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Everything posted by Lavaggi
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Grüße an alle und willkommen zu einem News-Update zu Battlefield 1918, da wir vom Battlefield 1918-Entwicklungsteam freuen uns, V3.3b sowie einige der neuen Funktionen, die es enthalten wird, offiziell ankündigen zu können. Viele mögen sich fragen, was dieser neue Build bieten wird, also präsentieren wir zuerst eine neue Fraktion, die dem Mod hinzugefügt wird, die IMRO oder Die Interne Mazedonische Revolutionäre Organisation. 1893 als militante Unabhängigkeitsbewegung hauptsächlich von Bulgaren gegründet, wurde die IMRO im Ersten Weltkrieg von der bulgarischen Regierung unterstützt und wurde für ihre Überfälle berüchtigt. Angesichts des Guerillakriegscharakters der IMRO sollte es für die Spieler natürlich keine Überraschung sein, dass sich diese Fraktion hauptsächlich auf Überfälle mit hauptsächlich Infanterie und etwas Kavallerieunterstützung konzentrieren wird. Darüber hinaus dürfen die Spieler auch eine neue Karte für die Fraktion erwarten und das bringt uns zu einer der neuen Karten in V3.3b, nämlich Valandovo. Historisch gesehen ein großer Überfall der IMRO gegen eine wichtige serbische Eisenbahn am 2. April 1915. Auf dieser Karte wird die IMRO mehrere serbische Stellungen überfallen, wobei das Hauptziel die Zerstörung der Eisenbahnbrücke ist. Eine Aufgabe, die IMRO-Spielern viel leichter fallen würde, wenn sie es schaffen würden, während des Kampfes serbische Artillerie zu erobern. Natürlich ist dies nicht die einzige neue Karte von der serbischen Front, die die Spieler erwarten können, wobei eine andere Karte erwähnenswert ist Gucevo. Gucevo wurde im Rahmen der größeren Schlacht von Drina im Herbst 1914 ausgetragen und zeichnete sich dadurch aus, dass es eine der ersten Schlachten des Krieges war, die sich durch ihren Grabenkrieg charakterisierte. In diesem Fall liegen die Gräben besonders nahe beieinander. Daher werden unsere Spieler, sei es für die Serben oder die Österreich-Ungarn, feststellen, dass diese Karte besonders hektische Kämpfe hat, wobei Granaten und Dynamit wirklich zu effektiven Kriegswerkzeugen werden. Apropos Kriegswerkzeuge, kommen wir zu einigen der neuen Fahrzeuge, auf die sich die Spieler freuen können, das erste ist das Blériot XI Spotter-Flugzeug. Dieses Flugzeug, ein Vorkriegsdesign, das in den frühen Tagen des Krieges ausgiebig eingesetzt wurde, bietet den Spielern die Möglichkeit, Offboard-Artillerieangriffe durchzuführen, um feindliche Stellungen zu zerstören. Während dieses Flugzeug möglicherweise keine wirklichen Mittel hat, sich selbst zu verteidigen, wird es glücklicherweise hauptsächlich auf Karten sein, die vor effektiven Kampfflugzeugen liegen. Das heißt, lassen Sie uns nun zu einem Fahrzeug übergehen, das zu den am besten bewaffneten in der gesamten Mod gehört, nämlich dem mächtigen K-Wagen! Ein experimentelles Super Heavy Tank Design aus Deutschland, der K-Wagen war bis Kriegsende noch nicht fertig, obwohl 2 fast fertig waren. Das hat die Spieler natürlich nicht davon abgehalten, eine Chance zu haben, einen zu fahren, und so wird der K-Wagen auf der Karte Battle of the Giants erscheinen, wo seine 4 Kanonen und 7 Maschinengewehre sicherlich nützlich sein werden. Mit einer Besatzungskapazität von 11 Ist der K-Wagen ein mächtiges Fahrzeug, das zu einem unschätzbaren Herzstück auf Geheimwaffenkarten werden sollte. Es gibt natürlich noch mehr Fahrzeuge und Karten, die in den kommenden News-Updates genauer dargestellt werden; Vorerst gibt es hier jedoch einen Trailer zum neuen Update. Wir hoffen, dass es für unsere langjährigen Fans zufriedenstellend sein wird und euch alle darauf gespannt macht, was unsere Mod sonst noch bieten wird: Nach all dem möchte das Battlefield 1918-Entwicklungsteam allen einen guten Tag wünschen und hoffen, euch alle bald wieder zu sehen!
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Battlefield 1918 v3.3 Release! Greetings and Merry Christmas to everyone. We here at the Battlefield 1918 Development Team hope you are enjoying the holidays, and we also hope you will enjoy the latest version of Battlefield 1918 which releases today! Before we get to the link for this latest version of the mod though, we would like to show off one more new feature. Firstly, players may be interested to hear about some new uniforms that are arriving in V3.3. We already have shown off some of the Early War uniforms for France and Belgium; however, players may also be interested to hear that V3.3 introduces Cavalry uniforms for both Russia and Austria-Hungary: These new uniforms will be found on a brand new map, the Cavalry themed Battle of Jaroslawice, which is based on the largest cavalry vs cavalry battle of the entire war. Of course with a new release of Battlefield 1918 comes a new trailer and for thus we present to you the Official Guns Of August Release Trailer: Important Instruction: With this all out of the way it is now time to provide links to the downloads as well as the full change log. This Game and Mod is working with the Operating Systems Windows XP, Windows 7, Windows Vista, Windows 8, Windows 8.1, Windows 10 [32/64bit]) We will be providing both a patch version of V3.3 for those who already have V3.2b as well as a full version for new players: 1.) Battlefield 1942 2a.) Battlefield 1918 v3.2b to v3.3 Patch Version (only for currently v3.2b Players): Download 2b.) Battlefield 1918 v3.3 (For new players, if do you don't got the previous last): Download You need a Server to play? Get one of the following both Server IP and put it into your Browser manually or use your Multiplayer "Server Refresh List" in BF1942: Changelog: [GENERAL] - [NATIONS] - France: added Zouaves(French colonial), improved backpack & equipment and uniform textures to 1914 - Belgium: improved equipment and uniform textures to 1914 - Serbia: improved uniform textures - Russia: fixed shoulder straps [AIR] - The ZeppelinL30 model has been improved - added two machine guns in french airship [VEHICLES] - added Armored Train by eYe.ris (found in Gebirgspass and brusilov_offensive map) - bullet velocity in vehicles MGs now matches real values - slightly increased shell speed - gun reload speed slightly decreased [sTATIONARIES] - light mortars now rotate 360 degrees (<-a d-> button for rotate) - bullet velocity in stationary MGs now matches real values - add drum in Parabellum mg model - tanks gun reload speed slightly decreased - add hands in mg08 1p view [HANDWEAPONS] - added mas1873_revolver - added reichsrevolverm1879 - added hotchkissm1909 - fix Flamethrower - bullet velocity now matches real