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LeddBate

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Posts posted by LeddBate

  1. "Cult of personality", -agreed. Between his brief appearance at the beginning and Ralof and Gerdur's down-to-earth (Tamriel?) common sense lines at Riverwood I wanted to trot right off to Windhelm and join the intolerant bast- uhm, I meant Stormcloaks, right away.

  2. ... And General Tullius isn't Darth Vader neither.

     

    Gaaahhh! The Grammar is killing me! (Hits self with double-negative hammer repeatedly.)

     

    Aheh. My apologies, I just could not resist.

     

    Seriously though, I do not think the Empire is evil. Looking over the threads, I do not see a significant amount of them saying anything like that. In fact I see a lot of threads titled something like "Why I Think the Empire is Right", etc.

     

    Let me ask you: Why do YOU think the Empire is perceived as "bad"?

  3. Got yourself a new rug then, or a cloak? Perhaps a full fur outfit it you feel like it.

     

    SNARF!

     

    If I could mod, I would make one that lets you recover the pelt of a Khajiit (bandit, vampire or other enemy) same way you get a pelt from killing wolves, bears, foxes, sabre cats, etc.

     

    Just for (more) laughs, wearing something made from a Khajiit hide should be recognizable by any Khajiit you encounter -with interesting conversation possiblities...

     

    "This one will throw up on you now, you sick bast... BLLAARRRGH, WRETCH, koff, koff."

  4. I love the game skyrim and all but, in a way the game skyrim made a disappointing conclusion. it in my opinion and you don't have to agree with me but somehow i just wished that an expansion or something would allow my character to become ruler of a land or something just like oblivion's shivering Isles that concludes you as the new Madgod. don't get me wrong like i said you don't have to agree with me and it is a fun game but the way bethesda stopped making DLCs and no quest line to make you ruler well that in my opinion was a disappointing conclusion to me :sad:

     

    It could have been worse. They could have rushed a "Mass Effect 3" style ending through on us. Yuck!

     

    But seriously, I wouldn't want to rule Skyrim, but a mod that allows me to build my own town and maybe a small hold? That would be cool.

     

    Wait a moment... Helgen Reborn!!!

  5. Okay, I really need some help. I have tried for 3 days now to understand this problem, and I still can't figure it out. I am using Skyrim Mod Manager, not Nexus Manager. I load all my mods, and when I start the game, the game will CTD to the desktop with no message at all .

     

    Here is my load order.

     

    Active Mod Files:

