-
Posts
15 -
Joined
-
Last visited
Everything posted by TimurKAYIM
-
Can you help me in finding zoltan chivay model. I am working on a morrowind mod. If you can extract the models I can convert them to morrowind models.
-
Converting Skyrim assets to Morrowind assistance
TimurKAYIM replied to a topic in Morrowind's Discussion
I have fixed that issue -
Converting Skyrim assets to Morrowind assistance
TimurKAYIM replied to a topic in Morrowind's Discussion
When I convert skyrim armour to morrowind. the armour in morrowind looks bulky and short. Can you help with that ? -
WITCHER MOD Nif models hep needed.
TimurKAYIM replied to TimurKAYIM's topic in Morrowind's Discussion
If you can check my mode site. You will see my current mod. The problem I face is neither. I have extracted a model from Skyrim. I have followed tutorials to make is suitable for morrowind using blender niftools and morrownd tools. But the model dos not show up in game. -
WITCHER MOD Nif models hep needed.
TimurKAYIM replied to TimurKAYIM's topic in Morrowind's Discussion
My files are in nif format. Please check my mods the last one has all the files -
WITCHER MOD Nif models hep needed.
TimurKAYIM replied to TimurKAYIM's topic in Morrowind's Discussion
If you can check my mod page. I have uploaded the files. I wrote there everything in details -
I am having problems converting witcher 3 assets. I am very experienced in nif format. I did alot of modeling for new vegas games. I have opened an old morrowind model in blender. I have opened the new model from skyrim in blender. I have arranged the poses to be the same. I have transfered weights to the new model. I added them to the morrowind skeleton. I checked when ı rotate or move the morrowind bone now the new model also moves. I have exported them as morrowind file. When I put it in to the game there is a huge yellow mark instead of model. If you think you can help me I will be very happy
-
Actually ı am very experienced in nif format. I did alot of modeling for new vegas games. I have opened an old morrowind model in blender. I have opened the new model from skyrim in blender. I have arranged the poses to be the same. I have added weights to the new model. then ı have added them to the morrowind skeleton. I have checked when ı rotate or move the morrowind bone now the new model also moves. I have exported them as morrowind file. When I put it in to the game there is a huge yellow mark instead of model. If you think you can help me I will be very happy.
-
I need help converting Skyrim mesh into morrowind. Could anybody help me with that. I do everything correctly. I export the nif as morrowind file but it does not show up. In game.
- 6 replies
-
- competition
- modding
-
(and 1 more)
Tagged with:
-
Could you help me in editing this mode. I am trying to create a similar mode this I want to use this as a basis. When I change the name of the character people still call her constance
-
Modelling - Niftools(problems when exporting)
TimurKAYIM replied to Cohengarcez's topic in Morrowind's Discussion
I am having a similar but more complicated problem -
Modelling - Niftools(problems when exporting)
TimurKAYIM replied to Cohengarcez's topic in Morrowind's Discussion
Hello there. You can open an existing morriwind armour piece of the same type. Then import your not on it. Then copy and transfer weights. Then export as morrowind nif. That should solve it. -
I have made a witcher mod many years ago but it was abondedned. During this time I have learned alot about making models for the engine. I have started working on my project again. I am having an issue right now. I can upload the files if you want Actually ı am very experienced in nif format. I did alot of modeling for new vegas games. Yes they are nif. Actually I used to do alot of modding. I have opened an old morrowind model in blender. I have opened the new model from skyrim in blender. I have arranged the poses to be the same. I have added weights to the new model. then ı have added them to the morrowind skeleton. I have checked when ı rotate or move the morrowind bone now the new model also moves. I have exported them as morrowind file. When I put it in to the game there is a huge yellow mark instead of model. If you think you can help me I will be very happy. I can ıu