-
Posts
1212 -
Joined
-
Last visited
Posts posted by LeddBate
-
-
Well, it certainly shouldn't be your GPU. I only have have a GTX 670 and I run Skyrim with all settings maxed (except that my AA and AF are only set to 2x and 4x, about 50% of maximum) on a 32" 1080p averaging about 40fps. Low, but not annoyingly so.
I am unfamiliar with AMD's fx 6300. But a quick search shows that it runs at about 89% of Intel's Core i5-3570k (which is their "middle-of-the-road" chip) -so I doubt that your CPU is the bottleneck.
I don't see any problem with your mods. I have about 80% of them myself. The "boost" mods I am completely unfamiliar with, so cannot comment on.
My first guess (and, admittedly, its a guess) is that you may need to update your GPU drivers.
Second guess is that you may not have enough RAM -or, you might have enough, but have too many background processes running.
-
Good Hunting, Valkasha!
(Doh. Hits self with pun-hammer :pinch: )
-
@flyddon: I believe the recent news thread with the info you need is here in the first post by Dark0ne.
Also, I'm LeddBate. "Enthusiast" is my post rating. (Like you are "Journeyman".) :thumbsup:
-
Ooooh. Now that's an interesting thought. If the Aedra and the CHIMs can see/enter all calpas because they all exist to them simultaneously, this might go a long way towards explaining why this cycle is being meddled with so much.
Put another way: All "previous" cycles have been alphas. This cycle is a beta (that keeps getting tweaked) and if it flies, it goes gold.
(TRON facepalm)
-
Well I am not happy! I paid the premium price to get the premium membership to help this site and to get better DOWNLOAD SPEED, and for the last 3 weeks 4kbps or slower.
My upload and download speed on other sites and for work are great, between 20 and 30 Mbps . I hope things turn around soon.
Have you updated to 0.52.1 yet? I wasn't able to update through NMM, had to do a manual download. Once I finally was able to get that done my download speeds immediately climbed up to close to a meg.
-
Seriously? You seem to be the local expert on TES lore in general. I'm not nearly as into the lore history as you are. What I said above was pretty much made up just for my justification. But you're saying that some of it (the part about this might being the last cycle) might be true?
(Looks at my game character): No pressure, dude...
-
There will be no more "cycles" in my game. This time the Kalpa will not turn over. This isn't game lore, it's just what I have decided is happening in my game for role-playing purposes. So please, don't say: "You're wrong because (reasons)." I'm not trying to convince anyone else of this. The following is MY role-playing take on what is happening in my game only.
The cycle has continued all these repetitions looking for the "ultimate expression". This is the final cycle. If Alduin succeeds, Mundis ends. No more cycles. If the Thalmor succeeds, the cycles will start anew as this "ultimate expression" has failed due to their tampering. (This nearly happened with the Dwemer and was barely avoided.) If Alduin is defeated, there will be no more cycles as this Mundis is stabilized for all eternity. The long-term result of this is that Tamriel will slowly develop technology (so very slowly due to the fact that magick and alchemy do so many of the things that we use tech for.)
The Aedra and Daedra sense this but cannot quite wrap their minds about it. They are slaves to the cycles and even if they can understand it intellectually, they simply cannot believe it will actually happen. Mortals (even the Dragonborn) are oblivious to this with the exception of the Greybeards and a few individuals. Alduin certainly understands this -as well as Paarthurnax. As my Dragonborn character absorbs dragon souls and then defeats Alduin (hopefully, I might flub it) -then he will slowly come to understand just what is transpiring.
Let me repeat. This is my interpretation of Mundis. Strictly for my personal enjoyment.
-
Wait, is that why I'm being attacked by so many assassins? Seriously, I've put down nearly a dozen of the stupid sods. Are the Thalmor performing the Black Sacrament because I'm offing patrols left and right?
If so, that explains much. And I feel soooo much better about the trail of mangled Thalmor I leave behind me.
-
You can get a Nvidia GTX 650 (or its AMD equivalent) for about $100. With 1GB of GDDR5 memory and a core-clock of about 1Ghz -this will give you what you need to run Skyrim at medium to high settings with at least one ENB. Expect 30 to 40 FPS depending on your tweaking. Better if you don't use the ENB.
If you can afford $140. you can get the Ti version (Mem 2GB, clock 1.17Ghz) which will allow you to set most graphics to "very-high" and enable AA and AF to 2x and 4x. Roughly same frame rates though they will fluctuate quite a bit when your game is under load (big battles for example.)
I don't mean to sound dismissive, but despite the (admittedly impressive) advances in on-board graphics, they still can't hold a candle to a discrete graphics card. If you love Skyrim (and don't we all?) you owe it to your game (and yourself) to get a GPU for your rig.