    00  Skyrim.esm
    01  Update.esm
    02  Unofficial Skyrim Patch.esp  [Version 2.0.4a]
    03  Dawnguard.esm
    04  Unofficial Dawnguard Patch.esp  [Version 2.0.4]
    05  HearthFires.esm
    06  Unofficial Hearthfire Patch.esp  [Version 2.0.4]
    07  Dragonborn.esm
    08  Unofficial Dragonborn Patch.esp  [Version 2.0.4a]
    09  Falskaar.esm
    0A  Wyrmstooth.esp  [Version 1.11]
    0B  ClimatesOfTamriel.esm
    0C  GeneralStores.esm
    0D  MagicDuelReborn.esm
    0E  moonpath.esm
    0F  RiverHelm.esm
    10  SPERG.esm
    11  Chesko_Frostfall.esp
    12  Clanking Armor.esp
    13  mintylightningmod.esp
    14  Auto Unequip Ammo.esp
    15  Better Skill and Quest Books Names - BS.esp
    16  Dual Sheath Redux.esp
    17  lanterns of skyrim - all in one.esp
    18  WetandCold.esp
    19  Footprints.esp
    1A  SkyUI.esp
    1B  Cloaks.esp
    1C  Cloaks - Dawnguard.esp
    1D  craftableclothes.esp
    1E  dogintoblackhusky.esp
    1F  Hothtrooper44_ArmorCompilation.esp
    20  Immersive Weapons.esp
    21  isilNarsil.esp
    22  mxgandalfset.esp
    23  WizardsFury.esp
    24  Smithing Perks Overhaul_Remade.esp
    25  dragonnests.esp
    26  Requiem.esp
    27  SkyRe_Main.esp
    28  SkyRe_Combat.esp
    29  SkyRe_EncounterZones.esp
    2A  SkyRe_EnemyAI.esp
    2B  SkyRe_EnemyScaling.esp
    2C  SkyRe_StandingStones.esp
    2D  SkyRe_Survivalism.esp
    2E  BecomeKingOfRiverHelm.esp
    2F  breezehome_fully_upgradable.esp
    30  buildablehouse.esp
    31  Castle Draco's High Rrothgar Edition.esp
    32  castlegrey.esp
    33  Castle Riverwood.esp
    34  hallsofdovahndor.esp
    35  moonpath_questdata.esp
    36  sjel blad castle.esp
    37  the paarthurnax dilemma.esp  [Version 1.2.8]
    38  wrath of nature.esp
    39  AchieveThat.esp
    3A  better blacksmithing.esp
    3B  BetterQuestObjectives.esp
    3C  BetterQuestObjectives-Dawnguard.esp
    3D  BetterQuestObjectives-Hearthfire.esp
    3E  BetterQuestObjectives-BSaQBPatch.esp
    3F  BetterQuestObjectives-PaarDilemmaPatch.esp
    40  BetterQuestObjectives-SkyRePatch.esp
    41  BetterQuestObjectives-DBForevertoMisc.esp
    42  Book Covers Skyrim.esp
    43  Civil War Overhaul.esp
    44  Guard Dialogue Overhaul.esp
    45  Headtracking.esp
    46  more dragons.esp
    47  Convenient Horses.esp
    48  Convenient Horses - Unique Frost.esp
    49  dD - Enhanced Blood Main.esp
    4A  TheChoiceIsYours.esp
    4B  TheChoiceIsYours_Dawnguard.esp
    4C  BetterQuestObjectives-TheChoiceIsYoursPatch.esp
    4D  Thieves Guild Requirements.esp
    4E  BetterQuestObjectives-ThievesGuildRequirementsPatch.esp
    4F  TimingIsEverything.esp
    50  BetterQuestObjectives-TimingIsEverythingPatch.esp
    51  UnlimitedEnchantments.esp
    52  aMidianborn_Skyforge_Weapons.esp
