Jump to content

TheUnlimited

Members
  • Posts

    7
  • Joined

  • Last visited

Nexus Mods Profile

About TheUnlimited

TheUnlimited's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Just vote and watch the statistics.
  2. I definitely agree with your ideas. Making the cold water give actual reactions all adds to the immersion of the game. As an extra, perhaps in some grassy areas mist could be added above the water. Just like radiant quests, perhaps there should be radiant battles occurring between various factions as well. Overall, larger groups of NPCs should definitely be implemented to make it feel more real. Layered clothing I can see especially useful with nude mods. Unlike those who just want pornography in their games, I want realism. Nudity is all natural, but socially there needs to be a layer of underwear for each NPC. Dungeons most of all could do with a significant overhaul. Totally expand on almost every dungeon adding various floors, chambers, tunnels, enemies, puzzles and traps. I think a lot more activations should be added where you active something to access something else having you walk back through areas of the dungeons only to find more and different foes. You could even have the rooms themselves change as you perform actions paths get blocked off, opening detour paths, etc. While you're at it, a few dungeons could focus on large central rooms with several levels, bridges and terraces.
  3. There's something not quite right about Skyrim's guards. Though they shouldn't be replaced, a new order of guards could be added. This is really a "just for the hell of it" mod, but what about having a guardhouse in Solitude, and perhaps elsewhere, of Cyrodil's finest? They could even be a small party dropping in to inspect on Skyrim's legion. "Stop right there, criminal scum!", "Nobody breaks the law on my watch" and many other classic lines could be added to this new set of guards. Typically they'd have to resemble Oblivion's watch and adopt the same dialogue, but that shouldn't be too hard. They'd of course work in conjunction with the other guards. A cut-down alternative is just adding their dialogue to Skyrim's guards. I know there's already a mod replacing "Fus Ro Dah" with this. Ideas?
  4. I'm not surprised it's already been suggested. Let's hope that and Brave Sir Robin song happens. Another awesome idea, Have a Knights Who Say Ni bandit faction (not joinable) and they'll ridicule you with the sacred word 'Ni', occupying a particular area which you'd normally like to pass through. If you attempt to cross they'll attack unless you complete a quest for them - finding the legendary shrubbery. There's so many possibilities... killer rabbit, Bridge of Death, Holy Hand Grenade spell...
  5. Straight from Monty Python and the Holy Grail, allow your companions to pull out two halves of coconuts and clasp them together to simulate horse sounds. To touch up, have the player animated whilst running as if he or she were riding a horse. You could purchase the coconuts from a few shopkeepers and give them to your companion to use. Only when following you (or else it wouldn't make sense) they use the coconuts. Is this not the best mod idea yet? Somebody simply must do this! Even add King Arthur's armour and a large companion backpack for extra immersion.
  6. So every Elder Scrolls game until now has featured an arena. Skyrim may probably feature one in its upcoming DLC, but if so I doubt it will include the features I'd like to suggest. The Creation Kit is coming out this month, and I'm certain someone will immediately start constructing an arena mod. If you're that person, here are some things to consider: - Multiplayer fights. I think we can all agree there is no harm in having multiplayer in Skyrim restricted to the arena. Players would hook up online and search for others wanting to do battle. Once it's organised, they are set with all of their own weapons and spells to fight each other. Like in Oblivion, they can't loot each other. No messing with each other's games. - The ability to challenge civilians in the arena. When a person hates you so much they'd desire to legally kill you, have the option of settling it in a match. Sometimes they may also confront you. And as you both accept, a match is scheduled and an announcement is made (like flyers posted on city walls). If you fail to show, all of the spectators there will dislike you. You might even make it a crime. - Have actual civilians spectate. If it means adding new NPCs, do so. Some can be regulars, and others can be coming from the other side of Skyrim to watch a match. They all bet on who they think will win. The outcome of each fight also determines how much they pocket or lose. - Team selections and creating teams. Don't just join the Blue Team. What about the Yellow Team, or Green or Red team? You could get to know who's in what team and make that a deciding factor. Or alternatively, recruit civilians to start your own elite team. With that, you could also incorporate melees, say 2-on-2. Otherwise, team members could compete in fights at their own time as scheduled by the arena management. - Have all fights scheduled. I know you may at first dislike not being able to witness and bet on a fight whenever you like, but it makes fights evermore special. They shouldn't be rare, but at least at certain times where the outcome of each fight strengthens or weakens each team. Using the flyer idea, those could be posted on city walls or designated boards to let the player know what's going on. - Tournaments Whether the player is a part of a tournament or not, teams will fight each other, combatants will die, and after each season a winner will always get determined and claimed the arena 'champion'. Typically the semifinals and finals would pack more spectators. A faction and ranks would still be commonplace. But I believe these features could make for an incredible mod. What do you think?
×
×
  • Create New...