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zalatoth

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Everything posted by zalatoth

  1. OK I know these ideas might be a little bit out of skyrim capability but stay with me. I had an idea when I was playing skyrim earrlier today and i noticed some minor annoyances. First the tree models are not accurate. yes thats the general idea of a pine tree but the pines, spruce and fir trees. are well thicker around. some cangetover to twice the body size. There is no sign of pine cones hanging at all or being dropped on the grond. another minor detiail. also the branches on the trees seem to bee the same model used over and overin a overlapping arrangment. umm pines are not symetrical they have major imperfections..someare tall and kill with a few branches others are thick and big around with full lush branches and then you have the lack of seeing baby pines they llook like little green pines about a foot high. there are basically 2 main nothern trees. Douglas fir: Tall skinny tree with about a few branches every foot or so , Branches do not go all the way to the bottem usually in comparison to the cones to needles. the needles re about the same length of the cones 6 inches or so, fairly big. You can see the center of this tree failry easily on this paticular tree Light green needles with light brown cones greyish bark sometimes brown Pine tree Your xmas tree basically, except full growns can get to about the double width of a man and beabout 50 feet high The branches go all the way to the bottem and lots of tiny needles about 2 inches in length, with cones the size of base balls varying in size some tiny others huge Dark green needles witha dark green bark usually moss on the stump in the summer Another thing I noticed is that snow doesn';t interact with the world at all.. it would be nice to have real falling snow that builds up over time. and you have to druge through it. Rain weather patterns causing too much rain to over flow rivers in areas and cause floods. The dead trees in the swamp and variations of it are very badly done in vanilla and well just look horrible.. I think its because its one model over and over and over..possiblea maybe get rid of the dead trees and just redo them. with big and small types, maybe have rotting logs in the water, lily pads, frogs dragon flies, flies ect ect ect ect it lacks detail or you could just replace it with bamboo or some other type of tree that grows near swampy areas. I know what your thinking... Bamboo? bamboo is jungle.. Not true.. I used to live near a pond that would flood from snow melting and over the years it created this watery swampy s*** hole. and thes very thing about a thumbs width of bamboo would grow. so bamboocan grow in harsh conditions.. Just my two cents
  2. bumping because spears are awesome
  3. I was looking at real hd pictures on google today and was thinking to myself . How do I attain that level of saturation and color well To be honest i have tried so many many many difernt enb configurations and everything. Than i came along two differnt mods. - A ENB HD6 Lighting Enhancement - Dark Nights http://www.skyrimnexus.com/downloads/file.php?id=4142 and FXAA - Warmer Smoother Colours http://www.skyrimnexus.com/downloads/file.php?id=2844 I was impressed by how nice helios's mod made my game look so good although it did have some draw backs. the pallatte made everything look, brownish even snow had a slight brown tinge to it. So this is what i did first i set my gamma properly using quick gamma (google it) and set my digital vibrance to 65 in nvidia control panel I also set ingame brightness to about 3 ticks then I installed the hd6 enb lighting mod 1.1 (latest file) then I installed the fxaa warmer colors mod without touching or editing any other files this is what i came up with Only HD6 1.1 installed Before: http://s8.postimage.org/dfddezi45/Before_Color_Correction_mod.jpg After Hd61.1 + FXAA Warmer smoother colors mod http://imageshack.us/photo/my-images/853/aftercolorcorrectionmod.jpg As you can see these two mods compliment eatchother very well, the only thing i could see that i had an issue with was the bloom.. the combined mods made bloom several times more powerfull but other than that it was a very very welcoming expierence. the blacks are black the blues are blue and everythign just jumps out at you wolves and animals and all the flora looks really good. and doesn't look over saturated the water is not retardedly blue. with a few tweaks this could be quite the gem. unfortunatly i know nothing about enb.. so if helios wants to tweak it that would be awesome if not meh. Tell me what you guys think? And before you say something like "The tundra is a cold atmosphere not supposed to have that much color" first of all I live in the tundra northern canada. this is as close as to the real thing as I think i can get comparing this to actual tundra pictures online. and looking outside my window. Other than that cheers and comment thanx. Shout out to ENB and Helios awesome mods man.