-
Listening to the theme and/or the trailer. I'm usually looping various OSTs as I work on other things on my PC. Then TES: Skyrim OST starts up and I'm like: "Dangit, I gotta play some now."
-
I'm posting this just in case anyone else is having a similar problem and it helps them.
Ever since the switch to the CDN file system, I've only been getting an average of 4.5kbps when trying to download mods fromt the Nexus. Yes, that slow. So downloads for me have been basically impossible (unless the file was less than a megabyte.)
I was getting the automated "do you want to update?" pop-up everytime I booted my NMM, but when I selected OK, it would simply stick on the download. So for the last few days I have tried a manual download. Unfortunately, the speed was still stuck at about 4.5kbps and the download would lock up after about 3 minutes of attempting to download.
I went through the usual troubleshooting:
1) Tested general speed of my ISP. Results: avg 22mbps download. Tested locally and in the UK. So, that wasn't the problem.
2) Firewall. Nope, not blocking.
3) A/V. Also not blocking.
4) NET frames. Intact.
5) Browser: Firefox. Not blocking.
6) OS: Win 7. Checked for patch conflicts and did a rollback just to experiment. No effect.
Since it has been posted earlier that the CDN file servers would "learn" how to serve requests better as time went on, I have tried to manual download every night in the hopes that the speed would improve. Tonight, speed jumped from 4.5kbps to an average of 28kbps. Now, I know that less than 30kbps is still rather pathetic but it allowed me to download the new 52.1 version in just over 3 minutes. So that was quite acceptable. Installed the new version then tried to download a nice fat 10+MB mod. Worked good. Got an average download speed of 675kbps. Much, much better.
Hopefully the download speeds will continue to improve for me as time goes on.
Hope this helps anyone that's been stuck with the update/slow download speeds like I have.
-
Nice map, Hyac. Thanks for sharing.
Would have been nice if it had the city names. I suppose it's easy to identify most of them for those who've played the entire TES series.
-
While the dark brother hood story is interesting (and killing them is not so much) there is simply no way to morally justify killing for money (which is basically what Astrid's group does) or killing for the sole purpose of appeasing some corpse. Sure Grelod was mean and abusive but that's not the reason the dark brotherhood would have killed her. The dark brotherhood will kill anyone as long as the contract is payed. Man, woman, innocent or criminal, no one is safe.
Bam! Hit that nail on the head. The dark brotherhood assassins are not like the assassins from Assassin's Creed in terms of morality. (And, judging from the incompetent nincompoops that Astrid keeps sending out after me, nowhere near as well-trained.)
-
In response to post #17876174.Can you please provide more details? Do you get an error or nothing happens at all when you click the button? Are you using Chrome on Windows 8/8.1? If yes, have you applied the Chrome fix?
Sorry about that.
When I start up my NMM, it automatically pops up a window that says: "A new version of Nexus Mod Manager is available (0.52.1) Would you like to download and install it?"
When I select "OK" it shows the download progress bar, but no download occurs. After 10 minutes, I selected "cancel" then clicked the "Update Nexus Mod Manger" button (the icon in the upper-right that looks like a globe with two arrows around it) and got the same option pop-up, which also did not begin the download.
I'm using Firefox on Windows 7 (both fully updated.)
Edit: Whoops! Just noticed you were actually asking Mageman those questions. Sorry about that!
-
I'm getting notified of the new update to NMM, but cannot download it currently. I'm guessing due to demand on the servers right now. Will try a manual download later if the auto doesn't start working.
-
Audio synthesizer programs for the PC can be bought fairly cheaply. Wouldn't be too hard to create similar sound effects on your own to replace the files you're talking about. Then there wouldn't be any problem since the audio files would be "yours".
Also, a Google search will yield up libraries of public-domain (copyright-free) sound effects and music. Example: Freesound.org.
Remember, audio and effects you make yourself must be slightly different -not a direct imitation/copy of the original. A famous example is the theme from "Jaws". Many a YouTuber has uploaded a video using their own synthesized version of the theme, only to have their video quickly taken down.
Any audio effects you download from a site must be public domain OR the original artist (not necessarily the uploader) must have given permission for it's use in order to add it to your mod.
Hope this helps.
Edit: I should clarify. Even if the original artist has "given permission" for his/her work to be used publicly, if he/she previously sold it to another company (or individual) that person/company may still have the rights to that material, thus invalidating any claim of the original artist that you have "permission" to use their work.
Gets tricky, doesn't it? Create your own original content and you save yourself a boat-load of potential future legal headaches.