values - deployed Hotchkiss and mortars returned to the player after use [MAPS] - amiens: fixed spawnpoints and removed push-cages from COOP - albania: added clouds - battle_of_halen: fixed bots, removed armored cars, added German cavalry textures by HenryV1415 - battle_of_mons: added clouds - Battle_of_Cer: added clouds - battleaxe1918: added clouds - bismarck_archipel: added clouds - bosnia: added clouds, fixed bots strategies - gallipoli: fixed vehicle spawns - galician_fields: fixed - Suez_Canal: added New Zealand flag - langemarck: added bots, clouds - raid_on_fort_pontisse: added bots, but something wrong with lags, so now it unusable - montblainville: added bots, clouds, switch French to Belgians - ramskapelle: added bots, clouds - battle_of_the_nete: added bots, switch French to Belgians - ypres_streets: added bots - passo_di_falzarego: added bots, fixed fog - champagne: added bots - Battle_of_Leget: added (CQ+COOP mode), added clouds (Serbs vs Austro-Hungarians) - Mackov_kamen: added (CQ+COOP mode), added clouds (Serbs vs Austro-Hungarians) - Suvobor: added (CQ+COOP mode) (Serbs vs Austro-hungarians) - Siege_de_Maubeuge: added (CQ+COOP mode), added clouds (French vs Germans) - Marais_de_St_Gond: added (CQ+COOP mode), added clouds (French vs Germans) - Kitcheners_Wood: added (CQ+COOP mode), added clouds (Canadians vs Germans) - dukla_pass: added (CQ+COOP mode) (Russians vs Austro-Hungarians) - Battle_of_Liege: added (CQ+COOP mode) (Belgians vs Germans) - Battle_of_Jaroslawice: added (CQ+COOP mode), added clouds, added KUK and RIA cavalry textures by HenryV1415&Lopa4, added KUK dragoon helmet (Russians vs Austro-Hungarians) - Galicia: added (CQ+COOP mode), added clouds (Russians vs Austro-Hungarians) - Battle_of_Struga : added (CQ+COOP mode), added clouds (Serbs vs Bulgarians) - tgw_stalemate added - some fixes in maps [MISC] - aiming dot replaced with crosshair - improved death screams and fixed missing sound commands - improved AI by Dewiss - added East European chapel from Battlefield Balkan 1991-1995 mod for Battlefield Vietnam by Laufer Battlefield 1918 v3.3 was developed 2019-2020 till appear Christmas by Lopa4, Vatnik, eYe.ris , HenryV1415, Dewiss, Cicero, Ace1918, Laufer :D With this all covered we here of the Battlefield 1918 Development Team once again wish you all a Merry Christmas and Happy New Year and thank you for your time. Autor: ACE1918 Source: moddb.com/mods/battlefield-1918
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Hallo zusammen! Um mit unseren beliebten wöchentlichen Wüstenkampf-Events Schritt zu halten; Eine Vielzahl von Karten wird während dieser Veranstaltung gespielt, einige mit benutzerdefinierten Bots, einige ctf. Es wird eine lustige abwechslungsreiche Nacht! Die Veranstaltung wird ungefähr vier bis fünf Stunden dauern, dann kehren wir zur regulären Kartenliste zurück. Spieler sind herzlich eingeladen, länger als den gebuchten Event-Slot zu bleiben, wir werden danach mit anderen Karten fortfahren, die nicht mit dem Event verbunden sind, wenn die Spielerzahlen dies zulassen. Server IP / Name: -[HELLO]- Desert Combat 158.69.118.94 : 14567 Feitag Juli 22nd Event Start! Berlin Zeit: 23 Uhr start 9 PM GMT - 2 AM GMT 5 PM EST - 10 PM EST Um teilnehmen zu können, benötigst Du Folgendes: 1. Battlefield 1942 2. Desert Combat 0.7 3. Desert Combat Final Link/Guide für DC und alles, was du als neuer Spieler brauchst: klick hier Ich hoffe, Dich auf dem Battlefield Schlachtfeld der Desert Combat Mod begrüßen zu dürfen! Autor: BangBangOw Source: helloclan.eu
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Here is the easiest way for you to find Servers back in your Browser, overwrite you old "bf1942.exe" in your .....C:\Program Files\Battlefield 1942\ : Download
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Unser PFC Forgotten Hope Mod D-Day jährt sich zum 10.mal 2019, wir haben ein Jubiläum mit euch gemeinsam zu feiern!!! Wir freuen uns euch zum kommenden D-Day Event einladen zu können. Das D-Day Event startet am Donnerstag, den 6. Juni 2019 um 18 GMT+1 Der Server bietet für 128 Spieler gleichzeitig Online Platz. Zum Event benötigt ihr keine Anmeldung oder Registrierung, seid einfach dabei und nehmt euren Clan oder ein paar Freunde mit! Video Forgotten Hope Appetizer: Hol dir die: -=PFC=- D-Day Mappacks Zum einsteiegen in die Modwelt von Battlefield 1942 benötigst du diese Dinge als erstes: 1.) The Basic: Download 2.) Forgotten Hope 0.7: Download Mappack 1.rar Mappack 2.rar Entpacke die Map falls nötig mit "win.rar" (file ending .rfa) und copy und pastet diese in euren FH Level Ordner wiefolgt: ..\Battlefield 1942\Mods\FH\Archives\bf1942\levels\ oder Mappack 1.exe Mappack 2.exe Die Community stellt ein kostenloses Download tool zur verfügung, mit dem ihr alle Forgotten Hope Map Dateien Automatisiert auf euren Rechner laden könnt ohne selbst installieren und Downloaden zu müssen: PFC-Toolbox Download Hier sind ein paar Bilder für die Retro Shooter Fans, leider können wir nicht alle tollen Features, der Mod einfangen,daür habt ihr die Gelegenheitz selber auf entdeckungsreise zu gehen. Jede Map bietet euch etwas anderes: Following servers will be available for the D-Day Event, on which we run the same D-Day maps by chronological order: including brand NEW! maps! Falls der Link nicht geht, könnt ihr den FTP: Text auch Copy und Past in eure Adresszeile eures Browsers einfügen, dann seid ihr auf der sicheren Seite: ftp://85.214.226.169/mappacks/PFC-MAPS/...... put it in your Searchline into your Browser + Map.rar! ftp://85.214.226.169/mappacks/PFC-MAPS/At_Villers_Bocage-1944.rar ftp://85.214.226.169/mappacks/PFC-MAPS/Breakthrough_to_St_Lo-1944.rar ftp://85.214.226.169/mappacks/PFC-MAPS/Juno_Beach.rar ftp://85.214.226.169/mappacks/PFC-MAPS/Normandy_Dropp-FIXED.rar ftp://85.214.226.169/mappacks/PFC-MAPS/PointeduHoc.rar ftp://85.214.226.169/mappacks/PFC-MAPS/Operation_Jupiter-1944.rar Hier wird gespielt: Server Name: Pixel-Fighter.com FH/RANKED Server IP: 85.214.226.169:14567 Ein paar coole Features für eure Forgotten Hope Mod,in Sachen Sound und Textur Paket haben wir füreuch geschnürrt: BLOODY SCREEN + LOW HP: Download Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here) Forgotten Hope 0.7 - Famous Bratwurst â« + Texture Patch: Download Alle Maps könnt ihr hier auch Manuell runterladen, dann habt ihr immer die passende Map zum passenden Event: PFC Custom Maps: Download Filefront Custom Maps: Download Autor/Dev/Leader: -=PFC=- Grabbi Quelle: pixel-fighter.com Einen haben wir noch. Eine Woche vorher erwartet euch ein weiteres spannendes Battlefield 1942 Event, die Interstate 82 Jungs aus Amerika laden ein, mit den Action Autos die Parcours der Battlefield 1942 Spielerwelt zu erobern. Hier erwartet euch jede Menge Retro Spass: Interstate 82: Download Autor: GoodDayToDie! Quelle: is82.com