    53  Helgen Reborn.esp  [Version 105.3]
    54  riverwood gates.esp
    55  BFT Ships and Carriages.esp
    56  RealisticRoomRental.esp
    57  BetterQuestObjectives-PersidRRentalPatch.esp
    58  EnhancedLightsandFX.esp
    59  ELFX - Exteriors.esp
    5A  ELFX - Moonpath.esp
    5B  ELFX - NoBreezehome.esp
    5C  ELFX - NoTaverns.esp
    5D  ELFX - Dawnguard.esp
    5E  ELFX - Dragonborn.esp
    5F  ClimatesOfTamriel-Dungeons-Hardcore.esp
    60  ClimatesOfTamriel-Interiors-Warm.esp
    61  ClimatesOfTamriel-Nights-Level-3.esp
    62  ELFXEnhancer.esp
    63  saturationboost.esp
    64  Brevi_MoonlightTales.esp
    65  ESFCompanions.esp  [Version 0.3.7]
    66  BetterQuestObjectives-RequiemPatch.esp
    67  BetterQuestObjectives-AMBSkyforgePatch.esp
    68  WerewolfMastery.esp
    69  BetterQuestObjectives-MoonlightMasteryPatch.esp
    6A  alduinsummon.esp
    6B  Apocalypse - The Spell Package.esp
    6C  midas magic expanded.esp
    6D  testspells.esp
    6E  Rideable Durnehviir1.esp
    6F  MagicDuelReborn - Shouts.esp
    70  ForgottenMagic_Redone.esp
    71  ForgottenMagic_Redone_SkyRePatch.esp
    72  zinvestedmagicsteam.esp
    73  Better Stealth AI for Followers.esp  [Version 3.4]
    74  BetterQuestObjectives-BetterStealthAIPatch.esp
    75  DragonCombatOverhaulDragonborn.esp
    76  StavesofSkyrim.esp
    77  SPERG.esp
    78  burning sky.esp
    79  3DNPC.esp  [Version 3.06]
    7A  marriagemod - alpha v3.esp
    7B  EMCompViljaSkyrim.esp
    7C  EMViljaInSolstheimAddOn.esp
    7D  Spousetocustomhome.esp
    7E  AmazingFollowerTweaks.esp
    7F  BetterQuestObjectives-AFTPatch.esp
    80  BecomeKingofSkyrim.esp
    81  Alternate Start - Live Another Life.esp  [Version 2.4]
    82  BetterQuestObjectives-AlternateStartPatch.esp
    83  dD - Realistic Ragdoll Force - Realistic.esp
    84  PCEA DG n DB DLC for SkyRe_Races.esp
    85  SkyRe_Races.esp
    86  ethereal_elven_overhaul.esp
    87  Purewaters.esp
    88  cartographers map markers.esp
    89  RRR_ELFX-Patch.esp
    8A  Dual Sheath Redux Patch.esp
    8B  ReProccer.esp
    8C  moonandstar_mas.esp
    8D  friendlydragons.esp
    8E  rexthepetdragon.esp
    8F  sprigganovergrowth.esp
    90  aaa_Summon_This_v1a_.esp
    91  aaa_Summon_This_v2_.esp
    92  Apocalypse - Requiem Compatibility Patch.esp
    93  Apocalypse - SkyRe Compatibility Patch.esp
    94  Apocalypse - SPERG Compatibility Patch.esp
    95  Death Souls.esp
    96  Moonlight_Vilja.esp
    97  RRR_3DNPC-Patch.esp
    98  ShaysEstate.esp
    99  SMIM-Merged-All.esp
    9A  stave-casting.esp  [Version 0.4]
    9B  StormWrathLightning-SkyRe Patch.esp
    9C  StormWrathLightning.esp
    9D  TheElderStaff.esp
    9E  UltimateDragons.esp
    9F  WetandCold - Holidays.esp
    

