-
Posts
13 -
Joined
-
Last visited
Everything posted by jbsheridan
-
Hi There, Some weird tree texture/mesh??? has appeared in my Skyrim LE after installing a bunch of mods. Please see attached screenshot of cardboard looking standup little aspen tree. i don't really know what this object is. i am not able to identify it with command console, nor move / delete it with Jaxons Positioner. 1. Could someone please tell me what this is. 2. And how to get rid of them? I only have a very few of these scattered around Helgen and Riften and I would love to make them go away. Thank you. Dorn
-
Thank you very much for the insight. Yes, Pluginless No Glow and MGE have their own named sub folders in the main Textures folder. Do you know specifically about Vanilla Plus Textures? It's zip file only has the one folder named Textures and I am assuming that this Textures folder is to be merged with the main Textures folder rather than being a sub folder in the main Textures folder.
-
Hi There, I have a question about the file structure in Textures when install a mod. Here are three examples. i think the answer for all three should be the same, but I do not know what is correct. 1. I installed MGE and it placed a folder in the Morrowind Textures folder called MGE. inside of this folder are two .dds textures. Should these two textures be merged in to the Morrowind Textures folder, or should they indeed be inside of their own MGE sub folder which is inside of the Morrowind Textures folder? 2. The second mod is Pluginless No Glow. It also installed a folder in the Morrowind main Textures folder and it is called Magic Item. And inside of this folder are 32 .dds textures. Again, should these textures be installed in to the main Morrowind Textures folder or, indeed, should they be left in their own Magic Item sub folder inside of TEXTURES? 3. And lastly, I want to install Vanilla Plus Textures. Inside of the .zip file for this mod is a folder called Textures. Should the .dds textures inside of this folder be copy and pasted into the main Morrowind Textures folder, or should these textures be inside of their own textures sub folder? I think you can see the drift of what I am trying to understand. In other words, I am thinking that if the mod textures are in sub folders, then they will not be seen...that they all need to be in the main Textures folder and that their should be no sub folders. Thank you for sorting this out for me.
-
.....for reverting to the old layout. It is so much easier on the eyes and I now can find everything. Sincerely, jb
-
That says it in a nutshell. The old format was intuitive and easy to use. Sorry to see it go.
-
Hi there, I am at level 40 and found the little quest of, Forge an Iron Dagger" loose and forgotten in my miscellaneous quests. I took it in White Run at level 1 or so. When I try to forge an iron dagger now, the iron dagger does not show up as an item listed to be forged. 1. Is there a way to complete this quest now? 2. Is there a console command to force completion and get it out of my quest list? Thank you.
-
Hi TTC, Thank you for the general perspective. I was wondering if anyone had more information about... 1. If I uninstall all of my mods that are in Mod Organizer and reinstall and activate the mods I want from scratch, both some of the old mods and the new mods, it seems to me that I will likely ruin my current save game files? Is this correct? Does this mean I have to begin a New Game all over? 2. Is there a way to successfully rebuild with Mod Organizer and keep my access to my current save game?
-
Hi All, As I have been playing and learning Skyrim this last year I have been trying out different mods in a haphazard way with Mod Organizer. I am currently in mid game and mostly pretty stable with 175 mods, but now I am getting greedy in this incredible candy store of Nexus Mods and would would like to rebuild my installed mods, both to correct a few problems and to improve the game up to a new and higher level. So I have a few questions about doing this. I don't want to totally screw up the game I have now. 1. If I uninstall all of my mods that are in Mod Organizer and reinstall and activate the mods I want from scratch, both some of the old mods and the new mods, it seems to me that I will likely ruin my current save game files? Is this correct? Does this mean I have to begin a New Game all over? 2. Is there a way to successfully rebuild with Mod Organizer and keep my access to my current save game? Thank you.
-
Hello there, Something in my Skyrim is gradually changing the English Place names and the Quest names to German language. It started out in Whiterun and has now progressed to Falkreath. I did searches about this and only found a few references that did not help much. I have looked at my mod names and can't find the culprit. I tried using Jaxonz Rename, and I can change the name back to English but the setting does not hold. It is as if something is overwriting Jaxonz changes. 1. Does anyone know why this is happening? 2. Is there a way to globally over ride what is happening? 3. Is there any easy way to fix this. Beginning again from scratch is too overwhelming for me. Thank you.
-
Is there any way that Skyrim can be made t o work with a Vive or Oculus 2016? Thanks!
-
And an LOL from me too. Yes, I did not have the third word. Thanks all!
-
Hi there, I think that my character is only saying two words of this shout, even though I hold down the z key. I think I only hear Fus Dah. Also, the shout effects do not seem to be as much as they should be. I went through the trip up High Hrothgar, received the words, practiced, came back to Isenstead. I am there now. Any ideas what may be going on and how to get all three words said? Thank you.