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Nach einer Newspause lässt der Entwickler "ziba128" wieder was von sich hören. Nach eigenen Angaben schreitete die Entwicklung der Mod zwar langsam, dennoch stetig vorran. Neue Pirsch Animationen wurden für euren Soldaten hinzugefügt. Die Panzer bekamen neue Zielvisiere. Highlight der Mod dürften die von "ziba128" neuen Einsteig Animationen zum Panzer und Flugzeug für euch sein. Das werdet ihr bei keiner zweiten Mod so ausgeprägt genießen können wie hier in der Forgotten Hope Revisited Mod. Desweiteren werden drei neue abwechslungsreiche Maps geliefert. Bei der einen Map streift ihr durch die Gebirgigen Wälder, bei der zweiten stapft ihr durch den Gebirgigen Schnee und bei der dritten, die dritte Map ist für alle Sonnen Anbeter, die spielt dann in der Wüste. Auf den meisten Maps ist es Möglich in einem APC Fahrzeug zu Spawnen. DIe Mod kann mit bis zu 127 Bots gespielt werden, welche euch Messern werden, mit Granaten beschmeissen und insgesamt aggressiver sind. An neuen Effekten und Sounds wurde auch nicht gespart. Wir können uns nun über ein FHR v0.18 komplett update der Mod freuen, welches ab sofort für euch zur Verfügung steht. Lasst euch die Mod nicht entgehen, ein Muss für jeden 2.Weltkrieg Shooter Fan! Zusammenfassung: Finally it's here - FHR v0.18 update! Almost 6 years have passed since the last FHR release. During this period expectations of some community members have turned into a forgotten hope. It seemed like the mod was dead. But the real situation was different. The work went on, slow but sure. New features have been added and many changes have been made. Here's what's new: Telescopic-like gun sights Vehicle entry animations New run animations New maps Carpathian Offensive-1944 Goryachiy Klyuch-1943 Sidi Bou Zid-1943 Co-op mode support for Seelow Heights-1945, Ramelle Neuville-1944 maps. AI impovement 127 bots support has been added to Singleplayer mode. AI is more aggressive now. Weapon handling and accuracy improved. Bots use grenades and knives against infantry, don't stuck on spawn point anymore. Mobile spawnpoints APCs received a spawnpoint on most of maps to make a gameplay more dynamic. New effects, sounds and HUD For all changes, please read: HERE! Game essentials as new or veteran player: 1.) As a new player got the Battlefield 1942 as basic game (fixed Link): Download 2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer: Download 3.) Forgotten Hope Revisited v0.18: Download Author/Developer: ziba128 Source/ dev ziba128 contact: moddb.com
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http://3.bp.blogspot.com/-I6K8BUeIk7U/VPYdYtSUH6I/AAAAAAAABMo/IFg51E0Zqx0/s1600/1372048813__desert_combat.jpg SuperDC v2.3 mini-demo Intermediate mini version of the mod. He decided to share the progress. -new weapons -new vehicles -new effects -no France, EU, Serbia for now. (factions far from complete) -weapons for all sides -not finished -new sdc water system. -mod has a random level crash problem bbfplayer hope to can add Japan and Israel in future. If do you can help or want to test, or get in contact with the developer bbfplayer: click here Feedbacks also important. SuperDC v2.3 mini demo, contains the german Bundeswehr: Torrent or Download Making some changers in old levels. Autor: bbfplayer Source: battlefieldsingleplayer.com
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I've been maintaining a set of Linux dedicated server fixes for a while, but I'm opening it up to a wider audience This includes a number of patches that have been floating around as well as a number of new fixes. The important gameplay changes are: * Weapon deviation is set to max when selecting a weapon: Weapon deviation does not change for weapons that are not selected. Some players take advantage of this by keeping their weapon stowed while moving and then selecting it right before firing. * Player names are sanitized: No more player names with special characters, leading/trailing spaces, or names shorter than 3 letters. * Assault maps now award victory to the defending team if they survive until end of round (Wake, Omaha, etc). This is what was originally intended, but due to a typo never took effect. * Death bubble now gives damage to players rather than their vehicle. This prevents the death bubble zombie wreckage problem. Inside: # Team S.W.A.T Release # VERSION=1.8 # # Battlefield 1942 v1.61 Linux server patched # # Modified to include: # - Support for up to 128 players # - master.bf1942.sk replacement for gamespy master # - Ignore client version and checksum (allow 1.61b and 1.612) # - Ignore CD key checks # - No longer sends player keyhashes to public queries # - Allows all console commands on remote and local console # - Fixes segfault in dice::bf::GameServer::radioMessage # - Fixes sefgault in dice::ref2::io::NetworkManager::getNetUpdate # - Fixes segfault in dice::ref2::world::ObjectManager::checkMessages # - Fixes IP bans not taking effect # - Set weapon deviation to max when putting weapon away # - Fixup player names (nonprintables, too short, etc) # - Fix assaultTeam typo. Defending team now wins if timer expires # - Fix armor zombies generated by death bubble # - Fix segfault due to death bubble fix # - Fixes segfault in dice::ref2::world::FireArms::Fire # - Fixes segfault in dice::ref2::io::NetworkManager::getNetUpdateDelta # - Fixes segfault in dice::ref2::world::BFSoldier::handleUpdate # # Addresses the following vulnerabilities: # - BFE-200806.01 # - BFE-201107.01 # - BFE-201111.01 # - BFE-201211.01 # - BFE-201611.01 # - BFE-201611.02 # - BFE-201710.01 # - BFE-201804.01 aa11b4f01501cc1a9f21d58dabe2277b bf1942_lnxded.static 7a1983a4fffe6b387ed42a50197a1538 bf1942_lnxded.dynamic Server Fix against Hackers: Download Autor: russ Source: bfmods.com
