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Qamyk

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Everything posted by Qamyk

  1. There are plenty of mods that change 3rd person animation, but i can't find any that would change first-person animations in any way. There are mods like this for fallout 3 and new vegas, but i don't remember anything like this for Oblivion or Skyrim yet, maybe i just didn't look for them enough and they are somwhere deep in this ocean of files. If i'm wrong and there are already mods like this it would be great if someone would share links for them here. Even if there are already mods that change this, i quess noone would be upset if someone make another one :ermm: . After all it's just an suggestion, so feel free to share your thoughs, links and your work if you decide to make one. :happy:
  2. This feeling when you realize how many mods vanishes for diffrent reasons from time to time from nexus and other sites and you will never see them again unless you will be lucky enough to find someone who likes to share and saved copy of this particular one. Also if you didn't know about this particular mod before his vanishing, you propably won't look for him, so you will never expercience their greatness :pinch: . Let's observe a moment of silence in memory of mods that are no longer with us. :confused:
  3. Voiced character and bioware-like-dump-dialogue-wheel *shoot himself* . Besides that and silly looking tower defence where bandits use their advanced ai and run just into flame-trap, sounds pretty good.
  4. From visual aspect, all i care are animations, and they look pretty... ekhm, bad, looks almost same like these from new vages. I hope they will work more on it, and they won't leave everything for modders :psyduck:. And voiced character? Hell no! All i want to hear from my character is ARGHT or UGABUGa during fight. :down: .
  5. I can't rember seeing any khajiit in town though, maybe besides one added by mod interesting npcs :confused: , but i saw every other race. Now we have to pray to divines so maybe someone will put these ideas into practice. My modding abbilites begin and end on installing mods :sweat: .
  6. All khajiit look suspicious, they should be followed all day long! :tongue: , it's kinda strange that they don't let NPC khajit go into towns but if PC-Khajiit want to go there, they don't have problem with it :teehee: . And about outfit you wear... we would need to determine which clothes look suspicious and which don't, so they would be added to restricted list or something and in front of town there would be a sing "no dark robes and hood, you sneaky thief/necromancer" :laugh: . Maybe there should be aslo and way to bribe this following guard, to look somewhere else for awhile or leave you be "i have some shiny coins", if you would fail persuasion check, things would go pretty bad for you :armscrossed: .
  7. Guard shifts :yes: , it would add an new level in planning shops heists :turned: Such mods like the one that add sewers in towns so you can move to some part by underground and the one that let you climb on some of the building, would be great addition to it, and nice way to avoid patrols, i can't though remember name of the second one, but the first is simply called "Skyrim Sewers". With curfew it would be even more enjoyable and harder, (at least for me :pinch: ) but it would "break" some quests that are only possible to do at night, or maybe not, and you would be able to buy an pass that let you wander around the town at night, but city watchman will have to follow you. Let's say it would only affect outlander like you and other citizens would be allowed to move freely at night, so there won't be a need to add every npc a night watchman :psyduck: .
  8. Now i will need the therapist... :facepalm: Dogs wouldn't need to make these "Codes" in-game, it would be just said story-wise :teehee: . Immerisve creatures adds some dogs to patrols over skyrim , they even wear special outfits, certain for stromcloaks and imperials ! So such dogs would wander around town next to their guard-master, and make "sniff sniff" xD. If you would get too close to one, and let's say they'r looking for argonian that killed Mistress X, and they'r looking for one, dog would start barking at you or something :ermm: and guard approach. Guard patrols are already in-game, so it would be possible to avoid them, because they don't stand still all the time. I wonder why it's always an argonian xD . I think i've been too long rubbing shoulders with nords :pinch: . // And here goes another idea, Guard should be more strict to some matters, like breaking to house. 5 septims bounty? Really? Especially if you'r not an high authority like archmage or dragoborn. It's an serious crime. Also they should react if you disrespect the jarl, for example by bashing things from his table or shouting around the place. His a damn lord, behave yourself :huh: ! Btw There's a mod that let's you deal skooma and get caught when doing it, it's a good addition :tongue: . There should be more ways to commit the crime like this :dance: .
  9. The evil side of brodual that i have never known. Primal fear pretty much describe how i feel after seeing that :ohdear: .
  10. Because of their curved hammerfell "swords" :pirate: . What girl wouldn't fall for that :wub: .
  11. Then they will need Ceasar http://s18.postimg.org/3og119col/ceasar_millan.jpg . Damn this guy give me creeps. But jokes aside, that's not a bad idea :yes: .