  4. Been requested. In http://www.thenexusforums.com/index.php?/topic/464214-skyrim-wishlist/
  5. Here is a list of changes to skyrim that I think could be needed. [Graphics] (DONE)-Everything Distant LOD mod INI EDits, Ugrids Edits Find it on the Skyrim Nvidia Tweak Guide. WARNING MAY MAKE GAME UNSTABLE. NEED UBER COMPUTER (DONE)-High Resolution textures for rocks, small trees, clutter and pretty much all the low res items in the game doors, chests ect (DONE)A mod to make grass and trees and objects be rendered much farther than what they are now.(without editing the INI) -High resolution textures for hands and cloths and all weapons.(especially bows) (DONE)-Hair retexture MODS: Apachii Hair, Fine Hair (DONE)-Shadow mod to make shadows appear very sharp at close and still have shadows farther away Ini Edits: Search Nvidia Skyrim Tweak Guide -Possible Body decay mod When you kill and animal or a person after so much time that body decays and and finally becomes bones and then disappears. -Particle effects for when animals or people or mamoths run (kick up dirt or dust or snow depending on the location) -Footprints for all creatures. (DONE)-Taller grass (no lawn mowers in the 16th century people) Mod: Lush grass (DONE)- More different types of weather, Lightning, thunder, Mod: Climates of Tamriel (Semi DONE Grass Only)- More tree and grass spawns (I feel the landscape is very barren) Mod: Skyrealism -Grass (DONE/ WIP)-HQ Plants and grass textures. (thanx Vurt) MOD: Skyrim Flora Overhaul -Self shadow in first person view. (Done)-Self model in first person view (look down see your chest and legs and feet with proper animations) Forget the Mod name I think its in the immersion section real body or something. (Done)-Dynamic lighting -some lanterns in caves give off no actual light (needs a fix) MOD: Claralux, Real Candlight [Gameplay] (Done)-Guard and bounty fix. In oblivion guards would only react if the bounty was extreme.. Killing a chicken and getting a 40 bounty then having the entire town wanna lynch you for it is ridiculous. MOD: Unnofficial Skyrim Patch, Realistic crime radius. Various others on the nexus (DONE)-The ability to kill kids Search nexus (DONE)-Gore mod and kill scenes based on crit instead of last person. MOD: Dance Of Death, Crimson Tide, Enhanced Blood Textures (Done)-Physics fix (having a guy fly 20 feet backwards from a killing arrow is extreme) Mod: Realistic Ragdoll Force (Done) proper weight ratios on items (since when are antlers weigh less then a steak of vension) MoD: Search Weight Overhaul (Done)-the ability to snuf out candles and lanturns if you have the sneak skill. ect Sneak overhaul. Mod: Sneak Tools (Done)-Cut down your own trees in the forest and make your own fire wood (Done)-ability to create a campfire with firewood and rocks -ability to plant new trees or plants or make a garden for food (Done)-Craft Beds from hides for portable use (Imerrsion catagory or Crafting overhaul on nexus) (done)-Craft tents from hides ofr portable use (using a bed without a tent will wake you whenever it snows or rains.) (Imerrsion catagory or Crafting overhaul on nexus) (done)-Sleeping outside runs the risk of being attacked by animals, less chance if you have a campfire. MOD: Sands of time (done)-Remove map fast travel and replace with gateways across the map left by the dwarves or something. (already have carriages and such fast travel is a redundent mechanism discourages exploration and cuts down on actual play time) MOD: Disable Fast Travel (done)-FISHING - as a craft, or perhaps just as a minigame. MOD: Fishing In skyrim (DONE)-faster horses Mod: Convienyent Horses (DONE)-remove the red enemy dots on compass along with quest markers. (making it so a person has to look at the map and assign a custom marker to see where they are going promoting more interactivity and actually having to keep an eye out for enemies instead of auto knowing where they are at all times. will go good with no map fast travel. -boats that can dock at piers and you can buy and ride around skyrim . UTILITIE: Skyrim compass tuner., More Carrigages (includes Three boats in skyrim as well ) I think,. (90% Sure this is Done) -Craftable staffs (you craft the staff with say example: 2 firewood and then a gem when the staff is created the tip will show that gem, ie Ruby, amethyst, emerald w/e ,each gem type will give a boost to a certain corresponding school, The better the quality of the gem the greater the boost. Then you simply enchant the staff with your Enchantment (rubies are destruction, emeralds are illusion, amethyst are alteration, Conjuration are topaz, Restoration are diamonds. Crafting overhauls cover this on the nexus [Magic] (Done Done and Done) MODS: Midas Magic, Apocalypse Spell Package, Better Magic -Magic interacts with enviroment ( lighting when fired a water will have a sort of AOE to creatures or people in the water.) (Planned WIP Called True Lichdom) - Lich transformation (vampires and werewolfs you can be but no lich? I suggest making a few books that are not quests, eatch book a piece of a larger puzzle on how to become a lich then just don't tell anyone on how to do it. This makes sense because the only liches in the game are the dragon priests, so the mages college would probably have no idea how to become one nor would any of skyrim.. hell dragons were believed to be myth as well. as for the stats of you becoming a lich.. pretty much boosts to all your magical stats. with a levitation constant effect on you. possibly with a cool (disguise yourself ability) so that you can blend in with normal people. unlike vampirism or lycanthropy becoming undead would be permenant. WIll add Links Soon
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