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http://www.pixel-fighter.com/modules/Forums/images/topics/-=PFC=-forum.png Soon its February, the second month in the year. The Pixel-Fighter Community presents the first public Forgotten Hope Event in 2017 for you the community! Be one of the part, tell your friends or take a look inside oldschool gaming at best! Make the Saturday and the year 2017 together successfull for the community. Our Event calls.... http://85.214.226.169/pics/stalinevent4.jpg New Maps made by the great -=PFC=- Kampfsau! Single Map Download: ftp://85.214.226.169/Mappacks/pfc-maps/pitomnik.rar ftp://85.214.226.169/Mappacks/pfc-maps/the_sixth_army.rar ftp://85.214.226.169/Mappacks/pfc-maps/somewhere_in_stalingrad.rar ftp://85.214.226.169/Mappacks/pfc-maps/Stalin_Line-1941.rar ftp://85.214.226.169/Mappacks/pfc-maps/StalingradWinter.rar extract the maps in your FH level folder, for example: C://Program Files (x86)/EA GAMES/Battlefield 1942/Mods/FH/Archives/bf1942/levels 1.) As a new player got the Battlefield 1942 as basic game: Download 2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer: Download Pimp up your good old FH 0.7 Mod with a new Interface Menu, bloody screen effect or Sound and Texture Pack for a more WW2 realism experience! 3.) Forgotten Hope 0.7 (optional) new Fan Interface FHC 3b2: Download 3.) BLOODY SCREEN + LOW HP: Download Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here) 3.) Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch "22.Sep 2015": Download Additional Maps for the Mappack Events: 3a.) PFC Custom Maps: ftp://85.214.226.169/Mappacks/PFC-MAPS/ 3b.) Filefront Custom Maps: ftp://85.214.226.169/Mappacks/Filefront-Maps/ http://www.dw.com/image/16938946_401.jpg STALINGRAD EVENT Date: 04.02.2017 Start: 19gmt+1 New Maps what we play (made by -=PFC=- Kampfsau): Somewhere in Stalingrad Stalin Line 1941 Pitomink 6th army The Download for the maps will comming here soon after its public.... You are welcome to make the difference... Don't forget: Tell your friends, invite it at all! http://thumbs.picclick.com/00/s/MTYwMFgxMTMx/z/5XAAAOSwxN5WZr18/$/1915-1916-1917-Lustige-Blatter-1-Weltkrieg-WW1-_57.jpg Source: Pixel-Fighter.com & dw.com
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http://3.bp.blogspot.com/-yfmyW_YqVK8/WJB8JQdP4oI/AAAAAAAAGNo/f7T30djfd2spbn9pzZPlB_1XPx-uQ2G6gCK4B/s1600/Interstate_82_Cover.PNG Again a month has gone by already. The shortest month February of 2017 is already running. Today is a good day for you because you get an invite from the is82.com Community for the second Interstate 82 event in 2017. At the event the entertainment revolves around the lonely Valentine's Day heart of this world. But all the others are to be invited in. Long speech short. Let's go Saturday, the 11.02.2017 from 00 hours CET. And at the end is when you want it. All what established Battlefield 1942 players or new players which universe would like to learn the game and the mod need can be found at the end of the article to be here. http://i.imgur.com/w4ruQC2.png Schon ist wieder ein Monat vergangen. Der kürzeste Monat Februar des neuen Jahres läuft bereits. Deshalb ist heute ein guter Tag euch im Namen der is82.com Community zum zweiten Interstate Event 2017 einzuladen. Bei dem event dreht sich alles um die Unterhaltung der einsamen Valentinstags Herzen dieser Welt. Aber auch alle anderen sind herzlich eingeladen dabei zu sein. Lange rede kurzer Sinn hier sind die Fakten... Los geht es Samstag, den 11.02.2017 ab 00 Uhr CET. Server Name: is82.com Server Address: 158.69.59.75 Port: 14567 Und Ende ist wann ihr es wollt. Alles was etablierte Battlefield 1942 Spieler oder neue Spieler die das Spiel und das Mod Universum gerne kennenlernen würden brauchen findet ihr am Ende des Artikels um dabei zu sein. 1.) The Basic for new interested players: Download 2.) Interstate 82 Mod (for this people what have the basic): Download 3.) Interstate 82 Mappack: Download No broken hearts this valentines days! powered by GoodDayToDie Source is82.com
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http://images.bf-games.net/banner//battlefield_1918_2.jpg Welcome to another update on the upcoming 3.2 patch of Battlefield 1918, this time also with some pictures! First of all, we would like to thank for the valuable and encouraging feedback received after the anouncement to revive the mod development. As already noted, the focus of 3.2 will be on the balkan theatre as well as to enrich the Eastern front. For both settings, we want to share a few impressions. First, let's start with the desparate struggle of the litte Serbian Army to withstand the - seemingly - mighty millitary machine of the multi-etnic Austro-Hungarian empire. As this conflict was the initiation of the Great War, it deserves some spotlight: After the assasination of the Austrian-Hungarian Archduke Franz Ferdinand, the Austro-Hungarian (hereafter: KuK) attack against Serbia was believed to be a rather short and easy campaign. However, soon this turned out to be not the case. The first invasion in August 1914 was held back by the Serbian forces with the Battles around Cer and Drina, which was already a blamage for the proude KuK forces. Another attempt in November 1914 seemed to see greater success, and the Serbian troops had to withdraw towards the hinterland and evacuate the capital city of Belgrade. They set up a defence line in the area of the Kolubara River and once they realized how overstretched the KuK lines were, they launched a massive and surprising counter-attack which again pushed the enemy outside of Serbian territory; Belgrade was retaken. This was such a debacle for KuK forces that no enemy soldier would enter Serbia again for almost one year, while both KuK and Germans had to focus on the Russian advance in Galicia. In our map that deals with the Battle of Kolubara, Serbian forces set up improvised and rather weak defence positions - a small trench system and a few wooden structures - around a small farmer village at the Kolubara River. Backed up by light artillery from the hill on the other side of the river, they need to hold back KuK forces that assault these positions with strong forces from three directions. http://media.moddb.com/images/members/1/470/469247/profile/kolu1.jpg http://media.moddb.com/images/members/1/470/469247/profile/kolu2.jpg http://media.moddb.com/images/members/1/470/469247/profile/kolu3.jpg http://media.moddb.com/images/members/1/470/469247/profile/kolu4.jpg Our next map presentation deals with the Siege of Przemysl on the Eastern front. While this theatre in general was characterized by mobile warfare, this battle saw some elements of a static trench fight: The initial push of the Imperial Russian Army in the summer of 1914 was putting KuK under big pressure and they had to give up big deals of their province Galicia. In September, the KuK fortress city of Przemysl (in today's Poland) was surrounded by Russian troops. Fierce fighting took place in the following weeks and after huge losses, the Russians were just able to conquer the city in March 1915. However, after the German breakthrough at Gorlice-Tarnow and the subsequent Russian retreat from Galicia, the town became Austrian again in the summer of 1915. Our map shows a small and outdated fort which is part of the fortress system around the town of Przemysl. Russian forces need to overcome the KuK trench systems in order to conquer the fort - be ready for intense close-quarter combats! http://media.moddb.com/images/members/1/470/469247/profile/pr1.jpg http://media.moddb.com/images/members/1/470/469247/profile/pr2.jpg http://media.moddb.com/images/members/1/470/469247/profile/pr3.jpg http://media.moddb.com/images/members/1/470/469247/profile/pr4.jpg If do you want to meet in battlefield 1918, then you can download the current version. Until the release of 3.2, which will take a little time. Battlefield 1918 3.1 (3 Parts): Download oder Download We hope you enjoyed this news; stay tuned! Author: [bF1918] Cicero Source: moddb.com
