On my most recent game, I have encountered several major issues with Windhelm. First and foremost, none of its citizens have any of their unique dialogue, and none of its scenes play. The opening scene with the Nords bullying the Dark Elf does not start, and talking to people only causes them to say the basic "Need something?", "Hmmm?", or "What can I do for you?" lines, and none of the ones that set them apart (i.e. "The townsfolk call me Captain, because I used to be a sailor.") Because of this, I'm inclined to believe that the "DialogueWindhelm" quest, which holds all of their unique lines, had not started properly. However, attempting to start it with console commands does nothing, and I am trying solutions in the CK to get it to start and function, but to no avail so far. But wait, it gets weirder. None of Windhelm's merchants (blacksmith, general store, innkeeper, etc.) will give me the option to barter. This one isn't an issue of a quest not starting properly, as all merchant bartering is handled by the "DialogueGeneric" quest, which works perfectly fine in all the other cities. The cherry on top is that the White Phial apothecary is closed and locked 24/7, for no apparent reason. Why would this only occur in one city? Is it an error with factions? I have not begun the Civil War. I have the Unofficial Patches, but they are only a few of over 100 mods I'm running. I'm still going through my load order to try and determine a culprit, and will probably take the opportunity to do some spring cleaning in my data folder. If anyone can help me out, it would be much appreciated.