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codename36

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  1. Hey there! Sorry I've been away for awhile, been dealing with personal stuff and had to put things on hold.... oh and my Skyrim has been messed up due to mod issues but I'm currently fixing it lol. I'm still glad people have shown interest in this! : ) I definitely plan on doing more with this, so stay tuned for new updates. Thanks for the patience! ^__^ Also yes, I did notice those weapon mods. Although in my opinion, they look a bit small.... I dunno. That's how it seems for me, anyways. Also the scissor blades are technically facing backwards, haha.
  2. I definitely will, in time! Don't you worry, heh. I just don't consider this complete without a sword first, haha. But yes after I do Bakuzan, Senketsu is next. : ) But as a reminder to people here, these are imported from their models in Miku Miku Dance. So just to let people know, I didn't model anything from scratch... yet. Although yes, I had to do a lot of tweaking and shaping to get it right and working. With that said, transformed Junketsu and Senketsu is not available. BUT in the future (after I finish these) I plan on modeling those from scratch. I have no idea how it will come out though, so I can't make any solid promises. But hey, at least we got something right?
  3. Okay guys, got a nice treat for you today! New screens! Yay! http://i.imgur.com/RcKcT1m.jpg?2 http://i.imgur.com/47Rkecm.jpg?1 http://i.imgur.com/2Yasavm.jpg?1 http://i.imgur.com/WTR4Okr.jpg?1 http://i.imgur.com/DINmkYV.jpg?1 http://i.imgur.com/Kk5ygk0.jpg?1 Still gonna work on the textures, I want to add a nice layer over it to make it less plastic looking if you know what I mean. But soon I will do Bakuzan!
  4. I finished weighting Junketsu! Yay! Now I am currently messing with the textures, so if you'd like to then perhaps you could look up some tutorials on that? I already unwrapped the UV of the model, so now I simply have to add the content. I've looked but I haven't seen much when it comes to actually creating new textures from scratch. But luckily I am a digital artist, so I can at least do it without a guide (although one would really help). Also, I will post new screens later to give you guys a proper update!
  5. I have not been able to dig up much that is useful. Unfortunately, I have a number of time constraints at the moment, so my ability to search is impeded. I will keep on the lookout though. If you need anything else let me know and I will do what I can. :smile: Thank you for your time! Thankfully I actually was able to fix my arms after messing around and experimenting, heh. I just need to do a few more tweaks and it should be good! Well, good enough... haha! Then I'm gonna give Junketsu a better texture, something that isn't so bright and would fit Skyrim better. : )
  6. Thanks! This definitely helps. If you are able to, anything focusing on the arms would be greatly appreciated. If that is fine with you, heh. : ) Meanwhile, I'll keep doing my thing. Also when I'm done, I'll be doing Bakuzan next. As well as the duel wielding versions!
  7. Thanks for the feedback! : ) I'd be happy to keep going as long as people are interested! I will post more pics here later as I progress. Eventually I'll make my own thread when I feel I have enough content to show off. Also yes, tutorials would be nice to have. I learn as I go, so I am always looking. Atm I'm currently weighting Junketsu to the bones, but I seem to be having issues with the arms/shoulders. Some sort of 3ds max skyrim guide that shows this area would be appreciated, it would help to see someone else do it.
  8. Hey guys don't mind me! Just wanted to share something with fellow Kill la Kill fans! Something I've been working on, heh. http://i.imgur.com/d3CVb0m.jpg?1 I decided to try importing parts of Satsuki (from her MMD model) into Skyrim! So far I have imported the hair and Junketsu, required a lot of tweaking and such. I still need to screw around with the bone weights and the textures still need to be fixed up, but this is a good sample for right now! (btw this is my first ever mod) http://i.imgur.com/hOY9WLO.jpg?3 Later I might import parts from Ryuko's MMD model too. As for the transformed versions of Senketsu and Junketsu, I'm going to try modeling those from scratch..... maybe. We'll see how it goes. I will definitely take things farther only if people are interested, right now I was doing this only because I was bored. http://i.imgur.com/SZr2dij.jpg?2 But for now, you can enjoy what I have here! ^_^
  9. Hello! I have no idea if this is even the right section, so I hope I chose correctly. This is my first time getting into Skyrim modding and I wanted to try bringing different types/species of spiders into Skyrim, sadly there are almost no mods that do this (just mods that remove spiders, or some re-textures) so I guess I'll have to do it! lol So I started off with taking a frostbite spider and reshaping him to look more like a wolf spider. I have attached a picture of him, if you would like to see. I am really happy with how it came out so I hope I can get the skeleton working. The problem is, now I need to fit a skeleton with him but he is different than the frostbite spider and not the same shape. Do I have to edit the skeleton or can I leave it as is? If so, how? I also looked up ways to create a new skeleton instead, but I came up with nothing on Google..... I've worked with trying to rig models a few times in the past, with Gmod and source. Although it has always been a pain in the ass.... so I really do appreciate any help at all. I really want to bring this spider to life! BTW, I am using 3ds Max 2012. Thank you very much for reading.
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