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Zebideedee

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Everything posted by Zebideedee

  1. I just wanna stroke faifh, baby Khajit? Hanker I remember the same thing when UT3 came out, everyone wanted the battle tuneage and hated the ambient ones. Gl I think the tunes are reactive to whats happening in game?
  2. I think the tactical aspect goes out the window when the Mages can see you round corners + 1 hit kill you. I'm at the point where I cast a frost atronach, then run round the corner like a MW3 gamer and slice & dice while they busy for the 2 seconds it takes for them to take it down. Scaling ft-questionable Paralysis on both blades :sick:
  3. The dog mission, can't remember it's name, but I followed him for about 30 minutes while he glitched and didn't know where the destination was. Hobo, he wasn't!
  4. I haven't chopped any wood, it's not Runescaperim
  5. My bad, that could probably fit the bill. Thanks! It need script dragon and things, oh man. I have no idea what they are? By the sounds of it, 2 things have to be installed. can't anyone do a Skyboost type version? I'll pay in Twiglets :P I hate installing things for games, i prefer the ole drag an drop!
  6. Is there anyway any of you talented mod makers can create one where you can have the main crosshair off in game but when you cast a spell (aim), then the crosshair appears? Aiming without a crosshair sucks for me (spellwise), but the big cross on my screen ruins immersion. A dot (option) would be nice, I'm an old UT fan, always prefered dots as my crosshairs. Would be awesome! Thanks for reading.
  7. Haha, they always tell me to stop shouting. Maybe it's a good thing though, lets face it if the Queen or President of the US started doing bank jobs, would people just go "Ahh, they're the Queen/President!" and shrug it off? Slight, very slight overexaggeration there :tongue:
  8. For me it all started with Guild Wars, if I have to watch a character in a game from behind for hours I'd prefer it to be female. Wierd thing is, I had a male character in Fallout 3, female in Skyrim and Oblivion, too many rads?
  9. Both, depends what I'm in the mood for*. But I don't think Skyrim is a world, isn't it part of the same world that Morrowind and Oblivion are on, your impact on the 'world' would involve those places. *Played Guild Wars religiously for 3 years :D
  10. I think they do, dragon scales and bones are dropping in price when at first they sold for quite a bit for me.
  11. For me Skyrim came out at the right time. Dead Island makes my cpu (or gfx) fan go HMMMMMMM and with Battlefield 3 I need to inject coffee into my bloodstream everytime I play. So Skyrim is my current rpg fix that I can play/chill out with. When I seen the screenshots at first I thought, pathetic thats just Oblivion. But now when it's running (+ a few mods) it looks really good, not as good as BF3's gfx imho but BF3 doesn't have continent sized maps to play on :tongue: YOU are that character, if you don't want to go into a cave, don't. If you want to sit on a throne all day looking down your nose at everyone, gl with that, then you'd no doubt complain the game was boring!
  12. Hi, Is there any way to change the 3rd person view to the right hand side? I can zoom in and out but being on the left feels wierd to me, not sure if it's because I'm a righty or too used to other games having a right sided character? I like jumping to 3rd when runing across the landscape now and then but when I do it feels like I'm pushing a shopping trolley with a broken left wheel because of the position of the character if that makes any sense. Any help appreciated :) Thanks!
  13. That looks excellent. I always thought Wyverns were kinda snakey type creatures though, more long necks and tails? That still looks good :D
  14. Hi all, thought best to ask here instead of my random searching. Are there any mods that allow higher resolution shadows in dungeons/pubs/houses etc. I've done the exterior tweaks that allow (stilll blocky but much less so 4096) on the ini's. But then I'll go indoors and blockarama! On an exterior note. A couple of shadow tips mentioned this "iBlurDeferredShadowMask=1" it seems the higher the number the more blurred shadows will be, if that can be matched to the strength of the sun, yay, possible? As in if the sun is shining you have it at 1-ish, raining = 10-ish etc, etc.
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