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MastrGunZ

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Posts posted by MastrGunZ

  1. I want all those effects and weaknesses and potions to actually be needed. I finished the main quest and the Shivering Isles quest with a level 12, without losing any health. For goodness sakes, I killed the gatekeeper with a single hit. There should be a need to use potions and enchant items with special effects to combat weaknesses of other monsters. IN other words, the game is too easy, and the difficulty slider is too general of a modifier.

     

    If you kill things in one hit you definitely need to crank that difficulty slider up.

  2. I dont know if this has been said but id deffinitely like to see an environment you can interact with. Like climbing trees to spy on people or get a better shot with your bow at someone. Setting your own traps would be neat also, like a quest would require you to ambush someone something you could set traps for them in advance. I have some other ideas but i really dont feel like explaining them right now....:P
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