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VonKami

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    Skyrim

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  1. Ok guys I will use deadly Monsters mod and death has consequenses. One more question: Install ACE or Uncapper with all the sub-mods made for uncapper? Tnx in advance
  2. Wow really? There are so many mods its easy to loose track on them. Tnx morogoth and Wizzly I will try both mods as soon as reinstall the game.
  3. I thought of that. Does requiem is compatible with the majority of the mods? I am using more than 100 from hair, mesh to headtracking you name it. On top of that: Does Uncapper combined with Skyrim redone gives better results?
  4. Hello there. I play this brilliant game for several years now with different characters and various proffesions but I stop playing at level 55-60 cause the game becomes really easy. To counter that, I am using max in-game diff level and some mods like ACE-combat skills, BYOG, Frostfall, Realistic Needs, deadly dragons and DUEL-Combat realism to increase difficulty but still.. Keep in mind that ACE is removing the annoying ALCH-ENCH-SMITH combo which is gr8. I mean yeah until level 20 or something I wouldnt dare to confront enemies face to face running bersek towards them but from level 35 and it was ok. What else to do to increase difficulty further. Any mods in mind that can cooperate with the above mods I mentioned? Tnx in advance
  5. Never tried the restoration sequence, maybe this has a problem too. I dont know what mod is doing these stuff, since I never installed a mod that has to do with magic or alchemy. The only mod I can think is ACE, but ACE is for combat balance only and does not involve alchemy (although it changes the alchemy tree). To add more, I honestly dont know why I can enchant fortify smithing and alchemy in bracers only. This seems to be a bug and not a mod. Do you have any clue? Anyone?
  6. Hi guys I stopped playing skyrim for quite a while and 1 month ago I started again after I discovered the new DLCs. I used many mods and I added more since I discovered that new ones were released. My char is level 52 and I strated to increase alchemy, smithing and enchanting in order to craft some mighty weapons and armors. But I discovered that I cannot create fortify enchanting and smithing potions. I use the same recipe we all now (Blue, Bat wings, Hagraven claw etc) and instead of fortify enchanting the potions are fortify stamina. Same with fortify smithing. Plus I can enchant fortify smithing and alchemy magic on bracers or gloves only. No chest, helmet, ring, amulet whatsoever. Only bracers. Am I missing something? Did all change after the patches? I am using SKSE latest, unofficial patches for skyrim and all DLCs etc. Can someone help? Tnx in advance
  7. Same story here. I have 100% smithing and Alchemy and 92% enchanting. I created a wood elf assassin-thief character. I crafted a daedric bow, 2 swords and a dagger with very good damage (bow around 170, swords 140 dmg). I am playing in master from the start. Now i am at level 49. I can kill a boss really easy but I have some difficulties to kill dragons. I have no followers, lonely type as thief might be. And the thing is that thew only quest i finished is to go to Greybears. I will start Thives guild soon, and I am thinking to abandon all my armor (Elven armor so far not something special) and to go to leather or forsworn or even fur to have some challenge.
  8. I started by sneaking in every area. Also inside towns is very good to try pickpocket which is also level up together with sneaking, plus u gain extra money. Then I worked with a bow, trying to get enemy from a far. Dagger comes hand in hand with bow or later. What I tried to do also was to get smithing, enchanting and alchemy at high levels. Right now I am a felix 47 level assassin with 100% at sneak, pickpocket and smithing, around 80% in alchemy and enchanting and 60% at one-hand, archery and light armor. As u can see I prioritized fixing my ultimate weapons first and then level up my own damage (using marksman and armsman). The results are gr8 since I am in the middle of Thieves Guild quest only (didnt touch other quest) and i managed to create myself a daedric bow (100 dmg), a dagger (75 dmg) and a sword (85 dmg).
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