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TylerB2016

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Posts posted by TylerB2016

  1. Thanks guys! Even if most of that makes me feel like I'm reading some sort of transcript from a far away planet in martian language haha. I've decided to delete everything and reinstall Skyrim, start afresh. Perhaps this time I can go with what I'd consider only essential mods which might help me a bit while I'm learning.

  2. Hey guys

     

    I'm new to modding but have spent the last week or so watching as many videos as I can and reading through all of the modders descriptions thoroughly, and have installed mods via NMM to the best of my ability. It seems that MO is better but I struggled to get used to how that works as it seems to do a lot more than Nexus Mod Manager. I went to start a new game today and keep crashing, usually within the first minute or so. I managed to do the thing where you change one of your memory block things to 512MB instead of 256MB, so I know that it's not that. I've also steered clear of ENB's and 4K textures. My load order is below, so if anyone can see anything wrong with it and help out that would be massively appreciated!

     

     

    Skyrim.esm
    Update.esm
    Danguard.esm
    Dragonborn.esm
    Unofficial Skyrim Legendary Edition Patch.esp
    Lanterns of Skyrim - All In One - Main.esm
    notice board.esp
    Campfire.esm
    Cutting Room Floor.esp
    High TexturePack01.esp
    High TexturePack02.esp
    HighTexturePack03.esp
    Unofficial High Resolution Patch. esp
    Weapons & Armor Fixes Remade.esp
    Weapons & Armor TrueWeaponsLvLists.esp
    SMIM-Merged-All.esp
    DYNAVISION.esp
    Imaginator.esp
    Clothing & Clutter Fixes.esp
    Realistic Lighting Overhaul - Major City Interiors.esp
    Realistic Lighting Overhaul - Major City Exteriors.esp
    Realistic Lighting Overhaul - Dungeons.esp
    Realistic Lighting Overhaul - Dawnguard Interiors.esp
    Hypothermia.esp
    iNeed.esp
    Player Size Adjuster.esp
    HoldBorderBanners.esp
    Cloaks.esp
    3DNPC.esp
    HothFollower.esp
    INIGO.esp
    Rigmor.esp
    Equipping Overall.esp
    UniqueBows.esp
    Inconsequental NPCs.esp
    Inconsequental NPCs - CRF Compatability Patch.esp
    dD - Enhanced Blood Main.esp
    dD - Dragonborn-Dawnguard-EBT Patch.esp
    WetandCold.esp
    UniqueUniques.esp
    ImmersiveWeapons.esp
    WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
    CombatEvolved.esp
    Morrowloot.esp
    EMCompViljaSkyrim.esp
    SkyUI.esp
    Hothtrooper44_Armor_Ecksstra.esp
    Hothtrooper44_ArmorCompliation.esp
    HeightAdjustedRaces.esp
    Alternate Start - Live Another Life.esp
    Verdant - A Skyrim Grass Plugin.esp
    Purity.esp

     

    I did change one or two things around on my last attempt and at least stopped the cart from shaking and having a bit of a mental as you head towards Helgen, but it crashed to desktop after 30 seconds or so.

  3. Have you checked if other NPCs appeared from the mod? Have you installed all the needed patches? Help us help you; post your Modwatch: http://www.nexusmods.com/skyrim/mods/56640

     

    I've since noticed that the box to the esm. for the mod was unchecked on NMM - Being a somewhat newbie to modding I didn't think it had anything to do with it seeing as I installed it manually! Hopefully now that I've ticked it, it will work. Cheers for the link, I'll be sure to have a good browse sometime this evening. :thumbsup:

  4. It's a manual installation and seems to be fool proof in that it's literally copying the contents to Skyrim's Data folder, which I've done. However, Gorr isn't showing up at the Tavern in Riverwood, and I've waited a couple of days in-game. I really want to get this to work as it's the final mod I'd like to install before I start my first modded play-through, and think it will work great with Inconsequential NPC's to add more life to the world of Skyrim. All my other mods seems to be working fine and fully compatible. Any help as always would be much appreciated! :cool:

  5.  

    Hi mate

     

    I've sorted that out and now don't get that message when I run Skyrim as I was. Everything now seems to be exactly where it should be, but for some reason whenever I run the game and exit I simply can't find the memoryblockslog.log file anywhere at all to see if it's properly functioning or not. Do you have any idea why the log.log isn't being created pal?

