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Darthdude74

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Posts posted by Darthdude74

  1. sry to double post, thought i should put the whole log up.

     

    [01/16/2014 - 05:30:35AM] Papyrus log opened (PC)
    [01/16/2014 - 05:30:35AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
    [01/16/2014 - 05:30:35AM] Memory page: 128 (min) 512 (max) 76800 (max total)
    [01/16/2014 - 05:30:48AM] Cannot open store for class "dlc1scwispwallscript", missing file?
    [01/16/2014 - 05:30:48AM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
    [01/16/2014 - 05:30:49AM] Cannot open store for class "QF_aaSLuckRingOhaulingQuest_01000D66", missing file?
    [01/16/2014 - 05:30:49AM] Error: Unable to bind script QF_aaSLuckRingOhaulingQuest_01000D66 to aaSLuckRingOhaulingQuest (1C999994) because their base types do not match
    [01/16/2014 - 05:30:53AM] warning: Property on script TrainerGoldScript attached to (00019906) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (03003BA8) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:53AM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0601DC33) cannot be initialized because the script no longer contains that property
    [01/16/2014 - 05:30:54AM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (19005E3D)>] INITIALIZED
    [01/16/2014 - 05:30:54AM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (240389EC)>] INITIALIZED
    [01/16/2014 - 05:30:54AM] [ski_favoritesmanager <SKI_FavoritesManagerInstance (1800082A)>]: Updating to script version 2
    [01/16/2014 - 05:30:54AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (18000822)>] INITIALIZED
    [01/16/2014 - 05:30:54AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (18000822)>]: Updating to script version 2
    [01/16/2014 - 05:30:54AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>] INITIALIZED
    [01/16/2014 - 05:30:54AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>]: Updating to script version 2
    [01/16/2014 - 05:30:54AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>]: Updating to script version 3
    [01/16/2014 - 05:30:54AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>]: Updating to script version 4
    [01/16/2014 - 05:30:54AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>]: Updating to script version 5
    [01/16/2014 - 05:30:54AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>]: Updating to script version 6
    [01/16/2014 - 05:30:54AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>]: Updating to script version 7
    [01/16/2014 - 05:30:54AM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (19005E3D)>]: Registered Immersive HUD at MCM.
    [01/16/2014 - 05:30:54AM] [zbloodEBTmenu <zGoreEffectsPlayerQuest (240389EC)>]: Registered Enhanced Blood at MCM.
    [01/16/2014 - 05:31:27AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (06016E02)>] DLC2Init quest START
    [01/16/2014 - 05:31:27AM] DLC1: Starting DLC1 Initialization quest.
    [01/16/2014 - 05:31:27AM] PATCH 1.5 QUEST HAS STARTED
    [01/16/2014 - 05:31:27AM] PATCH 1.6 QUEST HAS STARTED
    [01/16/2014 - 05:31:27AM] PATCH 1.9 QUEST HAS STARTED
    [01/16/2014 - 05:31:27AM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (18000820)>]: Registered SKY UI at MCM.
    [01/16/2014 - 05:31:28AM] InitWidgetLoader()
    [01/16/2014 - 05:31:29AM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (0001A66B)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (0001A6AC)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (00019A2D)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (00013484)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (0001C18F)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (000199B4)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (0001348B)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (00019E10)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (0001B08F)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (000198DB)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (000198A4)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (0001A6AE)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (000199D0)>]
    [01/16/2014 - 05:31:29AM] Now checking: [Actor < (0001A636)>]
    [01/16/2014 - 05:31:29AM] Now checking: None
    [01/16/2014 - 05:31:33AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (06016E02)>] DLC2Init quest DONE
    [01/16/2014 - 05:31:35AM] PATCH 1.4 QUEST HAS STARTED
    [01/16/2014 - 05:31:36AM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (19005E3D)>] INITIALIZED
    [01/16/2014 - 05:31:36AM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (19005E3D)>]: Registered Immersive HUD at MCM.
    [01/16/2014 - 05:35:26AM] VM is freezing...
    [01/16/2014 - 05:35:26AM] VM is frozen
    [01/16/2014 - 05:35:27AM] Saving game...
    [01/16/2014 - 05:35:27AM] VM is thawing...
    [01/16/2014 - 05:36:45AM] VM is freezing...
    [01/16/2014 - 05:36:45AM] VM is frozen
    [01/16/2014 - 05:36:46AM] Saving game...
    [01/16/2014 - 05:36:46AM] VM is thawing...
    [01/16/2014 - 05:39:23AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
    stack:
    [None].magicProjectileStormScript.RegisterForSingleUpdate() - "<native>" Line ?
    [None].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line 235
  2. Hi Yafi, i wonder if you could help me plz, im very new to modding, as in i cant install some but not smart enough to mess with the inner workings of them, could you identify what is wrong with this script for me plz, this is the bottom paragraph of my papyrus log file.

    thanks for any help.

     

    [01/16/2014 - 05:39:23AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
    stack:
    [None].magicProjectileStormScript.RegisterForSingleUpdate() - "<native>" Line ?
    [None].magicProjectileStormScript.OnUpdate() - "magicProjectileStormScript.psc" Line 235
  3. Hey everyone, I know we dont have the Creation Kit yet, but that doesn't mean we can't get started on making the models. That's where I come in. If you can post a image of a concept or write a vivid description I will do what I can to model the ones people seem to like the most! So have at it! Keep in mind, I would prefer to model weapons so weapons are going to get more attention from me http://www.thenexusforums.com/public/style_emoticons/dark/biggrin.gif

    http://forums.nexusmods.com/index.php?/topic/931039-dark-lords-armor-tfu-use/

  4. would anyone of you masters of modding be willing to have a go at making the "Dark Lord" armor from the game The Force Unleashed Ultimate Sith Edition?.

    I'd do it myself only i have neither the talent, know-how or understanding of where to even start with such a mission.

    If anyone could do this then you'd be making an old noob very happy

  5. One thing I found very awesome in oblivion was that trees really swayed when there was a storm going on, that was the msot amazing immersion ever.

    I'm not sure if basic oblivion had it, or if I added it with a mod.

     

    Does this exist in skyrim? If yes, how do you activate it? Does it auto-deactivate if your system is too crappy?

     

     

    hi there, i dunno if this works for anyone else, I had the same issue but i put in skyrimprefs.ini, iBlurDeferredShadowMask=3 & iShadowFilter=3.

    i then open my enb file (you may not have one but can get it anywhere) and set detailed shadows to false, I still get decent shadows but with no lag effect on the trees

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