When testing game stability for a freshly modded game, I noticed that my terrain textures looked frankly disgusting (purple and brown). However as soon as I got close enough they faded into the terrain textures that I am using. I disabled the textures and nothing changed. I disabled DynDOLOD.esp and nothing changed. Therefore I am frankly stumped. I would appreciate any and all help. My mods: https://gyazo.com/24bdd6bf11c0e7ee38ad81708f10033e https://gyazo.com/30c00261b1f4b451e24531b3dfd04867 My load order: https://gyazo.com/5f6e4c26608a218c581d8b536cbcf5d9 In case this information is needed, I have an i7-4790, GTX 970 4GB Reference (no OC), 8GB of RAM; I am using Nexus Mod Manager and I have the latest version of SKSE Demonstration of the issue at hand: https://gyazo.com/6f5fe1e5ecb2c6d25b56de91a3a030a0 When up close the correct textures fade in, yet you can still see the disgusting old ones in the background to the left: https://gyazo.com/78dfaf05c5e08932bec5466c5f2ef8fd When moving away the textures procede to remain there for a bit and then start fading out into the purple and brown ones again and eventually fade out completely: https://gyazo.com/2d637beb35dc6238cf55070ed02decb8 Thank you for any help.