    someone please help.

     

     

    I see two possible issues.

    1) Civil War Overhaul. This mod should only be activated on a new game. Attempting to install it mid-game will most likely mess up your saves. Read ApolloDown's notes on his mod page for details.

    2) Helgen Reborn. This mod must be activated under very specific conditions as spelled out on the mod's page. In particular, it can conflict badly with Alternate Start - Live Another Life. Read the Helgen Reborn mod page carefully on how to get around this.

  6. Here is the list of mods I currently use:

     

    360 Walk and Run Plus
    A Matter of Time
    A Quality World Map
    Adal Matar the Lost Stronghold - Fight Against the Thalmor I
    Alternate Start - Live Another Life
    Amazing Follower Tweaks
    AOF Farmhouses
    ApachiiSkyHair
    Auto Unequip Ammo
    Automatic Perk Unlocking
    Bandolier - Bags and Pouches
    Bannered Mare Inn Rooms
    Beginner Shack - Starter home
    Bellyaches Animal and Creature Pack
    Better Dialogue Controls
    Better Dynamic Snow
    Better Females
    Blaze Of Eventide
    Bows Draw Faster
    Brawl Bugs Patch - Plugins - Modder Resource - Brawl Bugs - Compatibility Edition
    Build Your Own Home
    Categorized Favorites Menu
    Civil War Overhaul (Warning! This mod can only be installed on a new game! Installing on an existing game will most likely ruin the saves permanently!)
    Convenient Horses
    Cooking for Alchemy
    Covereyes
    Coverkhajiits
    Coverwomen
    Craftable and Placeable Havok-enabled Bedrolls
    Crimson Tide - Blood
    DFGs Blade And Dagger Sheathe Sounds Mod
    Dogs of Skyrim
    Dovahkiin Relaxes Too
    Dragon Stalking Fix
    Enhanced Lights and FX
    Enhanced Night Skyrim
    Ethereal Elven Overhaul
    Even Better Quest Objectives
    Expanded Towns and Cities (Warning! Modular installation. Read carefully during install to prevent conflicts with other mods.)
    Falskaar
    Follower Compatibility (More of a patch than a mod.)
    Friendly Creatures
    Frostfall
    Glowing Ore Veins 300
    Guard Dialogue Overhaul
    HD Furniture and Barrels
    Helgen Reborn (Warning! This mod must be activated under specific conditions. See mod page for details!)
    Helmet Toggle
    High Quality 3D Map
    HiRes Legible Road Signs
    Horse Armors for Skyrim
    Hoth - Follower
    HQ Snow Texture
    Immersive Armors
    Immersive HUD
    Immersive Patrols
    Immersive Saturation Boost
    Immersive Skyrim Thunder
    Immersive Sounds - Aural Assortment
    Immersive Stables
    Improved NPC Clothing
    improved_LOD_trees
    Inconsequential NPCs
    Interesting NPCs
    Lanterns of Skyrim - All In One
    Loot and Degradation
    Lush Trees and Grass
    Moon and Star
    Moonpath to Elsweyr
    Muffle Your Dog
    No More Blocky Faces
    No NPC Greetings - Reduced Distance NPC Greetings
    Non-Essential Children
    NPC Knockout Overhaul
    Populated Cities Towns Villages
    Populated Forts Towers Places
    Populated Lands Roads Paths
    Populated Skyrim Civil War
    RaceMenu
    Realistic Needs and Diseases
    Realistic Ragdolls and Force
    Respectful Guard Animations
    Riverside Lodge
    Run For Your Lives
    Sexy Villages and Towns
    Silly Level of Detail - Potions and Poisons
    skyBirds - Airborne Perching Birds (Warning! Occasional glitch in mod causes explosive spawning of birds at Bleakwind Basin. See mod page for fix!)
    Skyrim -Community- Uncapper
    SkyUI User interfaces
    Sneak Tools - Sneak Tools
    Sofia - The Funny Fully Voiced Follower
    Sounds of Skyrim - The Wilds
    SOUTH DRAGON BRIDGE - Fight Against the Thalmor IV - (Warning! This mod conflicts with "Extended Towns and Cities". CTDs may result!)
    Sovngarde Gold - Sovngarde Gold Armour
    Spouses Can Live Everywhere
    Sun and clouds textures - Sun_and_Clouds_Textures
    The Aldmeri Domain - Fight Against the Thalmor III
    The Cyrodiil Frontier - Fight Against the Thalmor II
    The Dance of Death - A Killmove Mod
    The Four Horsemen - The Riders of Oblivion
    The Paarthurnax Dilemma
    The REAL Fus Ro Dah
    Thieves Guild Requirements - No Auto Quest Start Brynjolf
    TK Children
    Touring Carriages
    Towns and Villages Enhanced - Riften
    Towns and Villages Enhanced - Solitude
    Towns and Villages Enhanced - Whiterun
    Towns and Villages Enhanced - Windhelm
    Unofficial Dawnguard Patch
    Unofficial Dragonborn Patch
    Unofficial Skyrim Patch
    Unread Books Glow
    Vivid Landscapes - Rocking Stones and Mountains Parallax
    W.A.T.E.R - Water And Terrain Enhancement Redux
    When Vampires Attack
    XP32 Maximum Skeleton

     

    Note that the mods "Frostfall" and "Realistic Needs and Diseases" are adjustable to your preferences so that you will not feel like you're being hounded by the mods. Note that the "XP32 Maximum Skeleton" mod is only needed for future mods you might want to add that affects NPC and character bodies.

     

    Finally, some mods (notably, the "Populated" series) are no longer available on the Nexus. You'll have to exercise your Google-Fu.

  7. There has been a lot of food for thought here and I thank everyone for contributing. Mostly, I hope these comments will help new players who want more info about the forces (political, personal and military) driving the civil war in Skyrim so that they can have more fun making decisions they think their character would actually make in such situations.

     

    All good stuff. Please keep commenting if you wish.

  8. Why? No matter how high my level gets, when I try to tell them to get lost, they always respond with "Nice try, but you don't scare me." Now I could understand that reaction back when I was level 5 or less -but I'm freaking level 50 now. I have speech near 100. I'm equipped with Daedric weapons and Ebony armor. Practically all of Skyrim knows I'm carrying out a one-man-war with the Thalmor and I've left a trail of dumber-than-rocks previous thieves beaten to within an inch of their life (literally) behind me.

     

    You'd think word would eventually get around. But nooooo. Some pissant armed with a steel sword and a dagger thinks he can bully me into coughing up? I usually don't even bother with weapons. I just beat them to submission (bleed-out state) then get back on my horse and saunter away before they can get back up. When there are other travelers on the road nearby, I can almost imagine them snickering at the poor dumb thief.

     

    At first (when my levels got into the twenties) it was comical. Then it got sad. Now it is plain irritating. I'm beginning to wonder if it is actually a bug in my game. Does anyone else experience this?

     

    On a similar subject, I now estimate that I've killed eight assassins from the Dark Brotherhood. Is Astrid just that stupid? Does she really think that throwing assassins at me penny-packet-style will eventually work? I'm so disgusted with this stupidity that I'm going to take great delight in wiping out the Dark Brotherhood when I get the chance.

