Jump to content

xaba

Banned
  • Posts

    42
  • Joined

  • Last visited

Everything posted by xaba

  1. so, im having the problem of having a save file that was made with a newer version of the game. Â this is due to me making a save file with my origin account to access the keep and import a save file into the game and then loading it with a pirated version anyway, cause f*#@ origin :P Â now, people read i need to change the patch version by 1 higher than the stated one in the package.mft, which i did, it was 11 i made it 12. but i guess this is not high enaugh in 2017, the pirate version is old. Â do i have to set it waaaaaaaaay higher like 20, does it even matter what number it is? Â help plx ty. The only help pirates receive on the Nexus is help out the door.
  2. i mean, i heard that it can use more memory now or something and handle mods and loading times much much better, but how much of that is true ? how many good old mods god updated for SE ?
  3. saw that there are patches for SE edition, or is it that buggy ?
  4. simple, SE or the good ol skyrim i havent played it in over 2 years and alot of mods i already downloaded seem outdated 2011 - 2014. but i saw a mod section for SE the question is, is SE worth modding and playing atm or should i stick to good ol skyrim
  5. hello, i remember long ago there was a mod that made Argonians really Ripped if i remember correctly the mod even was called "brutish argonian" all i can find on the interwebz are threads on it beeing wiped from the face of the earth, anyone any knowledge ?
  6. as title says, does anyone know or wants to do some awesome Greatswords from 40k for power armor ? the katanas and other blunt weapons are quite lacking :( thx in advance
  7. my best advice to any CTD, disable all overhauls, and see what happens.
  8. disable all dem overhauls and see what happens
  9. maybe a mod disabled them somehow, my next guess would be either trying out if another sound mod works or posting your mods list, or checking if BOSS has something on some mod. or maybe someone has a better idea but one of those things might be right
  10. ive been using a custom Dark Elf Race every time i installed mods for skyrim (http://www.nexusmods.com/skyrim/mods/8720/?). it allways worked fine until few days ago i came to a problem i cant really quite grasp. i use an ADEC body with custom player animations and all that stuff and it works fine, until i install other body textures with NMM. my Custom race (with custom textuers in the Custom Dark elf race folder which i copied before) starts using the new textures i installed (in this case CBBE). its like, my custom race ignores files in the appropriate folders and i have no clue why or what really to do. if anyone has any idea what ive done wrong installing custom race this time, it would be nice. - after some testing it seems that my custom race doenst use any body textures inside the custom race folder. that is except head textures, after i de / activated custom races in NMM to have default textures and loaded my save, my char still had CBBE body textures but didnt use Ethereal Elven which is installed for everyone. (so it was a CBBE body with default dark elf face)
  11. i had this problem long time ago, quick save and reloading on the spot actualy allowed the events to start (aka. dragon burning up and giving me his soul). was a complete another dragon mod tho might be dragon combat overhault.
  12. a simple question, when installing Moonlight tales it overwrites "playerwerewolfchangescript.pex" in Custom Races. anyone has any ideas if these can make some problems? d_rail1602 wrote that he included all the necesasary files for Custom Races but im not really sure :P reading forum posts, many wrote theyll test it, none wrote if it conflicts :( thx in advance
  13. meanwhile by excessive de and reactivating i found out that the troublemaker is a spell called " True Bound Daedric Armor" i have no clue why it crashes the game but it seems many people have problem with this mod....