-
I refuse to touch the religious part of this question. Mainly because I'm pretty sure the mods would (quite rightfully) sit on this pretty fast. Instead, I'll address the other part of the question. Does making choices in video games equate to doing things in real life?
In a word: no.
Playing a video game is no different from writing (or reading) a book, stage or screen play. It's no different than wearing a costume at a Halloween party. You are "playing", not actually living. (Please don't get me started on Second Life.) And you should no more worry about choices you make in a game than you should about what you decide to wear. I'm in the middle of a one-Nord-war on the Thalmor, but that doesn't make me violent or intolerant in real life. What matters is what we believe and do in real life, not a game.
Hope that helps.
-
At the end of the day, I'm pretty anti-apocalypse. I know, I know, it might not be the most conventional opinion this day and age, but the idea of everything ever created in the beautifully unregulated petri dish of whatever universe cause-and-effect is residing in coming to a sudden and complete end kinda bums me out. I like my life and the world around me, thank you very much. I'd like to keep it. If that makes me shallow, I'd rather be shallow and romantic than deep and suicidal.
Also, the "turn back time to start anew" is a terribly old logical fallacy. Just because you start over does not mean the situation will not devolve again, nor does it mean it will be any different. If something can go wrong, something will go wrong, such is the way of infinity. Turning back the clock is just prevention of the inevitable, and it's at the sacrifice of all gloriously unique creativity and effort spent by billions of minds and hands over a vast period of time. To take agency over all of that is incomprehensible, and I do not see any situation whatsoever where it is just or fair. It is no one's place, let them be man, mer, or god, to have say over the unique and creative influences of all living existence; past, present, and future. So, I can't support the Thalmor's ultimate goal under any circumstances. I see their cause as despicable, self-serving, and abhorrent. They're bullies in the largest way possible.
Also, on a practical level, they're just straight-up jerks. Militant religious views and extremely cruel and inconsiderate practices do not inspire sympathy. They only care for their own advancement and ideology, even if they convince themselves that their overarching goal is preferable for every creature to have ever lived, they just don't know it yet.
I sympathize with the plight of mer, and I understand their motives and desires. However, that does not mean I find any of their actions acceptable, nor do I find them to be much of an underdog. Pretty hard to love, really easy to hate.
Now THIS I agree with. The Thalmor (and Thalmor apologists) go on and on about how: "Oh, we're not really killing anyone. We're simply causing Mundis to never form. How can you kill someone who never existed?"
I call total bulls*** on that. That's just arguing for the sake of theoreticals and causalities of effect.
Even if it's true...
A) Mundis exists now.
B) If the Thalmor succeed, Mundis doesn't exist. Ergo, WE no longer exist.
You can paint that anyway you like. It still adds up to wiping out thousands of years of history and the accumulated lives of billions of sentients.
And now, on a lighter note...
Frakkus Godot: "Here's a dossier on the Klegdixal."
Buck Godot: "Thanks, Uncle. Can you give it to me in condensed form?"
Frakkus: "They're jerks."
Buck: "Thanks."
Qvakk: "You really going to see the Klegdixal?!"
Buck: "Yep. It's the only lead we have on this virus."
Qvakk: "But the Klegdixal hate humans. Why should they talk to you?"
Buck: "Ah, you just have to understand the underlying nuances of Klegdixal thought."
Qvakk: "They're jerks!"
Buck: "See? That wasn't so hard..."
-Buck Godot, Zap Gun for Hire (The Gallimaufry Series)
Just substitute "Thalmor" for "Klegdixal". Ironically, the Klegdixal end up becoming allies to Humanity. Hey, this is in the Spoilers section, so we're good, right?
-
Arthmoor's mod has helped immensely. However, one time a vampire and his minions warped in and chowed down Benethor before he could get away. What to do?
I ran across this mod: Dawnguard, no Vampire Attacks
The mod allows you to grab two new amulets while you're in Whitrerun's Hall of the Dead catacombs. One works for vampires, the other with dragons. Basically, they keep tricking the game into "resetting" the chance of a vampire (or dragon) attack to "0" every time you enter or fast travel to a city as long as you are wearing the amulets as you do so. You can wear both amulets at once and they will not displace your "regular" amulet.
I've played for 12 hours with the amulets on and have entered/left numerous cities and towns about two dozen times. No vampire attacks so far.
The mod description does mention that you can take the amulets off whenever you want there to be a chance of an attack happening.
So, thank you to the mod makers for (once again) correcting not-so-well-thought-out gameplay on Bethesda's part.
-
Remember that with Helgen destroyed, you have to venture down into the cave to meet...
