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arunpal

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  1. Hey, hope all is going well with the mod, I really love what your doing, I know this mod is going to be totally epic and i can't wait to see the first version.
  2. Hey guys can someone tell me what to do in CK to fix the Orla bug so that when you tell her to move in with you she does and not go back to the temple. Thanks in Advance Arunpal
  3. Could you fix the priests of Dibella so when you marry them they move into your house and not stay in the temple when told to move. Thnaks in adavance Arunpal
  4. Hey guys i seem to have a problem where the priests of Dibella in markarth when married don't move into your house if someone knows of a fix please share and thanks to all you mod creators out there. Thanks in Advance Arunpal
  5. Is this castle got a city too? with people?
  6. DIE!!!!! WTF you are Dragonborn you killed Alduin the toughest dragon what on nirn can kill you. If i do die then my children will inherit millions of gold plus you probably have a spouse who can look after your kids who all look identical.
  7. Well sounds great dont want you too rush. I can create cities and npc's if you need help in those areas.
  8. Why not just do the Fable thing where you never see your wife pregnent just a black screen with sex noises then a baby in a cradle.Between the sex and the baby a screen which says 9 months later. Then you can interact with the cradle and go forward in time and choose the age of your child. Where the dialogue can be that used from hearthfire i guess and can use the same mechanics. Also interact again to go foward in time choose age of the child cant go down when they reach age 20 they become a follower. Also would be nice to choose the appearance of the kid like a machine to see how you look like in F03 because i dont want a FUGLY kid. Also bring in some elven kids. Also if you age up one kid you age up the rest.Plus make it so you can have more then two but just add the option to have more beds. When there 20 you can have a room built for them by talking to the steward. This would also be cool if it worked with modded houses. All the i guess you could move them to your modded castle in Ceation Kit.
  9. Hey Guys, I have a mod request not sure if it is doable though. I like to download lots of armor mods, however a problem i have is that the image you get of it ingame when viewing in inventory or at a crafting station is that it is steel but when you put it on its not. What i was hoping for was a preview system where before you purchased,crafted or equiped you could see how it would look on your character through a window where you could rotate your character. Also with a lot of mods they are placed under one tab.For example Steel could have 15 armor and weapon sets which is very cluttered. So a mod where you could catergrize them so create your own tabs and choose which armors go underneath. Thanks in Advance
  10. Thank you very much for your quick response it is much appreciated an has helped me out a lot. Just a quick question could i load the exterior of the blue palace into skyrim and then just build from it. Thanks in advance and also thanks to those who replied big help!!!
  11. Sorry about being vague, what i am try to say is that when you build a house for example, you build the interior but from what i learnt to actually place into the world of skyrim you link two doors together one is in skyrim and the other which contains your interior in a random worldspace. What i dont understand is how do you create the exterior so like the outer walls to match the interior. Or do you drag your entire house into a cell in skyrim if so how do you do it. Every tutorial i have seen they just link 2 doors together. Also when you mean existing you mean buildings i used the blue palace. Thanks for your quick response and i hope i have made it clearer.
  12. Thanks Jim it really helped and thanks for the quick response.
  13. I created the interior for my fortress however how do i create an exterior that matches with my interior. Instead of a random door. Thanks in advance
  14. I am making a High Elf Battlemage. The skills i am going for are: One-Handed, all the perks taking out mace and axe-15 Heavy Armor, all the perks-12 Block,all perks-13 Destruction,all perks taking out frost & shock so only fire- 11 Smithing, all heavy perks plus arcance enchanter- 7 Enchanting, all perks taking it out the non-fire ones-11 Sneak, all perks but the last two-11 Totals to 80 Do you think this is a good skill set to use and could someone give some advice on how to distribute my magika,health and stamina.
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