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sw1138

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  1. Mod idea and Request for the ability to use the Analysis Scanner whilst piloting the Minotaur, as well as other exocraft Stomping around in the mech would be way more fun if I didn't have to get out every five seconds to scan something new. Same with the Nautilus in the new deep oceans Currently the keybind that normally activates the scanner whilst on foot does absolutely nothing whilst piloting the mech or other exocraft I can't be alone in this need
  2. A request for a mod to re-enable the landing animation for city locations every time you land there (Instead of a loading screen) Animation currently only plays the first time you land there and it's a bit immersion breaking Thanks edit: I think it's a bug with not being able to select a landing destination with the scanner from your cockpit due to the locations being 'stacked' and the land option not appearing. Maybe the actual mod request should be to make that list expandable and selectable from orbit/your cockpit scanner
  3. I am attempting to turn the Mass Fusion Executive Suite (Where you finish the railroad questline to press the button) into my player home with a workshop anywhere mod, but 95 percent of the items up there don't register as scrappable (or as anything really) even with a scrap everything mod. A lot of the junk I want scrapped so i can clear some space, and a lot of the stuff up there that's not registering is stuff that I know is scrappable elsewhere Is there any way to achieve this? figured it out disregard this post
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