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Rambo Dondell Secret: In der mitte ist ein Schutthaufen, in der eine Schaufel steckt. Drückt (E) um diese position zu besetzen, danach könnt ihr mit den (Pfeiltasten Hoch-Runter) die Startrampe öffnen. http://4.bp.blogspot.com/-YeDHRYmkB0Q/WI9MHtl08dI/AAAAAAAAGII/51ukSHlfGVMtOKsP-5kP1VwvHSra2OPJwCK4B/s1600/BF1942%2B2017-01-30%2B14-55-47-74.jpg http://4.bp.blogspot.com/-mXf_L-fe0d8/WI9MbRaxIXI/AAAAAAAAGIc/M7bOP31Wf1oQJc8-wLKlKfDppC-btfNxACK4B/s1600/BF1942%2B2017-01-30%2B14-56-09-33.jpg http://1.bp.blogspot.com/-0u9MErt1geM/WI9MfIR3vEI/AAAAAAAAGIk/waSfZeUMYiEj39qrf34Xh4l5sW_ziV_KgCK4B/s1600/BF1942%2B2017-01-30%2B14-56-10-62.jpg http://2.bp.blogspot.com/-2Xo4BccJuhE/WI9MuKOUhiI/AAAAAAAAGJE/pH3Tq_pShbEikHjJOCPQxJLCxapnvbuHwCK4B/s1600/BF1942%2B2017-01-30%2B14-59-48-43.jpg http://2.bp.blogspot.com/-cC-TIiqlGAI/WI9MxTuPW5I/AAAAAAAAGJM/kJ-Kw6ZfON8o7KQEAyLjNzMYKFV-wdgVACK4B/s1600/BF1942%2B2017-01-30%2B15-00-19-43.jpg http://2.bp.blogspot.com/-WtZ3yGj9pl4/WI9NXCswOgI/AAAAAAAAGKM/jMMxVKmiaIQMNABz4KXo5PJHDqtUJoQOgCK4B/s1600/BF1942%2B2017-01-30%2B15-03-34-80.jpg http://4.bp.blogspot.com/-A2_XJoRYNB0/WI9NkcStReI/AAAAAAAAGKk/xqwBhKUzeuMwWeQO9ifmQxrfLF-fXa-BwCK4B/s1600/BF1942%2B2017-01-30%2B15-03-53-87.jpg http://1.bp.blogspot.com/-iLXBvdyzOAM/WI9NxwD8Q0I/AAAAAAAAGLA/rspJEOM35UMayB3XBZARvh2I4gTEEJL7QCK4B/s1600/BF1942%2B2017-01-30%2B15-05-40-87.jpg http://2.bp.blogspot.com/-Nx2i441mdV4/WI9N1DOsuEI/AAAAAAAAGLI/U5FrPzwjSG85q41fQBEA5TKwBtoGGJ-MgCK4B/s1600/BF1942%2B2017-01-30%2B15-05-43-03.jpg http://4.bp.blogspot.com/-Cw9XbhJUbbw/WI9OTz1n0rI/AAAAAAAAGLs/muUkUGC5QI4ElXZ15ph8JTTW6Y25G6uTgCK4B/s1600/BF1942%2B2017-01-30%2B15-09-25-51.jpg Zum Ende unserer heutigen Battlefield 1918 XMas News sitzen wir auf unserem 2 Sitzer Schlitten und sehen Licht am Ende des Eis Tunnels. Source: vk.com + moddb.com
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http://1.bp.blogspot.com/-STr256TDAxQ/VLKBjf0PuCI/AAAAAAAAAtY/neqL2vsnIAc/s1600/t0d9ae1_Battlefield1918.jpg Wir sind schon bereits 4 Wochen im neuen Jahr angekommen, doch die positiven Nachrichten aus der Battlefield 1942 Welt reißen nicht ab. Die Weihnachtsfeiertage gingen zwar vor ein paar Wochen bereits zuende, jedoch arbeiteten fleißige, treue russische 1.Weltkrieg Offiziere und Generäle, dessen Resultat folgte schließlich eine Überarbeitung der alten XMas 2006 und 2008 Mods. Diese waren leider nicht mit der aktuellen Battlefield 1918 3.1 Version Kompatibel, was nun aber behoben sei. In unserer heutigen News testeten wir die fünf enthaltenen Maps, der XMas 2017 Mod und die Mod lief wie erwartet stabil, ohne abstürze. Unsere Systemeinstellung für diesem Test war Windows 7. Die XMas 2017 Mod sollte aber auch mit Windows 8 und Windows 10 problemlos funktionieren. Unsere russischen Freunde aus der vk1918.com (soziales Netzwerk wie Facebook) Community luden bereits zu einer Schneeballschlacht ein. Leider verpassten wir es, euch über den Termin des Schlittenrennens zum 14.Januar ab 18 Uhr zu informieren. Dennoch können wir uns über eine Kompatibele XMas 2017 Mod freuen, die zusammen mit dem besten 1.Weltkrieg Shooter Nummer Eins Battlefield 1918 v3.1 jede Menge Schneeball und Schlitten Spass zu der kalten Winterzeit bieten sollte. http://1.bp.blogspot.com/-VdBm8YvnHFc/WI9AYyyML3I/AAAAAAAAF9I/NDm73i-c2kY1LPVATkPkTy6-X9lnHRRugCK4B/s1600/m-kL70eGcsM.jpg Wir stellen euch jeweils zwei Download Mirrors zur Verfügung: Battlefield 1918 3.1 (3 Parts): Download oder Download XMas 2017: Download oder Download Wer Lust auf TeamSpeak hat, kann uns auf den Server Folgen: TS 3 Viewer Hier ein paar Map Screenshots: http://4.bp.blogspot.com/-mY0oL_vhsos/WI9Pl6WbHxI/AAAAAAAAGMg/k6D5HPbmRSgyjhCGoRT1G9LhkswFU39QQCK4B/s1600/BF1942%2B2017-01-30%2B14-52-55-28.jpg http://3.bp.blogspot.com/-XebXGwUTpi4/WI9Po9m29xI/AAAAAAAAGMo/FfqJQgqnhroRhf4XY7u47fYfkJd14hBTACK4B/s1600/BF1942%2B2017-01-30%2B14-53-00-40.jpg http://3.bp.blogspot.com/-ruRlKtownxM/WI9L6_LCzOI/AAAAAAAAGHw/4Mj5Y8RWhaY0mFITYUoOsUaK7NOrkFKtgCK4B/s1600/BF1942%2B2017-01-30%2B14-54-38-58.jpg http://1.bp.blogspot.com/-sQR0EBPd6b4/WI9MCzHw2MI/AAAAAAAAGIA/t3WulCCJbDMRF_fzXv_nSKU5_ELpHADxQCK4B/s1600/BF1942%2B2017-01-30%2B14-55-31-47.jpg
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Turkmen troops smoke: http://i85.fastpic.ru/big/2016/1018/af/74f3b20f03050d514675cd488e953eaf.jpg Russian Airbase waiting for the order to start: http://i85.fastpic.ru/big/2016/1018/24/74134eae562f206fba2f0b9618004924.jpg This black one on the left is two times bigger than the both grey one on the right side: http://i85.fastpic.ru/big/2016/1018/3a/6d90127aaf66e68212be7dacd3e5bb3a.jpg Guess what the map is in modern warfare style: http://i85.fastpic.ru/big/2016/1018/ae/5b38b2cd9af229ea0b1663af7e9421ae.jpg Second chance to guess what the map is: http://i85.fastpic.ru/big/2016/1018/fc/cb3831c8b9c8449ed1dadcd19947d6fc.jpg Did you know what the name of the map is: http://i85.fastpic.ru/big/2016/1018/e6/292c403c8851eb465fa787d6188c76e6.jpg Tune in the game and find it out: http://i85.fastpic.ru/big/2016/1018/d0/68fa3551d963cd54f7214b07859b85d0.jpg You can check it opening ini file in superdc folder. game.setCustomGameName SuperDC game.addModPath Mods/SuperDC/ only one sdc game.addModPath Mods/DesertCombat/ game.addModPath Mods/BF1942/ game.customGameFlushArchives 0 game.setCustomGameVersion 2.1 Some information about sides: -BRITISH SAS -CHECHEN REBELS -CHINA ARMY -EU FRANCE -EU GERMANY -ISIS -IRAQ ARMY -MEC ARMY -MEI -RUSSIAN ALFA TEAM -RUSSIAN SPETSNAZ -RUSSIAN VDV -SERBIAN ARMY (NOT ACTIVE IN VERSION 2.1 IT NEEDS MORE EDITE) -US MERCINARIES -USA ARMY -USA SEALS Let us to kick the enemy in the ass, for this aim the bots keep your neck free.;-) Source: battlefieldsingleplayer.com