  14. im having a problem with crashes in towns atm. so to say when i started a NEW game, it crashes almost at the end of the line at the gates to helgen. i also get this crash at whiterunorigin (tho not while i stand near or inside dragonsreach or some other places), i cant spawn myself in markarthorigin (ctd) also entering halls of dovahndor crashes the game. this problem cant be caused by texture mods, i installed them, and checked for issues by running highspeed around each available town (excl, dovahndor which i installed later). the problem probably lies in mods that change stuff and i tried to disable some without success aswell. without first disabling completly everything i thought somebody might have an idea pyporos log doenst spit any errors, or atleast now of which i am aware off (i tried disable all error messaging mods without success) the cleaning marked mods are fine, unless they conflict with mods i dont know of :tongue: this is my BOSS log, thx in advance Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Dawnguard.esm ActiveContains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Bash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveContains dirty edits: 184 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Dragonborn.esm ActiveContains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.ApachiiHair.esm ActiveRaceCompatibility.esm ActiveClimatesOfTamriel.esm ActiveLanterns Of Skyrim - All In One - Main.esm Activeportal2mod.esp ActiveContains dirty edits: 5 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Serana.esp ActiveSupreme Fog.esp ActiveSupreme Storms.esp Activerandomthunder.esp ActiverealrainCoT.esp Activemintylightningmod.esp ActiveMintyLightningMod_COT_Patch.esp ActiveSupreme Storms - Cot Version.esp ActiveCLARALUX.esp ActiveContains dirty edits: 87 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.CLARALUX-DG-Patch.esp ActiveCLARALUX-HF-Patch.esp Activefantasy music overhaul.esp Activefantasy music overhaul - no vanilla music.esp Activefantasy music overhaul - unique town music.esp Activelockpickvision.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveStaticMeshImprovementMod-FurnitureChestSnowFix.esp Active83Willows_101BUGS_V4_HighRes.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Prometheus_BeastSkeletons.esp ActiveBehemoth Dragon.esp Activecat_mount.esp ActiveconsolecommandsanditemcodesR3.esp ActiveCookingExpanded.esp Activedragonsoulstoperks.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveUnlimitedBookshelves.esp ActiveBook Covers Skyrim.esp ActiveBook Covers Dawnguard.esp ActiveBook Covers Hearthfire.esp ActiveMomoDash.esp Activemxdemonicarmoredhorse.esp ActiveContains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.SabreFurBag.esp ActiveScenicCarriages.esp ActiveSephDragonAuras.esp ActiveSkyrim Flora Overhaul.esp ActivetGBoA-4_volumes.esp ActiveUnique BOOZE Bottles.esp ActiveAuto Unequip Ammo.esp ActiveRaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.RaceMenuOverlays.esp ActiveSkyUI.esp ActiveiHUD.esp Activebackpackfrankdema.esp ActiveElemental Staves.esp ActiveHoodsAndCirclets.esp ActiveLeatherBackpackBlack-300.esp ActiveNote: Use only one LeatherBackPack Black esp.LeatherBackpack-300.esp ActiveNote: Use only one LeatherBackPack Original esp.MageBackpack_byTumbajamba.esp ActiveSun Glasses OE.esp Activetbmchrysamere.esp ActiveUnique Uniques.esp ActiveDr_Bandolier.esp ActiveDr_BandolierDG.esp ActiveHarvestOverhaulDawnguardDragonborn.esp ActiveHarvestOverhaulSalmonRoe.esp ActiveHarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Gildergreen Regrown.esp ActiveHallsOfDovahndor.esp ActiveContains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Immersive Events.esp Activeluggage.esp ActiveSkyrimChimneysRW.esp Activesoulforge.esp ActiveLightweight Potions and Poisons.esp Active360WalkandRunPlus-RunBackwardSpeedAdjust.esp ActiveWeightless Ingredients - Better Sorting.esp ActiveBinocular Vision Game Settings 135.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Bounty Gold.esp ActiveGM-CookingRebalanceFinal.esp ActiveKillingTraps.esp ActiveMore Salt Please.esp ActiveNo Perk Prereqs.esp ActiveOpenFaceGuardHelmets.esp Activeposesivecorpses.esp ActiveSFO - Expanded Diversity.esp ActiveNote: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.espSkyTEST-RealisticAnimals&Predators.esp ActivedD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveSMEssentialPlayer.esp ActiveUpgraded Weapons and Armors.esp ActiveaMidianborn_Skyforge_Weapons.esp ActiveskyforgedWeapons.esp ActiveEnhancedLightsandFX.esp ActiveELFX - Exteriors.esp ActiveELFX - Dawnguard.esp ActiveClimatesOfTamriel-Dungeons-Hardcore.esp ActiveIncompatible with: Realistic Lighting OverhaulClimatesOfTamriel-Interiors-Warm.esp