     

    (Sigh. Yes, I was in rant mode. Thanks for reading.)

  9. Here is how to level block right up to (and beyond) level 100.

     

    You will need: LOTS of health and Stamina potions. "Ultimate" class potions are best (especially for health) but a sufficient quantity of lesser potions will serve. I recommend 15 to 18 potions of Ultimate Health or about double that of the medium class ones. You should have about half that in Stamina potions.

     

    Go to Soljund's Sinkhole (see: http://elderscrolls.wikia.com/wiki/Soljund%27s_Sinkhole for details where to find it.) There is a final "boss" Draugr (or Dragon Priest if you are of a very high level.) When you enter the final room, you will see two of the standard Nordic hawk-like totems and the Draugr. One of the totems will begin spitting fire at you while the other will start glowing green on-and-off. The purpose of the green glowing totem seems to be to buff the draugr (making the fight tougher for you) but, it seems it will also buff your own block skill if you utilize it!

     

    Run over to the right-hand side of the right-hand totem and turn around to face the on-coming Draugr boss. The totem next to you now blocks the fire from the other totem preventing you from taking additional burn damage. Quaff a healing potion if needed. Now start blocking. As the Draugr boss attacks you, your block skill should go up about every 4 to 6 hits! Keep an eye on your health bar and drink another potion when you get down to 20% or less. Save often in case you make a mistake and the Draugr kills you before you drink another potion! Occasionally you will level up. Wait until you are low on health before actually leveling as this will save you a health potion. As your skill rises, you will start getting blocking perks that will make the Draugr's job harder and yours easier. Eventually you will get the perk where time slows down when you block. This will start consuming Stamina. (Now you know why you need the Stamina potions.) Keep this up until either: A) You've got your skill up high enough that you're satisfied or B) You're down to one health potion, in which case it is now time to put down the Draugr. Once you kill the Draugr, both totems will stop working, so you don't have to worry about additional damage.

     

    I found this out by accident when the Draugr backed me into that little spot next to the totem and I realized I was out of the fire-totem's line of er, fire. Because I was trying to raise my block skill anyway, I blocked rather than full-out fought. I was hoping to raise my skill by one, maybe two points before I was forced to kill the Draugr. Imagine my surprise when my block skill started rising for every 5 or 6 hits the boss scored on me rather than the twenty or so I was anticipating. The Draugr was healing every 6 or so swings as well. It was at that point that I got suspicious of the green-glowing totem. I'm pretty sure its function was to buff the Draugr boss, but apparently it also will buff you! But only so long as the Draugr is er, alive.

  10. The Stormcloak-Empire conflict is really the single most masterful part of Skyrim. It has layers upon layers to it that you sometimes have to really dig to get to the truth of. Read books, talk to people, dig through some of the other stuff around the Imperial Library (particularly useful when examining Talos and the ForeswornéReachmen...)...

     

    There is no right answer. Anyone who says otherwise is, frankly, totally missing the point.

     

    Absolutely! I guess I should have made myself a bit more clear. I'm not going with the Empire because I think they're right. I'm joining them because they are the lesser of two evils. Also, I have to admit that I have a soft-spot for Jarl Balgruuf (best Jarl in Skyrim in my opinion) and I just can't stand to help Ulfric depose him.

     

     

    Just a pity that the projection inside the game (i.e. the Civil War Quests) were so poorly made. Oh well, that's what ApolloDown is there for.

     

    Agreed. Unfortunately, I didn't notice the "Civil War Overhaul" until I was up to level 27. ApolloDown makes it very clear that installing his mod mid-game is inviting disaster. Since I wasn't willing to give up that much of my accumulated character (restarting after having to remove Warzones and scrub my game at level 5 was painful enough) I regretfully had to pass on CWO. Too bad, it looks like a lot of fun.

  11. Yes, yes, I know. This subject has been done to death. But I hate necroing old threads so please forgive me.

     

    I'm in my first playthrough (technically 2nd -since I stopped at level 5, removed the old Warzones mod and restarted) and have really been wrestling with the decision of whether to join one side or the other in the civil war.

