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DeadricDamodred

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  1. A year ago I replaced the Alienware I purchased when World of Warcraft came out with a desktop and a laptop from Falcon Northwest. If you have the extra cash, I suggest them; they make the best gaming machines out there. But they do cost a lot. Between the two of them, I spent about $11,000. The Desktop: Motherboard: Rampage 3 Extreme CPU: Intel i7 990x 3.40 GHz (overclocked at 4.12 GHz, using liquid cooling) Video Card: nVidia GTX 580 (x3) Memory: 12 GB RAM Speed: 1600 MHz Video Game Harddrive: 256 GB Secondary Harddrive: 1 TB The Laptop: Motherboard: P151HM1 CPU: i7 2920XM 2.50 GHZ Video Card: GTX 485M Memory: 4 GB RAM Speed: 1333 MHZ Harddrive: 256 GB The nice thing about the desktop is that even being a year old, there isn't a video game out there that can slow it up....and won't be for a while. The lap top runs Skyrim extremely smooth on high settings. That's Falcon Northwest for you.
  2. I still have an Alienware I purchased way back when World of Warcraft came out. It still runs well and is a great backup computer. That said, it's only that good of quality because when I purchasd it, it was before crap Dell bought them out. Now Alienware sucks, bad. If you want top of the line without building your own, you go Falcon Northwest like I did a year ago for a new desktop and laptop; nobody beats their quality. The Desktop: Motherboard: Rampage 3 Extreme CPU: Intel i7 990x 3.40 GHz (overclocked at 4.12 GHz, using liquid cooling) Video Card: nVidia GTX 580 (x3) Memory: 12 GB RAM Speed: 1600 MHz Video Game Harddrive: 256 GB Secondary Harddrive: 1 TB The Laptop: Motherboard: P151HM1 CPU: i7 2920XM 2.50 GHZ Video Card: GTX 485M Memory: 4 GB RAM Speed: 1333 MHZ Harddrive: 256 GB
  3. I'll still get the next one, but I will refrain from purchasing it until it's construction set/construction kit has been released.
  4. Getting close to 6pm in the midwest states; they have 6 more hours to maintain their promise otherwise they will be liars.
  5. They said they promised they would release it in January. They have until 11:59 tonight to make good on it. I'm excited to start doing my script editing on vampires and all the other things I want to do, which I will be doing at Midnight tomorrow since I will be downloading the ck at 11:59pm today like they promised.
  6. I think I would like to add in the no food thing for my vampires. Just add that in to one of the weaknesses. So any thoughts on what I would add into the vampire script on that to make it work?
  7. http://middleeasy.com/index.php?option=com_content&view=article&id=6970:warning-graphic-after-fighting-a-guy-with-a-knife-guy-mezger-has-the-nastiest-cut-you-will-see-this-year&catid=34:organizations The link is about an mma guy that recently was attacked by a guy with a knife. His hand was cut very badly, but he beat the everloving crap out of the dude.
  8. One thing I'm thinking about doing is giving every single NPC a very remote chance, when the game is started, of being a vampire or werewolf. At first I was going to each and every town and picking out people I thought would make good vampires or werewolves, but then I got the random chance idea. This way I don't know who is normal, who is vampire, or who is a werewolf, in case I get physical with someone. Do NPC vampires stay at a constant rate of fed? Meaning even though they aren't scripted to go out and feed, does the game just treat them as fed all the time?
  9. I would like to add that Math85 mentioned it's our fault for having the expectation on having the CK on release of the game. I think that since they releasd the CK as a cd with Morrowind and had the CK ready for download on Oblivion's release, that that sets up a reasonable expectation that the same would be so for Skyrim. Which is why I would have been in completely ok for them to postpone the entire game until the CK was finished. Like I said, you aren't going to go crazy on fixing bugs and/or editing the game the way you want it, if you haven't even had the chance to play it yet.