  12. BigBizkit // Yeah i know, i saw already some mods that track the player actions all the time, or what he wear. And they'r one of the heaviest mod i ever installed but i still using them, even though i get quite freuent CTD on loads and some other problems, they'r worth it :tongue: . Still it's just and idea an mayb someone will get inspired, and create something like this one day, if not in this TES, maybe in another, who knows? But i think this idea is at least worth mention ^^, even if no one will find a time or desires to create such mod :pinch: . Fenryr3001 // It's pity that they can't talk like khajiit though :tongue: , they could tell the guards "it's smells like an lizard", i think khajiit support would be possible in cities overtaken by imperials, they use every races in their ranks, even if we don't see that in skyrim >_> ... But if i think about it for a momment... there was an talking deadric dog xD, they should find a way to replicate them :dance: .
  13. They always have the magic stuff, and some khajit with good smell, but in skyrim where nords don't like magic(even though there is a court wizard) stuff or cats, they will rather keep to these medieval ways, sigh :sad: . But maybe they would find some trace of what race did it? Like fur of khajjit, or scales, it would be harder with human and elf races though >_> . Sometimes i forget that guards aren't sherlock holmes, and don't find hundreds traces in broken glass xD.
  14. After some time of beeing an evil character that steal, kill and plunder i find vanilla skyrim Crime and Punishment system (let's call it C&P from now :psyduck: ) pretty bland. I think this game would use some more diversity in this matter. CRIME 1.You can only get accused if someone catch you while doing an nasty deed. But if for example you get into the shop, walk into the second floor and steal something, and shopkeepers saw that you went there and later when you left something is missing he don't care, sometimes they follow you, but in most cases it's too late. * So i think it would be a nice idea to add and system where NPC that saw you, while going to "forbidden" place in his shop, and then found out that something gone, would report it to guards and they would start the investigations. They would start asking around, have you saw something, can i check your backpack, etc. Maybe instead of guards, mod would add an new NPCS, called "Investigators" that would walk around the town and question people, so you would have to avoid them or flee from town for time beeing. There are already hired thugs that come after you, but it's kinda meh, how they are so sure that was you, to send a thugs to kill you? Don't they get any other customers? (Maybe not in gameplay, but story-wise there must be someone that buys they products >_> ) 2. Same, but even more comes to killing people in their houses. Once you become an member of dark brotherhood you have plenty of such contracts, but you just come in, kill, go out, and that's all, you don't care about anything. * You should question yourself: - Does someone saw me when i was going to his home? - Does someone saw me when i was leaving? (these two says for themselves) - Have i left any proofs on floor, or made a mess in room so it looked like fight? (The bigger mess you would do, the bigger chance that someone would tie it with you, you know when bashing everything on the ground you leave some scent, hairs etc., many thigns that may help in finding the criminal, so you would have to move with grace). - What weapon i used to kill my target, does it still have it in my inventory? Maybe i should get rid of it, or plant it in hose ouf someone else so they would accuse him for it, not me? (It would be important, what you used to kill enemy, if it was an blade, magic, or maybe an vampire fangs? If you used weapon, guards would like to look into your backpack. If you used magic, like for example flames, they would ask you if you can cast such spell etc. Also you would be able to plant some evidences in corpse of your recenlty killed prey, like ring of ones of citizens, or plant some evicendes in home of scapegoat, like weapon that you used to kill your pray, covered in blood.) Investigations would take place in town where crime was commited and in surroundings area, and they would remain for awhile, and as times goes one, after some times they would vanish. You would have to keep away from this town or... use an disguise, and avoid guards. There is already an disguise-system in SKYRE and some other mods, so i quess it would be possible. Or if you'r a vampire you would use your abbilites to captivate people/guards once they would stop you and start asking nasty questions. In result they would say some mindless lines like and go on without troubling you anymore. 3. I would like to see the court, or at least an trial in jarl house. People/guards with enough evidences would accuse you and send you in front of jarl, where trial would begin. With enough persuasion skill, bribing judges/jarl and many other things that can save your skin you would be able to win the trail, if not you would be send to jail or something worse, but more about it in PUNISHMENT section. 4. If you escape from prison, there should be some bounty posters, and bounty hunters that would go after you. To get rid off this problem you would have two possibilites: - to get into this town in disguise, bribe the captain of the city guards, so he would leave you alone - take off every bounty posters in town, there would be like 6 in diffrent places. PUNISHMENT 4. Why there are only two ways to punish you: gold or jail. I think we would use some more penalties. There are some of my ideas to improve it * Exile from town, and appropriate all your property, like house, horse, things in your house, title. (Then you would have a day to get out of the town borders and you would be able to get to the city only in disguise, otherwise they would recongise you and send you to prison or attack you. Maybe there would be some way for redemption). * Execution * FOR MAGES ONLY: Bracers/ring/collar/active effect that would prevent you from casting spell and would suck out all your magicka, you would be forced to wear it while in town, and you would be allowed to wear it off once you leave the city). * Send you to mine, to "work out", your crime xD. * If you'r an fighter type they would confiscate your weapon for the time when you'r in town. * You wouldn't be allowed to get in front of jarl majesty, or even to get into jarl house. *... I can't think about more for now, but if i will find something more i can share it later, and maybe others would also have some good thoughs. I guess most of my ideas are pretty hard to implement :sweat: , but i think at least some of them are possible to do. :thumbsup: I would be glad to see ANY improvments in this matter, beeing evil isn't fun, if there are no real consequences.