     

    EDIT 3/3/15: I want to take this opportunity to state that Warzones has been updated (by the original mod author, MGE -as well as Grand Bulwark and others) into Warzones2015 and now functions brilliantly. I participated in the beta and also spot-tested the main release. Gone are all the problems with save-game corruption due to orphan scripts. You owe it to yourself to try this fantastic mod if you would like to have a real WAR in Skyrim.

     

    2nd EDIT 11/05/15: Can't resist mentioning that WarZones now has it's first official expansion, WarZones Assault Attack. This add-on adds strongholds, facilities, bosses and artillery (yes, artillery) to both factions.

     

    I should note that I started with the "Live Another Life" mod but choose the vanilla start anyway. Why? I loved the introductory sequence. I thought it was well-paced and an excellent set-up for the storyline to begin. My one problem with it was that it was suddenly interrupted by the character creation screen. That was just too jarring and completely immersion-breaking. Thus, LAL allowed me to make my character first, then go through the introduction without interruption. Much better.

     

    Anyway, I followed Ralof because it made sense (to me.) The Imperials tried to have me (unfairly) executed without even allowing me a chance to defend myself. Ralof seemed a fairly stable fellow with a good argument for support of the Stormcloaks. Gerdur was very sensible and asked me to perform a favor (going to Whiterun to ask the Jarl to send troops to defend Riverwood) which spelled out her loyalty to home and kin. More, she talked about the tricky political situation with the civil war brewing and made a lot of sense with her opinions. It was almost enough to make me run right up to Windhelm right then and there to join the Stromcloaks.

     

    But, but, -I've gotten old enough to get suspicious about any situation that "makes too much sense." It's hard to explain. I'm not good with words. All I can say is... the more the argument for joining the Stromcloaks made sense, the more suspicious of it I got.

     

    So, what to do? Well, after sitting there in Riverwood and thinking it over, I decided the only way I could make an informed decision about it was to either read a lot of spoiler material (thus lessening my enjoyment of the game) or get out there and explore Skyrim and see first-hand what all the fuss was about on both sides of the civil war. The problem is that once you go to Whiterun to get the troops that Gerdur asks for, you start off on the main-quest. However, as many of you already know, you don't HAVE to follow the main-quest when you exit Whiterun. So, for all you new folks just starting your first playthrough, my advice is that once you get the quest to go visit Bleak Falls Barrough to retrieve the stone tablet for Farengar -don't. By that I mean, just leave Whiterun and ignore the quest. You can complete it later. Much, much later. Sure, logically, Jarl Balgruuf should rip a strip off your back-side if you show up with the tablet three or four months later. But the game doesn't do that to you. If you want an immersive justification for this, just "alter" (in your mind) the instructions that Farengar gave you from "Go to Bleak Falls Barrow and recover the tablet" to "Go to Bleak Falls Barrow in a few months when the snow storms have subsided enough for you to have a chance of approaching it and recover the tablet."

     

    So, with that justification for my not returning right away with the dragon tablet, I left Whiterun and started exploring. I've visited every major city and most of the towns and villages. I've joined the Companions and the College of Winterhold. I'm a Thane in three cities. I've been imprisoned in Cidhna Mines (and exonerated after escaping) and I've fought alongside both Stormcloaks and Imperials against bandits, vampires and other scum. The only fights I haven't gotten involved in were between Imperials and Stormcloaks. I've risen to level 50 and explored a LOT of the continent of Skyrim. Most importantly, I've met all the people in the cities, towns, villages and outposts. I've seen what's happening with my own eyes (and ears) rather than just listen to the talk of others.

     

    This is what I have observed. I know this is posted in the Spoilers section, but I still feel obligated to warn you, here be spoilers:

     

    The Stormcloak rebellion is headed by Jarl Ulfric Stormcloak and his trusted friend Galmar. They are planning their forthcoming war from the Jarl's palace in Windhelm. It is suprisingly easy to gain admittance to see them.

     

    Ulfric Stormcloak believes that his rebellion is necessary. It is the driving force behind everything he does and says. Unfortunately, he's willing to sacrifice anyone and anything to win. Worse, he's willing to do such things simply because they are expedient. Ulfric may or may not be racist, but a visit to his court in Windhelm demonstrated that his court is chock full of them. Listening to them telling jokes, many of them bluntly racist, actually made me ill. (NOTE: I'm using mods that add people to cities, villages and towns. So, in all honesty, I don't know how many of these nasty nobles are actually in the vanilla game.) Worse, Ulfric's 2nd in command, Galmar, clearly is of the "You're either with us, or against us" stripe. I got the distinct sensation from him that he'd happily butcher anyone he doubted the loyalty of. Just looking around the city and talking to the populace in general (let alone the Grey Quarter) left me with a feeling that Windhelm was a dark city full of hatred and despair. Traveling back to Whiterun was such a relief that I actually wanted to hug Nazeem. (Not really.)