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The men with the mask: http://i85.fastpic.ru/big/2016/1018/ef/30c23d9baa46e0a53d03ba6c12cb0aef.jpg Smoke and effect view: http://i85.fastpic.ru/big/2016/1018/6e/fa527d1a038c0d4774b301e35cfbba6e.jpg Chinese troops on the move: http://i85.fastpic.ru/big/2016/1018/bb/1b92a2bac57295689ddab3c3f2a5f7bb.jpg View the new extra time burn effects: http://i85.fastpic.ru/big/2016/1018/fd/5fce352432cd035a24a2cc39d4ef72fd.jpg Alone Iraq tank in the town sighted, get your seats: http://i85.fastpic.ru/big/2016/1018/91/fafba7a7e2e65d756e63c6eec7861c91.jpg Your MG comrade in the tank doing a great job: http://i85.fastpic.ru/big/2016/1018/41/8dc117047a14819cd4a0dd5a00b05341.jpg You need a ladder? Put it there you need to be a sniper or creat a MG Nest by kit: http://i85.fastpic.ru/big/2016/1018/14/d84175d3dedf37caddacb32f1aad9114.jpg
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It's rainy november rain and dark grey clouds outside the middle european windows, but now we have a fresh delivered sunlight news for modern warfare fans. After six month in development work progress SuperDC v2.10 to get a full update and we celebrate it. Already four weeks ago we present you the announcement to the SuperDC v2.10 update. Now it is so far. The new Version is Release and able to Download. And we think the Server is now switch to the new update. But for the moment we havent sighted. Keep the eyes open at your Gamespy Browser. Best time 3pm -8pm CET Berlin time. Discuss and contact: click here Information: -edited effects China -mig142 with napalm rockets -mi8 with napalm bomb -rg6 with Phosphorus grenade russia -SU34 -TU22M -Mig31 -Gaz3937 -9P139 usa -SR71 iraq, mei,isis,mec -new molotov -TO-55 -T55A -Boraq -zsu Command kit: -now 2 types for different size levels simple (with command center only) and heavy (+ radar tower and nuke bunker) - command centre has 2 types of uav: 1 with engine of slow plane and rocket weapon , 2 like satelite in bf2 has arti support(snakeys removed) - radar tower has 1 weapon for now- guided tomohawk - nuke bunker has 1 weapon-nuke launching uav. All objects in command kit spawm just once and can be destroyed. Squad Leader kits: -ladder removed -spawmpoint creator added SNIPER ELITE kits New type of kits. For some reason trying to add bomber support cases crash problem.So i have to remove it for now. Kit has for each team ladder, pistol, main rifle, grenade, arti support (from general kit), and ammo bag (for additional ammo). SuperDC v2.1 (requesting Desert Combat 0.7 to Play): Download t1/t2 kits have a protection against another team. Be a part of the European Forces you like: http://i85.fastpic.ru/big/2016/1018/b2/1ab4a4de99657b3739efab320a0c9ab2.jpg Have fun in the air as US or russian for example: http://i85.fastpic.ru/big/2016/1018/60/cff42c38bf5accfa17934bbf70100a60.jpg http://i85.fastpic.ru/big/2016/1018/f3/8413c8312b78d91d853d561b05cb93f3.jpg In this kits you will find the special kits to do something crazy things, you have never seen before: http://i85.fastpic.ru/big/2016/1018/99/4f02e14a457cd60ecb357312761bc699.jpg This Gepard AA Gun get your enemy down from the air: http://i85.fastpic.ru/big/2016/1018/20/8bb2e75c334a22167ce1931d71abc520.jpg Russian double support: http://i85.fastpic.ru/big/2016/1018/d5/5ecb7ff69765b830dff24cad24d0cbd5.jpg A silent village, before the war is rollin on: http://i85.fastpic.ru/big/2016/1018/e4/fa1221d10b906f2cafd304468199cce4.jpg
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After the Release at 10th October the Community have found some Bugs in the Battlegroup42 RC3 Mod. Since the time the Battlegroup42 devs fixed the errors as good as they can. Twenty days after the first Patch (Patch 1) is Released. Now the community collect more errors to make this RC3 update successful. You wanna be a part of the playing and testing community? Battlegroup42 42 RC3 + Patch 1: Download You want to support or just want to learn more about Battlegroup42 to know? Come to the Battlegroup42 wiki: here RC3 bug report no. 2 Small update on the reported bugs: The faulty projectile on the Bf110 G-2/R4 and Ju-87G has been fixed. Several floating objects on Montherme and Operation Shingle have been fixed. The almost unusable stationary Hotchkiss machine gun has been re-coded. On Snowy Park, the Germans now have a Flamethrower class as well. Ticket bleed on Operation Citadel has been fixed, it now requires 4 out of 6 CPs to be captured by the same team in order to start ticket bleed for the other team. The missing propeller spinner on the J2M2 has been added. The M3 Satan no longer damages itself while using the flamethrower. There were a few other bugfixes as well. Just a reminder on bug reports: Please be as precisely as possible, always name the exact name of the map, the game mode (like Conquest, Coop, Objective etc.), if you played online/on a LAN or offline. Same goes for vehicles, planes, ships, small firearms etc., please always include as much information as possible. We still have to take a look into a land mine related problem, which was reported to cause crashes, but my testing so far didn't show any kind of problems. Oh, and one other thing: Please make SURE to check all hashes of the files you downloaded, if even ONE of the files is damaged, the game/mod WILL cause problems and crashes that have nothing to do with the mod, but are solely the result of damaged files. Note on extremely low "splash" damage in RC3 I think that many of you that are testing RC3 right now, have noticed that hand grenades are almost useless, as well as bombs and other weapons that cause splash damage (damage caused by shards and splinters from the explosion). In my rework of the damage system, i coded the splash damage according to the direct damage (when a bullet hits infantry, for example), but forgot that the splash damage in Bf42 is somewhat strange. In fact, it has to be coded with much higher values than the direct damage. Example: The soldiers in BG42 have 30 hitpoints, which means that every DIRECT hit with a grenade, bullet etc. that causes more than 30 HP damage will kill you, except you are too far away (just like in real life). If you code splash damage the same way, you're in for a big surprise. The same values cause much less damage, so they have to be set much higher to be effective. In older builds of BG42, the splash damage was set too high for many weapons, causing ridiculous damage (remember destroying several vehicles at once with one tiny bomb ?). For RC3, i wanted to reduce this damage to more realistic values, but completely forgot about those values, which resulted in almost useless hand grenades, far too low splash damage for bombs etc. So it's definitely my fault, i screwed that up. But i'm already working on fixing those values, and they