  15. I may don't have the solution for your problem, but i think you should mention, when it crash. At saving game, loading game, certain place, after certain time of playing? It would be quite helpful in finding the problem. Solution for my crashing problems was that guide: http://www.nexusmods.com/skyrim/mods/50244/? Take a look and follow it step by step, it's very propable that it will help.
  16. I wish i had known that ,,markfordelete" trick before :ohmy: , thanks for the tip :laugh:
  17. Yeah it's kinda sad, i really liked this spell, but if it cause such problems it's not really worth it, i think i will just ,,disable" every single little spider i will met again by console. I'm not hundred percent sure if using ,,disable" so many times is an good idea, i heard that console commands can break your save if used too often. Even their dead bodies doesn't seem to unite with mother earth and fertilize ground, so they just lie there and hug the ground, like in 3rd screen.
  18. Ps. Sorry i didn't respond earlier but i had some connection problems and i couldn't post anything on nexus :mellow: No luck! I gone to fort near the location where i left my army of spiders i went into the commander office, which was one of smallest interior i ever seen and i waited there 240 hours. The result? When i came back to my army they were still there, spiting some poison on passing travelers :pinch: . Also there was a guy that started to throw up on them :sick: like seriously WTF, (he was was called Afflicted Refugee, i met some of them before, but i haven't expected that they throw up on spiders :ermm: ) anyway, it didn't helped Before waiting 10 days: http://s10.postimg.org/jnt2n7cmt/Screen_Shot204.jpg After waiting 10 days: http://s16.postimg.org/a3age652p/Screen_Shot205.jpg So the only spiders that disappeared are these big ones, because these small bastard, killed them! :confused: Or maybe the small ones grow up and started to fight for territory... damn :dry: They even started to stalk me! :ohmy: Really, i never casted this spell directly in town because everyone would start to attack me, i used it somewhere near sea shore, down under broken bridge of winterhold (as i mentioned before) and now somehow they managed to get there! http://s23.postimg.org/zc2l67o9z/Screen_Shot196.jpg 10th day of Frostfall, they'r still here! But for real, any other ideas? I'm not even a dragonborn, i'm sick of beeing one anyway, and killing every one of them without big ass shouts, would be just like cheating and fast-leveling, you know how many times i have to hit it before it will die? It's like skill-leveling-farm or something :sad: . At first i though they don't move at all, they were just standing there like always, but then i started to finding them in many diffrents places, not so far from they starting locations but still >_>, who knows where some of them already wandered :sad: . I even tried all kind of save cleaners like: - Save game script cleaner - SKYRIM save cleaner - Savegame script scalpel <--- at last some of the options from there, that were recommend and should be good for everyone. But they didn't helped too. First, fresh day of infestation, long long ago, in the same location, like in first two screens, just after the spiders spawned... at least wolf body despawned >_>. http://s13.postimg.org/w0uc8o0ir/Screen_Shot192.jpg So as can you see on screen it's 10th Heartfire and now it's 10th Frostfall, so basicilly it passed 30 days since s*** happend :mellow: ... or maybe not, i'm not so familliar with skyrim calendar and how many days have each skyrim months >_>. This damn curse, is more cursy for me, than for guys and monters that i casted it on. And myy grandfather used to say: ,,Don't play with magic darling, stay with old, good sword and shield". Conlusion, while still waiting for new ideas from your guys: DON'T CURSE!
