Thank you, although the description of this mod seems to imply that it's ok as long as the same fields aren't changed: https://www.nexusmods.com/masseffectandromeda/mods/477 "This mod does not affect any other stats other than bullet travel distance, bullet hit register distance, and bullet drop. You can use this mod with any weapon mod." Arrays are still a bit tricky though, since for example you can have two mods in which no same fields within an array are changed, but both of those also add extra array elements, which would result in there being multiple fields with the same ID inside the array. I assume that the lower-load-order's fields would completely overwrite the fields of the top one, unless if the top one adds more fields than the bottom one (so no duplicate ID's on the extras), in which case they'd probably be "merged". Whew.