will be implemented in the first patch for RC3. I hope you can forgive me this stupid mistake RC3 bug report no. 3 The splash damage has been increased, hand grenades and other weapons with splash damage now cause more damage. The mobile M5 AT gun was fixed and can now be used again. The Russian M1939 AA gun has been fixed and can be destroyed, its gunner be killed. Several faulty spawns like stationary AT guns and machine guns being placed too low or floating in the air have been fixed. RC3 bug report no. 4 While checking/fixing the reported bugs, i found a serious code bug in one of the objects supplying ammo to infantry. It lacked one line of code, and one line was faulty. I'll check all objects with ammo/health supply depots to make sure they're ok. The Coop mode for 4005-willemsbrug was removed for the upcoming patch. It shouldn't have been in there in the first place, because it's still work in progress. My apologies First person view of the P-40 Kittyhawk/Tomahawk has been fixed as well, the red cross is now centered correctly. RC3 bug report no. 5 Found another serious AI bug in one of the new additions (Swordfish). Bug has been fixed. UPDATE: Swordfish spawn on Attacker class carriers fixed RC3 bug report no. 6 - fixed faulty rudder on Mosquito and Swordfish - improved Swordfish flight physics - reworked the suspension mesh on RAM Kangaroo - fixed the faulty plane spawns on Taiho carrier - fixed the no cockpit 1P view on some planes - reworked mantlet and gunbarrel for Jagdpanther - reworked soldier spawns in Coop mode on 4307-114_to_messina - fixed ticket bleed on 4504-royan_outskirts RC3 bug report no. 7 another small update on the ongoing bug hunt: - added missing crosshair to Swordfish rear gunner - lowered two sandbags on 4503-paderborn to allow proper aiming and firing of PaK 40 - removed the overheating of Oerlikon 20mm guns (similar guns don't have overheating at all) - changed the firing rate and ammo amount of 20mm guns of Bf 109 F-4 - removed the centerline "Motorkanone" from Bf 109 E-3 - replaced the FlaK 38 on the Hilfskreuzer with a FlaK C/30 - changed ammo amount of FlaK C/30 to 20 rounds per magazine Unlike mentioned earlier, the patch release will not be this week, i'd rather wait for more bug reports coming in to make sure that the most serious bugs are ironed out. Non-critical bugs like slightly floating trees or other statics can be adressed for the full release, so don't expect all of them for the patch. RC3 bug report no. 8 - fixed bombs on G4M Betty (no longer destroys itself) - removed faulty camouflage net on 4504-uelzen - fixed 1P view on KhT 130 tank - added missing glass on IL-4 fuselage and turret RC3 bug report no. 9 (after Patch 1) (7th november) - added missing winter texture for 2cm Flakvierling - added crosshairs to B-17 waist gunners - fixed 1P view of M11-39 turret - reworked Coop and pathmaps on 4104-adria_annexion - fixed position of stationary mgs on 4406-fox_green - created collision mesh for the tunnel on 4011-kalamas_line - reworked Coop and pathmaps on 4011-kalamas_line - reworked Coop soldier spawns on 4312-ortona note: Due to the amount of fixes, added meshes and textures, there won't be another patch for RC3. All the reworked content and bug fixes will be in the next full build. If do you (the community) find some more bugs, please let us to know? Yet the chance that the error will be corrected. The Bug Report is made by Sarge31FR on the offical Battlegroup42 Facebook Group.
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Heute habe ich die Event Einladung zum Wochenende leider nur auf englisch, hoffe ihr habt Verständnis dafür. Wenn ihr was nicht verstehen solltet, fragt einfach hier, helfe euch dann. Hi friends of Eve of Destruction Vietnam Mod, it's Octobeeer! Now it is summer happening again, Vietnam calls: "Charlie don't surf time"! Already for the 10th time this year. Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means! Friday night, the 07.10.2016 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer. For this year let's rock that 9th Friday mainevent on hslan. Movie appetizer: In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there. So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously. Server Name: [hslan.de] EoD Classic 2.51 Address: 87.230.95.224 Port: 14567 What you need to play? 1.) Battlefield 1942 2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: Download 3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix (don`t forget this small one): Download How i install a mod? In which path of the folder i install a have mod? Click this picture: So, this must then look at you. Writes some comments, if it worked for you? And if You were be there? Your Comment or Feedback is always welcome on hg-clan.blogspot.com! Come on, peak the visits on the Server up! The Second part of the news today comes here. We invite you this weekend to the Saturday Afternnon Pirates and Galactic Conquest Event on the 1942mods.com munity Server. The Battlefield 1942 Community "1942mods.com" (undergoing a revamp) is pleased to announce the creation of a new dedicated server featuring two excellent mods: " Galactic Conquest" (Star Wars) and Battlefield Pirates! 1942mods.com invites you to join our next event! saturday October 8th. While other classic mods like DC, FH, BF1918 have their own servers and communities, there's been a lack of GC and BFP representation for some time now. We want to fix that. The new server ("1942mods.com BFP, GC") is listed through the [aX] master server so you'll be able to join if you're running any of the latest modified/patched BF1942 installations. If you lost your copy of the BF game here: Download We're also thrilled to announce our first scheduled BFP+GC Event which will take place on Saturday, October 8th at 1 PM EST (1800 UTC) and our time "4pm CET" in Europe will last at least a few hours. Make sure to download and install both modifications: Battlefield Pirates and Galactic Conquest 8.1 before joining as the server will switch mods every 3 or 4 maps. Speaking of which, we want to know what YOUR favorite maps are for both mods as we update the 24/7 maplist for the server. We currently run: bfp_azure_seas bfp_broken_alliance bfp_blackbeards_booty bfp_cannonball_coast bfp_cut_throat_creek bfp_dead_calm bfp_king_of_the_caribbean bfp_mr_coconuts_island_getaway bfp_sanctuary bfp_shark_haven bfp_two_forts bfp_uncharted_waters gc_anchorhead gc_bespin gc_corellia gc_deathstar gc_endor gc_hoth gc_kryos gc_mos_eisley gc_ryloth gc_tanaab gc_taskforce gc_vanguard Connect with other BF1942 mod fans and stay up-to-date on server events. See you on the battlefield!