     

    If I go to Data > SKSE I have 2 files which are 'plugins' and a 'SKSE' text document. If I click on the plugins file I see this -

     

    BugFixPlugin.dll

    BugFixPlugin

    CrashFixPlugin.dll

    CrashFixPlugin

    CrashFixPlugin_preload

    MemoryBlocksLog.dll

    MemoryBlocksLog

     

    The SKSE text document shows -

     

    [General]
    ClearInvalidRegistrations=1
    [Memory]
    DefaultHeapInitialAllocMB=768
    ScrapHeapSizeMB=256
    Everything is legit, no?

     

     

    In MemoryBlockLog.ini make sure EnableLog= is set to true.

     

    This is my SKSE.ini:

     

    [General]

    ClearInvalidRegistrations=1

    EnableDiagnostics=1

     

    [Memory]
    defaultHeapInitialAllocMB=1024
    scrapHeapSizeMB=384

     

    [Debug]

    WriteMinidumps=1<---not really needed.

     

    [Display]

    iTintTextureResolution=2048

     

    I've copied and pasted your settings so will see if it works buddy. Will me launching SKSE from MO make some sort of difference that could be somehow causing the issue do you think perhaps? I ask this only because you seem to be clued up in regards to these things, so hope you don't mind me asking. Cheers!

  6. Hi mate

     

    I've sorted that out and now don't get that message when I run Skyrim as I was. Everything now seems to be exactly where it should be, but for some reason whenever I run the game and exit I simply can't find the memoryblockslog.log file anywhere at all to see if it's properly functioning or not. Do you have any idea why the log.log isn't being created pal?

     

    If I go to Data > SKSE I have 2 files which are 'plugins' and a 'SKSE' text document. If I click on the plugins file I see this -

     

    BugFixPlugin.dll

    BugFixPlugin

    CrashFixPlugin.dll

    CrashFixPlugin

    CrashFixPlugin_preload

    MemoryBlocksLog.dll

    MemoryBlocksLog

     

    The SKSE text document shows -

     

    [General]
    ClearInvalidRegistrations=1
    [Memory]
    DefaultHeapInitialAllocMB=768
    ScrapHeapSizeMB=256
    Everything is legit, no?
  7. I keep getting a message that states "Warning: SKSE Memory is not active in your game! Etc etc..." at the menu when I load up the game. I've checked and I do have the needed 'DefaultHeapInitialAllocMB=768' in my SKSE.ini folder under [Memory].

     

    I load SKSE through MO as I have LOOT integrated. The 'Target' for the SKSE is "C:\Skyrim Mod\Mod Organizer v1_3_11-1334-1-3-11\ModOrganizer\ModOrganizer.exe" "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\skse_loader.exe" -forcesteamloader" and the 'Start in:; is "C:\Skyrim Mod\Mod Organizer v1_3_11-1334-1-3-11\ModOrganizer".

     

    I believe the above is all correct afterall following some steps carefully, so does anyone know why I'm still getting the error message?

  8. Actually there are different shapes and sizes for everyone. Just Skyrim doesnt have a huge variety in its vannila state. If you want you could use Bodyslide make the heavy end fat and the low end... Stay the same if you want skinny. You'll see a difference.

     

    Thanks dude, I'll be sure to check it out.

  9. Why is there no fat people in the whole Skyrim? I always wondered why everyone was walking around with biceps and abs Mr Arnie Schwarznegger would have been proud of in his prime! I think a mode that gives people different weight and physiques would be wonderful, as I don't believe there is anything like this currently?

  10. Neither are the one I remember guys. The one that I had installed a couple of years ago you could change the font, size and position of the text you see when you have a conversation with anyone in the game in which you can select what to ask and/or answer. Maybe it got taken down at some point, meh. Cheers anyone though!

  11. I know that there used to be one as I had it installed a long time ago but just can't think of what the mod was called, and haven't been able to stumble on it yet which isn't through the want of trying. I'm speaking about the font that appears in the game when you talk to somebody, the dialogue box. Does anyone know something like this on Nexus?

  12. What do you mean with "game data"?

     

    The best way I can explain it is simply that I read somewhere that the game only allows you to download and install so many mods if they use up a lot of certain data, such as textures. I was wondering if there was any mod or programme that allows you to see how much you have used up and/or what you have left before the game might become unstable. Hopefully that makes a bit of sense, although I won't take any offence at all if you tell me it doesn't haha.

     

    Cheers.

  13. I'm not sure if I've worded it the best as I'm a relative beginner to modding. But I know that texture mods in particular take up game data, and if you have too many of them it can make the game crash. Is there a way to check this? I have around 30 mods as of yet and half of them are texture mods that improve on those in Vanilla Skyrim. Cheers!

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