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Posts posted by volsfan8076
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Probably would have been better to give an example.
I am using Classic Fallout Weapons - New Vegas and Millenia's AK47 mod. Both add AK47s to leveled lists, so I am getting two different versions of the same gun. I want to use Millenia's version only, so I am trying to figure out how to stop the CFW AK47 from spawning.
Would just clicking the remove button on it in FNVedit cause any bad side effects?
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I have been having some trouble with mods that add in duplicate weapons and I have been looking for the best way to fix it. To get a mod to stop spawning one of it's weapons, is it as simple as right clicking that weapon in FNVedit and then clicking 'remove'?
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http://www.nexusmods.com/newvegas/mods/44476/?
I really like this mod for adding armors and clothing to the game, but you need to be using type3/type6 bodies for females and robert/breeze bodies for males.
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Thank you for your mods someguy. The three I have tried are all amazing, and I will be trying Russel on my next playthrough. Rather or not you get the modding itch again, know that you are an amazing content creator and I felt it was a privilege to use your mods. Thanks for the memories!
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Why the hell do I have to pay for a premium account for this mod?
You don't, I've played and completed it all while having a free account.
It says "Adult-only content" and instructs me to pay for an account when I attempt to download it/view it.
Why dont you turn ON adult content in your user preferences?
I already tried. It gives a "Page Not Found" message because I need to be a member. (http://www.nexusmods.com/Error.html)
"Unblocking this content is very simple. You need to be a registered member of this site and logged in. To change your viewing preferences, including whether you can view files classed as adult-only, simply change your member preferences and return to this page."
A registered member does not mean the same things as a premium member. It just wants you to log in, though if you are logged in right now to use the forums then it sounds like some other problem.
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Is it possible to modify the game so that when multiple soldiers take shots on overwatch, they take turns shooting? It has driven me crazy many times to have all 6 soldiers shoot and vaporize the first chryssalid while the next one just walks right up and attacks the closest soldier.
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I followed your directions step by step but the game wouldn't launch. It didn't crash like I was missing a master during load up, but when the title screen came up I couldn't select any of the buttons and my mouse wouldn't even move around the screen without a delay of around 3 seconds. Everything went back to normal when I unchecked it from my load order.
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There was a weapon scanner mod for Fallout 3 that displayed the "hidden" values of weapons in-game. It showed things like the weapon's critical chance, max distance, or the weapon's spread. Is it possible to make something similar for New Vegas?
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Angel Park 2 (which is under review by nexus peoples dunno why),
http://forums.nexusmods.com/index.php?/topic/853921-dogtown1-banned/
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already have DD and the LoG didnt look very interesting to me. idk how old it is, but it looks very old :P
If those are the only 2 games of the bundle that you have no interest in then you can just pledge $1 and get all of the others. DD and LoG are only included if you beat the average.
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@ringgold99:
Yeah, Obsidian isn't the type of company where you have to worry about 1 person leaving and tanking the whole thing.
On a side note though, you can't really blame them for leaving for a better job. I just hope they paid back any money they received to the guys that stayed on the project.
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There was already a failed Kickstarter game. It was a four man team and both programmers left for better jobs.
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Could he dress up as a skeleton by attaching bones to his bottom and just drag them around under him?
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I wasn't stuck anywhere. I could do anything I wanted, I just had 11 soldiers that were useless. I ended up just loading up my last save. Lost some progress but better than restarting the entire game.
I guess that 6 kills with one rocket never really happened anymore then, since I loaded up a save before it. I was amazed by the fact that all of those thin men just kind of huddled up behind the same cover.
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I have found a thread on the 2K board with others having the same problem but no way to fix it. I have launched 2 missions since it happened and it doesn't affect anything. When I open up the 'launch mission', it will show all my available soldiers and the glitched ones at the same time, 2 bodies in each slot. But when I launch the mission, only the available ones go. Its like the game seems to think they are away on another mission and aren't back yet.
I guess I am hoping that someone knows a way, in game or out, to go into the game and edit the 'on mission' tag on each soldier.
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http://xcom.nexusmods.com/Images/16 :facepalm:
I am sitting in my base and it is telling me that 11 of my soldiers are "on mission". Any ideas on how to fix it?
I was being sent on a UFO landing mission and as I was launching the team, a counsel mission popped up. Not thinking, I clicked 'launch mission'. Now, every soldier that was not on that UFO landing mission is unavailable. :facepalm: :facepalm: :facepalm:
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I have been playing it almost non-stop for the past day. It will definately be worth the extra three days.
I have already missed two 99% shots, but instead of being angry and frustrated I am having a blast.
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I just received an email from Amazon saying that my XCOM preorder is ready for download 3 hours early. After getting over my shock and jubilation, I follow the links to my Amazon preorder for it to tell me that it is not ready yet. Needless to say, little bit disappointed right now.
Pointless topic? Yes.
Do I feel like screaming about something small? Absolutely.
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Thank you so much. Yeah, I have the ultimate edition so it is fully patched up.
Good luck trying to contact the author, but I do not think they have been active for a very long time here on the nexus. He gave permission to upload fixes and modifications, so long as credit is given.
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The water breathing was actually the one I was more worried about. The deathclaw schematic sounds like it just has the wrong item referenced.
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Thank you for taking a look. Hopefully it won't take too much time.
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I go to the page that lets you decide what tags you would like to block and it never changes my settings. I have tried removing and adding tags to the block list, but it does no good. Any suggestions?
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Thanks for the reply devin. I have seen how busy you stay with all of the requests that you fulfill so I hope someone else can help with this so you aren't so overstretched.
Valve/Bethesda announce paid modding for Skyrim, more games to follow
in Site Updates
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