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http://media.moddb.com/images/members/1/353/352409/profile/Unbenannt.png "Battlefield 1" can go to pack Madness with its ad ware and DLC, because eleven man created FHSW 0.6 (noticed it please forgotten hope 0.7: Download installed) after 26 months of work and 135 maps a few minutes ago by the team from Japan released have been. Unfortunately not all maps from the Mappacks are and a few more were selected off. We miss the Australian map "Battle of Western Australia" and that for look up exciting map "on the moon in 1969" but it is quite possible that the after patch will be there again. This time, there's only a 3.9 GB file to download which unzip it after around 5 GB will be great. Prepared in hours of work the news, so that it is "ready to have been send". You can get here our battleleak. FHSW 0.6: Download http://media.moddb.com/images/members/1/353/352409/profile/14391021_949926098486521_7666539.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14440858_949925685153229_7963950.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14440942_949925998486531_8703491.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14445981_949926295153168_1119268.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14446165_949926178486513_8703212.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14449869_949926201819844_3991673.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14457470_949925965153201_8934430.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14494728_949925645153233_6614954.jpghttp://media.moddb.com/images/members/1/353/352409/profile/14469731_949926318486499_8895117.jpg Come and storms our sever! We offer plenty of room for you and your friends! Thank you for your support nexusmods Community! Source: http://wbmuse.blog89.fc2.com/blog-entry-209.html#more Autor: http://hg-clan.blogspot.de/
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This is not true, Battlefield 1942 / Vietnam and 2 can play their imernoch online. It works best for BF 1942, because there it was solved best. "Battlefield 1942" again to play online, you have to overwrite the old BF1942.exe in the "origin games" folder, otherwise you get no server more in your GameSpy: Tutorial The new BF1942.exe for Origin User: bf1942.exe Origin: http://team-simple.org/download/bf1942-v1.61-origin-patched.zip or CD Retail User bf1942.exe: http://team-simple.org/download/bf1942-v1.61-retail-patched.zip If your the old BF1942.exe in the origin Games folder (origin player) or Battlefield 1942 have installed folder, then-->; Right click on the bf1942--> shortcut on the desktop "Properties"; "Compatibility" check in "Win98" use-->;. hook "As Administrator" run put-->; Press "OK", reboot of the computer ready and you're back! Your favorite mod here: http://hg-clan.blogspot.de/2015/02/battlefield-1942-mod-download-pool-2015.htmll Questions or wish just here in the thread post? About your feedback I would be very happy, because I can start more than if you just read the post. For Windows 10 User: We know some people get sometimes issus with their new operating systems like Windows 10. Thats why we want to present you the solution Windows 10 solution tutorial, created by Sgt_Garcia AK joeldecaroual . It works for some another old games too. Yes its true, you can play Battlefield 1942 and his mods actually online, like in your good old times via Gamespy Browser. We are happy to meet you after the tutorial back on our 100 different Game Servers Online. A.) I saw on some versions of Windows 10 (but also about Windows 8 and 8.1) you do (must) also run FH "as an administrator for all users" For that do: Click mouse's right button FH icon (shortcut) Click "Compatibility" Select "Run this program as an administrator" Click "Change settings for all users" Then you can see "Compatibility for all users" Click (tick) "Run this program as an administrator" Click "Apply" then click "OK" Then restart (reboot) your computer. B.) But if you want to install "Battlefield 1942" on a fresh install of Windows 10 or after a new upgrade of windows 10 (in reality a new version of Windows 10) you do (must) activate "Direct Play". B1.) Navigate to: Control Panel B2.) In left part of the page click: "Turn Windows features on or off" B3.) You can see a window named (with name): "Windows features" B4.) Click "Legacy Components" B5.) Then select "DirectPlay" B6.) Then restart (reboot) your PC. Please look at these links: https://windowsforum.com/threads/turn-on-direct-play-to-use-older-games-windows-8-8-1-1-and-10.205952/ http://answers.microsoft.com/en-us/windows/forum/games_windows_10/directplay-on-windows-10/d34f924c-63e6-48b9-919e-00f680713b19?auth=1
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Today, we report on the Winamp player available on the market since 1997. The player was very popular among the PC users in early 2000. Unfortunately, it was less, so in between the development has been discontinued. A new buyer for Winamp was Glückliccherweise 2014. A last update came out early 2014, since then it has again fallen silent to the player. What's wrong, mainly the software will work as reliably as before. You are you sure questions: "why is today berichetet us a player? Are we blog here in a Battlefield 1942?" Right, but this player has a great feature. The skins can be changed very easily any. So the look of the player. As we long ago coincidentally about the "battlefield Viet Nam skin" are stumbled, we wanted to have that even for Battlefield 1942. Us has of course interested in who the "battlefield Viet Nam skin" has created and when he comes out. Unfortunately we could not find out. The Winamp player plays all popular audio formats. Thus one can only tell us, get Winamp multimedia that player package with the integrated battlefield skins. Installation tip: Copies and pastes the two files in to your: "C: //Program files (x 86)" section. Created a "desktop" to "Winamp" here. Then, you can use the player with the new skins. If you have the Winamp player gesrtet, then makes a "right click" on "Playlist editor", danachn gets you into the 'options', sometimes the option located top left small point, so just check it out, going to work already. In addition to the one shown "battlefield Viet Nam skin", which we have found from the Web, you can expect "46 of us created Winamp skins", as a complete package with the Winamp player to the download. Unfortunately, we have our "Battlefield 1942 skins ' image technically not documented. But you can the "46 battlefield fan skins" discover yourself. Our created skins deal at random with the themes mods, clan, Battlefield 1942 and BF 1942 communities. Let's assume below like area questions, requests or suggestions in the "comment" at the end of the article? Our package gets her to german. Of course, even the language installation of the player can be subsequently change options in the player. If you do not clearly so, to change the language, we have a tutorial for you below. All current Windows systems (64 bit) so should be clear. Winamp battlefield fan package (WinampmeetsBattlefield.rar): Download To change the language of Winamp: Note: In brackets laws terms refer to the English version of Winamp. Launch "Winamp" on your computer. Top of the tab, click "Options" (options), and then click the item "Settings" (preferences). Now, a new window opens up. On the left side, select the option "Language packs" (localization). Highlight the desired language and click on the button "Go to..." (Switch to...). Then, you must confirm the following message with "OK" and restart Winamp. For other languages, click on the blue underlined hyperlink "Other languages" (more languages). From the list, you can download a desired language, and then set it as the default language. Source: http://hg-clan.blogspot.de/