ActiveIncompatible with: Realistic Lighting OverhaulClimatesOfTamriel-Nights-Level-6.esp ActiveELFXEnhancer.esp ActiveNPCsUseAmmoAllBows.esp ActiveStaminaCarryWeight_25.esp ActivePredator Vision.esp Activebearmusicianeng.esp ActiveImproved Dragon Shouts.esp ActiveImproved Dragon Shouts - Dawnguard.esp ActiveImproved Dragon Shouts - Dragonborn.esp ActiveBFSEffects.esp ActiveDeadlySpellImpacts.esp ActiveEmpoweredMagic.esp ActiveEmpoweredMagic_Dawnguard.esp ActiveEmpoweredMagic_Dragonborn.esp ActiveFNISspells.esp ActiveMagelight Multi Cast.esp ActiveSeeYouSleepByMadmole.esp ActiveEnchantmentOverhaul.esp ActivePath of Shadows.esp ActiveThe Dance of Death - Dawnguard Edition.esp ActiveContains dirty edits: 7 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.BatTravel.esp ActiveAcquisitive Soul Gems.esp ActiveSoul Gems Differ - E.esp Activeconcentrated10.esp ActiveTheEyesOfBeauty.esp ActiveBHWarPaints.esp ActiveCustomRaces.esp ActiveBlaze Of Eventide.esp ActiveDovabear.esp ActiveSeranaSecret.esp ActiveFollowerWander2.esp ActiveDeadlyMutilation.esp Activeethereal_elven_overhaul.esp ActiveContains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Animated Enchantments.esp ActivegetSnowy.esp ActiveNo More Glowing Edges.esp ActiveWATER.esp ActiveWATER Plants.esp Active sorry for the long post and for some people, my english, i have no idea how to do those "+" container thingies on this forum...
  15. so im playing with the lunari race and now i created a new body with the cbbe bodyslide. this only applies to the vanilla races. how do i import these settings for the Lunari race ?
  16. I have managed to discover a hilarious (to me at least) odd one ;3 Using 1.6 and around 30 mods I have managed to go practically crash & bug free through 30+ hours of gameplay.. including becoming a vampire lord.. and then the animation glitch started to nag at me (Where new npc's are all repeating drinking/feeding/reading/ect over and over and over) ... and decided meh, time to take a moment to fix this minor annoyance (since it wasn't stopping any quests..) and discovered, of all those 30ish mods - only ONE was the issue.. guess which one! I DARE YOU.. Current Load Order: ESM Files / Actual Mod Name Skyrim Update Dawnguard Climates of Tamriel / "Project Reality - Climates of Tamriel" ApachiiHair SkyMoMod / "Skyrim Monster Mod" ESP Files / Actual Mod Name iHUD dD - Enhanced Blood DeadlySpellImpacts Climates of Tamriel-Dungeons&Interiors / Project Reality - Climates of Tamriel StaticMeshImprovements ExtendedSliderColors Presets / Face-Presets mod called "Inhabitants of Skyrim" Alternate Start - Live Another Life Chesko_Frostfall / "Frostfall" MasterTheTimeAndSpace WeaponsOf3E / "Weapons of the Third Era" hothtrooper44_armorcompliation / "Immersive Armors" Dread Huntress Armor 1nivWICCloaks / "Winter Is Coming - Cloaks" Realistic Ragdolls and Force BuildableHouse / "Build Your Own Home" BirdsofSkyrim SkyMoMod_lists (Lore Friendly edition) / "Skyrim Monster Mod + Lore Friendly ESP" UFO - Ultimate Follower Overhaul Convenient Horses The Dance of Death Duel - Combat Realism ACE (EXCEPT Combat-Duel Handles that) / "Athyra's Comprehensive Enhancements" Of all things.. of ALL things.. xD oh well. Edit: It struck me about thirty seconds after posting.. that anyone who doesn't know what that is .. makes it sound so obvious <.< But honestly the last thing in the world I expected was a mod that enhances blood textures and makes blood pool around dead bodies - of all the other potential ones causing the problem - for it to be THAT one. I expected Duel.. or Dance of Death.. or Ace.. hell even the armor mods or frostfall, even more likely Alternative start with it's throwing you in as a vampire if you choose that life.. something I refuse to surrender.. but that.. a texture/pooling mod? Really? Ugh! Shoulda done it sooner. took me like 4 hours to find this thread, and then guess what, crimson tide made those animation glitches on vampires inside the castle srsly wtf omg
  17. so, while im attacking with a spell the idle works fine even with mods (stylish pose + casting flames out of my hands pointing towards) now when i move around or just simply turn and cast any channeled spell at the time my char puts her hands to the normal combat moving/turning idle (hands far down) and it looks kinda really awkward. i already did unload the animations mods i have and run fores just in any case. it didnt helped. ( i even unloaded all the normal idles that do not affect movement or combat animations) (this problem also affects normal Mage NPCs. its all fine as long as everyone stands, but the combat moving spell casting is kinda broken) is there any way to replace the combat moving / turning animation to either a custom one (there aint that many on nexus) or somebody so nice to mail me them? i installed the normal better turning mods n stuff but they are all either for bows or for 1h swords etc. there arent any mods i could find that affect the moving spell casting. it would appreciate if somebody would know how to help my case here. - fixed it myself - max skeleteon at wrong