  19. I will give it a try and get you know if this help, thanks :ermm:
  20. There's a spell added by SKYRE, ,,Curse of infestation", it spawns 3 little spiders from the corpse of enemy(but they'r strong as normal ones, don't let them fool you because of their size :| ), if the enemy affected by this curse die before it will wear out. It remain quite long, like 60 second and it spreads like crazy so after every battle where i use it, i end with army of insane spiders, attacking everyone and everything... and they don't seem to despawn, once i was coming back from Stonehills (mine near Dawnstar) to the place where i was like 2/3 days ago ingame, (this place is bettwen Dawnstar and Whinterhold, but closer to Wintherhold) where i killed a wolfpack with this curse and as result spiders were crawling all over the place i though after such long period of time they will despawn, but not, they remain. Then i did the same thing under the broken bridge of winterhold where i found another wolfpack, i did some quest here and there near to winterhold though, and they'r still here, corpses of wolves too... So will they dissapear one day or they will remain there for ever? I think spawning such large numbers of spiders here and there can break my game, i already stopped using that spell but i can't remember where i used it already, and if they remain i think they can affect my saves, just like this curse affect these poor souls i casted it on, and sooner or later it will bloat/break my save... :/ Maybe you have idea how to deal with these nasty spiders, and get rid of them once i don't need them?
  21. So i have problem which is, nights and interior looks beautiful, and my character as well, due to good lightning xD, but in daylight... every single think looks like 2x worse: shadows, character body and face textures, clothes. armors, etc. everything is pale bright or looks very very smooth, i don't really have brightness on high-level, it's pretty close to left side, and if i will move it even a bit closer to left i won't see anything at nights, even with torch. So here's my question, can someone recommend me someway to make the exterior, daylight better? Maybe some kinds of mods that would go along with COT, or some tweak in .ini?. I heard about ENBs, maybe i will try them one day, but now i rather stay way from them. So any suggetsion are welcome :) .
  22. [Half-Solved?] I turned Vsync in Enboost and i turned off the vsync in AMD Catalyst control Panel ( Off, unless application specifies) and the awfull sound stoped, but these items keep falling, i don't know maybe they were there before but i just didn't knew about them? After all they'r behind the wall/floor and you can't see them without tfc command. So i think i can live with that, i guess it can't cause any charm, but you never knows.
  23. So yeah, that's the problem i already had this mod installed when i started the new game, and there's no such save where i don't have it, meh :/. I can live with it eventually, if it won't cause any ctds, I pretty much like this mod, but if i won't find any other solution besides deleting it, i think i will have to say goodbye to my little bard adventure :sad: . I wonder if i'm only one that have such problem with this mod, i looked on mod page and i couldn't find anything about it. // So i did some research and i found this video it's sounds exactly like my problem, besides fact that i have vsync enabled both in SkyrimPrefs and Catalyst Control Panel in Skyrim profile (set to always on)
  24. I hear noises that sound like pots and such clanging off each other inside every inn in skyrim. Looking for the source of these sounds i used ,,tfc" console command and found out that in one corner of tavern, under floor, random table ware, like bowls, wine bottles etc. spawns and fall into abyss outside of inn interior, and this process reapeat over and over again. It happens only in taverns all over the skyrim. I think these items keep spawning only in this one particular place in inn, which is in second-left floor behind a wall/floor . From inn mods that in any way affect taverns in skyrim i use only: -Perseids Inns and Taverns - Realistic Room Rental Enhanced !!! (Basic version) The simple one, not the one, that add new items etc, just this one which increase cost of room rental and leave the rest alone. -Become a bard from steam workshop !!! But this one, don't add any items either, and don't change the look of inn,just add new dialogue to inn-keper so he pay you for playing music. Here two pictures of falling items: http://s28.postimg.org/pfb035yfd/Screen_Shot181.jpg (Look at the bowl in the bottom of picture) http://s29.postimg.org/5x9jw43yv/Screen_Shot182.png I tried to disable Room rental esp, and problem still occur I tried to disable Become bard esp, and my save crash after load I tried to use LOOT and i checked my load order multiple times so i'm pretty sure it's right. Ps. I'm using Enboost with recommended settings from performance guide I have V-sync enabled I'm using SKYRE So is there any way to solve this problem ? Or someone know what can cause them?
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