  10. Once again you are as negative as can be. I do not make apologizes for them, I simply defend them. Why do I defend them? Because they've done nothing wrong. If they have done nothing wrong, what the heck are you on about? See my point? Which is not Bethesdas problem, nor mine. You hoped and expected something you knew would not happen. Every TES game is the same at release: Buggy. That won't change magically over a single game. It is still pretty soon after release. I am glad you see my point. Again, this gives you, or us, any reason to feel entitled for a toolkit. They earn minimal with Oblivion and Morrowind today, and will earn tenfolds more at the same timespan with the small ads at the steam workshop. My point being that yes, we both vbenefit from is. However, we got no right to demand for anything. You paid for the game -- nothing else. Unless you pocket in 100 000 000 bucks to Bethesda, you are not entitled to anything more. If then the toolkit is delayed a year, then that's fine: We still get it. I could easily wait months for the toolkit, knowing it would come, rather than not having it. I am not defending Bethesda here, I am more "attacking" everybody crapping on logic and starts demanding everything. No, you are not entitled a toolkit. No, you did not pay for a toolkit. No, Bethesda wouldn't start making bugfree games all of a sudden. No, Bethesda hasn't gone Rogue and will sell your mods with the steam worshop. No, Bethesda isn't everything wrong in the world. I will ask a simple question. Critizie me all you want, even start raging on me -- but answer this: Why do you buy something, knowing it won't be perfect, yet you start hating when you get it? Do you keep buying Cola if you know you hate it, and rather want Solo? And to quote somebody else for a little while: /facepalm ... just... what? When did Modding become a competetive competition? Do you really do "speed moddings competitions!" where your goal is to do a 3 year big mod under 24 houres? When the toolkit is released everybody gains from it, even if some people need to wait a week for the toolkit to be aviliable. Bugs will be fixed rather quick, which everybody can download. Then, a few months from now, the biggest mod will start rolling in, some are finished and some show Alpha/Betas. A few years from that, it returns how it was for Oblivion -- small personal mods are all that is released, with the odd huge years + mod that is finally finished, but nobody bothers to play. In the end, a "headstart" is irrelevant. The first to use the CK will be the one finding the bugs and annoyance of it, and making wiki posts. This will make it better for thoose getting it later. Cheers, Matth Let me see if I can boil things down for you, and I'll use myelf as an example. I would have had the patience to wait for Skyrim to be released until the end of January. There would have been no complaining from me. I don't get crazy over game release dates, I can wait. However, the same is not true for the CK. Why the difference? This is why: If I haven't played the game yet, then I'm not bouncing up and down wanting a CK to change things. If i've played the game, but there is no ck, then everytime I play it I just think how much time I'm wasting when I could be editing it for a more enjoyable experience. That's why people are going out of their minds for the CK. If Bethesda had simply held off on the entire game until the CK was finished, you'd hear a lot less gripping. You aren't going to grip about wanting to change things if you haven't even played the game yet. But since people have played it/are playing it, they see all these things they want to change, but can't do a darn thing about them until the CK is released. Having the bugs/things you want to edit sitting there staring you in the face while you do not have the tools to do something about them is what makes people bounce up and down in anticipation for the CK. The whole thing should have been posponed until both the game and the CK were both ready, just like they did with Morrowind and Oblivion.
  11. I know I'll be redoing all the powers and weaknesses. My biggest grip about how they do vampires is the fact that you get stronger the longer you go without blood. I find that to be tremendeously backwards. Considering vampires need blood, it makes way more sense that they would be at their most powerful after having just feed, while getting weaker the longer they go without feeding. So I will, just like I did with Oblivion, go into the script and change all that around so they have all the powers I want them to have after feeding with some weaknesses. Then the longer you go without feeding, the more powers you lose and the more damaging the weaknesses become.
  12. It would be nice either through a mod or an extension to see another battle arena where you can bet on fights. In oblivion I had it so it randomly generated each figher's equipment w/ access to everything, making it especially tough to know who to bet on. I miss that in this game.
  13. Well then I guess you can quit your own whining about at least some of us, since there are people, such as myself, who are upset over the delay AND have played through the game. I did all the Thieves Guild quests, all the Darkbrotherhood quests, a few other random side quests, and the Main quest. Maybe you should get over your own self enjoyment of lumping everyone in to one category.
  14. Well we're at the 19th and still no CK and still not a single progress report.
  15. I think so. As I said in another thread, I'd rather they had just delayed release of the game until they could release both the game and the CK at the same time. When you start playing an Elder Scrolls game, it doesn't take long before you want to start making changes (or in some cases you have changes you make on all of them such as me. I always change up vampires by giving them different and better abilities and I make it so the vampires have all their powers when they are fed and lose powers the longer they go without blood; which makes way more sense than the way it is in ES games with vampires getting more powerful the longer they go without blood). People would not be bouncing off the ceiling and walls right now wanting to do their changes if they haven't even played the game yet. I don't know about everyone else, but I'm more willing to endure a long wait for a game release than, but this wait for the CK is killing me. My example I used in the other thread was Blizzard. Blizzard has conditioned us all to not jump up and down in expectation on game releases. We know how slow Blizzard is. The example I used was Diablo 3. I'd love to start playing it, but I know Blizzard won't release it until they are darned good and ready; it could be by the end of this year it could be next year.......who knows with them. I'm not bouncing off the walls because it's expected that Blizzard is slow for game releases. If Bethesda still had not released Skyrim right now, I would not be bouncing up and down and complaining about it not being released because of my experience with every single game from Blizzard. But since they did release it and I have played it, it makes the wait for the CK that much harder because everytime I turn on the game and play it I feel like I'm wasting my time and not having as much fun because I know what I could change and be better for me personally (such as the backwards way they do vampires).
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