  18. as the title says, i had one but it seems it got removed ages ago, if somebody would be so nice to advice me any i would pe thankful cause skyrim sneaking animations suck -.- ty in advance
  19. so after i installed the latest patch my Char got animation problems in 3rd person, to be exact she hits 1 attack per mouse click even during an animation (aka i can spam attacks in second tacts as fast as i can) this also refers to NPCs since they just rush at me and even the weakest melee fighter with dagger can kill me with 50 strikesin 3 seconds before 1.8 Script Dragon ive read on Alexanders Page in dem comments that more people had had same problem after its release. anyone has this aswell or knows whats the cause ? (i didnt had this problem before 1.8) thanks for everyone that didnt even bother to read this :P it seems the problem lies again with Fores Idles.
  20. so while this mod is installed items i store inside breezehome are flaged as stolen after 2 - 3 hours ... while this mod is disabled the items stop getting flaged. same problem occured to me while i firstly installed the mod was that i cant buy alchemy tab for breezehome, i can spend 500g unlimitly, the guy near yarl will tell me "ya sure fine w/e want more ?" but i never get the alchemy furniture. i didnt noticed it back then, but the warriros from hammerfell - tho supposed to go out of the city - are still staying at the gates (i finished the quest already) and the dispute between the battleborn and the old gray mane lady never started, the 2 battleborn guys just stand there day / night together with her and dont move away. anyone ideas fixing this after so long time ? (disabling the mod and letting time pass didnt help)
  21. ive tried that save /reload part before ive met the graybeards. even after creting new char the greybeards still attack me when i shout at them
  22. well it all started with shouting at the graybeards, they would attack me instantly no matter what i do, i even turned off all mods, it didnt resolve anything (i passed this problem with toggle combat ai and and toggle detect) the same problem occured me at the final sequence (probably a spoiler) when using the elder scroll and going back in time and watching alduin rip dat chick appart and second guy says "fellgir use t3h elder scroll" fellgir would go back a few steps and then just watch alduin and alduin stare him. after some activating / deactivating which didnt help i started try out every console command may provide helpful (funny thing fellgir cant be /killed neither he does have the elder scroll in his inventory) well sometimes they stared at me tho i am only "watching" the past so why should they see me, i solved this with same thing toggle detect / combat ai before the elder scroll back in time sequence. which rounds up i fast forwarded the game and now i also notice that if i friendly fire anyone, they dont say something like "watch it sista" or anything, they just attack me nonstop and sheating weapon doesnt help (lydia tried to kill me after getting hti by an arrow!) anyone ideas what could this AI problem be ? its 10000% not mod prbolem because this as mentionted above is allways the same case w/o mods aswell thanks in advance -i should probably also notice that while saving esbern the thalmor didnt attack me either, i just pased them- -battleborns jsut stand near the old lady at the city market day and night (24h!) at stare her, the quest to save her son cant be started the normal way-
  23. there are a lot of mods but far to complicated (sleep hunger hardcore etc.) all i wish is a mod that adds a ticking buff which gives on sleep 100-200% of current HP / Stamina / Magicka and Stamina / HP / Magicka regeneration. over course of 5 days and tiks to a max of -95 of your current stats if somebody knows about such a mod lemme know, thx in advance for any attention
  24. solved - nevermind deactivated / activated 1 by 1, best choice
  25. the boss idea is good but NMM still sees all the .esp / .esm so the actual installed mods are still viable, even those from Steam network. sadly the authors dont add discription or name it like finaltest.esp / horse.esp / house.esp 70% of the mods can be reloaded and most probably it wont do any harm to just overwrite them, but many other good but not popular mods are not retractable anymore /supersadface
×
×
  • Create New...