I forget, is it Ralof, Hadvar or both of them? Anyway, they ask you to run to Whiterun to warn Jarl Balgruuf about the dragon. Then Farengar sends you on the quest to Bleak Falls Barrow to get the Dragon Tablet, which pretty much gets the main quest started. Once you confront (and kill) Mirmulnir, you'll start seeing more and more dragons appear as Alduin goes from Dragon Mound to Dragon Mound -shouting each dragon back to life as he goes.
-
Thalmor Justicar: "Perhaps you have something you would care to confess?"
Me: "Nuh, uh. Ain't going there."
TJ: "What?"
Me: (Places arm in friendly fashion over TJ's shoulder and points back down road with other arm) "See that dragon down the road?"
Odahviing: (Looks up from eating a cow and waves with one wing.)
TJ: "GULP"
Me: "So, let's skip the whole 'okay, you got me, I'm a Talos worshipper' dance and talk about what in Oblivion is eating you guys."
TJ: "Uhm, okay. Well, it's like this. Reality... this reality -mortality that is, is a prison imposed upon us. All we want to do is unmake time so that we return to what we originally were. A single race/entity in a complete transcendent reality. No death, no mortality."
Me: "Okay. I'm with you so far. So... If I understand this correctly, Nirn -all of Mundis, would simply... what? Cease to exist? Doesn't that murder us all?"
TJ: "No, no. Mundis would never come into being at all. You wouldn't die, you simply would never have existed in the first place. How can you murder something that never existed?"
Me: "Uhm, is this like that 'Chicken and the egg' riddle Ma told me about?"
TJ: "What?"
Me: "You know... -what came first, the chicken or the egg?"
TJ: "What in Oblivion are you blathering about you stupid Nord monkey-brained.... uh-oh..."
WHAM!
Me: (Cleans gore off of warhammer.)
Odahviing: (Stomps up road and looks down at considerably shorter Thalmor) "Didn't go well?"
Me: "Hey, I tried. I went full metaphysical with him and he reverted to name calling." (Gestures at Thalmor) "You hungry?"
Odahviing: (Picks cow horn out between teeth) "Naw, I'm good. What now?"
Me: "Well, there's two more of them just up the road."
Odahviing: "Oh goody, I love strafing runs!"
-
There are numerous mods on the Nexus (too numerous to list, please exercise your search skills) that alter the behavior of NPCs to be more "aware" of your status and/or what you've been up to recently. In cities where I'm a Thane, the guards frequently recognize and hail me respectfully. On the road, I'll run into NPCs who will suddenly say something like: "Wait, you're the one that's been saving us from the dragons!" Or "I hear you've given the Thalmor a black eye. You sure know how to pick your enemies." Or (if you've been hitting Thalmor patrols) "YOU! You will pay for your crimes against the Thalmor!"
Some of this is baked into the vanilla game, but mods add a lot more to the "Check it out, I'm the big bad Dragonborn!" immersion.
Okay, okay! I can feel the evil stares beating on the back of my neck. Fine, here's a FEW of the mods I'm talking about. You can find the rest perfectly well by yourself.
Add "Helgen Reborn" if you want to be head of your own city, and you pretty much have all the adulation you could desire from the masses.
-
Yeah, you need to get on the Jarl's good side before Idgrod the Younger will trust you with the letter.
-
Correct. If you escape with Ralof, one of those two Imperials you kill is the Captain that coldly sent you to the block over Hadvar's (admittedly weak) objections. So, revenge pretty much taken since Tullius let her make the decision. Sure, it would be nice if the first time you journey to Solitude and waltz into Castle Dour (on that subject, does imperial security in that castle suck or what?) you could walk up to Tullius and have a brief conversation tree that went something like:
Dragonborn: "Remember me at Helgen? Still want to take my head for nothing more than walking on the road?"
Tullius (if you escaped with Hadvar): "Calm down mister. Legionnaire Hadvar tendered a report about you, and the Captain died during the razing of Helgen -so the matter is settled. Unless you want to make some new trouble about it?"
Tullius (if you escaped with Ralof): "Calm down you insolent whelp. You clearly managed to escape with your hide intact. A lot of other people didn't. Including the Captain of the execution detail -so the matter is settled. Unless you want to make some new trouble about it?"
Yeah, that would be awesome.
Uhm, what were we talking about? Something about evil empires? :blush:

Strange Skyrim
in Skyrim LE
Posted
You should have titled this thread Spooky Skyrim.
When you shut down your Steam (do you ever shut down your Steam process?) -Anyway, when you shut it down, do you let it cloud-sync Skyrim, or do you just force the shutdown? I honestly don't know if that could be the source of your spooky follower's return, but it's the only thing thing that comes to mind based on the thorough scrubbing you described.