     

    On the Imperial side of the fence, General Tullius and Legate Rikke are the driving force behind the Empire's efforts to quell the rebellion and put down Ulfric once and for all. (After he escaped from Helgen in the confusion of Alduin's attack, much like you did/will.) It is also easy to gain entrance to Castle Dour to speak to Tullius and Rikke, but the General quickly grows tired of you and will order you out.

     

    Tullius is a tough, no-nonsense commander. He seems to have no qualms about anyone, of any race or belief, serving in the Imperial Legion. But, he has absolutely no patience for anyone. He's clearly under terrific pressure to bring the rebellion in Skyrim to a quick end. Having the Thalmor looking over his shoulder (more on that a bit later) is not helping matters. His 2nd in command, Rikke is a bit more willing to think openly about options and this allows her to warn Tullius about possible blind spots in his plans. If there is a dark presence in Solitude (and Castle Dour) it isn't in the Imperial sections, but rather in the chambers reserved for the Thalmor. Tullius is driven and stubborn as hell, but he only has it in for the Stormcloaks themselves. This allows Rikke to warn him about the danger of continuing to let Whiterun stand aloof in the brewing conflict and the need to push Jarl Balgruuf for a commitement, which Tullius (grudgingly) accedes to.

     

    The Thalmor are the "Representatives of the Aldmeri Dominion to the Empire." What I quickly came to believe after reading books, notes and confronting them face-to-face in the cities and on the roads of Skyrim, is that they are the not-so-secret police/special forces of the Dominion.

     

    While everything I've said above that paragraph is open to argument and differences of opinion, the Thalmor are not. They are racists of the worse sort. They threaten, bully, insult and will attack you on the road if you give them the slightest excuse. They will actually twist a conversation you initiate with them until you either have to admit you are a Talos worshipper or meekly back-off while they insult you and then walk away. You will spot them with alarming regularity on the roads of Skyrim, usually well armored and well armed. They are often leading a prisoner. I can't think of a more provocational situation if you are role-playing. Even if you're not playing as a Nord, these encounters are scary and very dangerous (especially if you are below level 10.) It becomes very clear, as you play the game, that the Dominion is playing a "both sides against the middle" strategy with the Empire and the Stormcloaks.

     

    I've come to the following conclusions:

     

    1) I sympathize with the Stormcloaks... -but not with Ulfric (and especially not Galmar!) Ralof and Gerdur really pulled at my heartstrings at the beginning of the game, but getting to know Ulfric and seeing his city totally smashed my initial vision of him based on Ralof and Gerdur's words.

    2) I don't like General Tullius's... "general" attitude (no pun intended.) But he is a hell of a lot more respectable (in my opinion) than Ulfric. His attitude problems (and the blind spots they create in his awareness) are somewhat mitigated by Legate Rikke. I don't like him, but I dislike him a helluva lot less than Ulfric.

    3) The Thalmor are the most arrogant, murderous bigots I've run into in the game. At least bandits just want your money. Hell, even Vampires want to kill you for a practical reason. Even Galmar looks like a paragon of love and virtuousness compared to them. This isn't just my opinion. They spout racist, hateful oaths when they are in combat with you. They insult everyone (not just you) and their threats aren't just thinly-veiled, they are openly sarcastic and provocative.

     

    This is what I already do:

     

    I attack Thalmor (who are not inside cities) wherever I find them. In order to avoid getting a bounty placed on me, I provoke them into combat. This is easy to do as all you have to do refuse to back down when the Thalmor start threatening you with thinly-veiled accusations of Talos worshipping. (My favorite response in the conversation tree is a flippant "You got me, I believe in Talos." This has gotten me into trouble as I am now running into Thalmor "hit squads" that are actively seeking me out. No, I'm not imagining this. I've found orders on their bodies with my name on them. Personally, I think this is wonderfully immersive. Even city and townsfolk have started to comment on my one-man-war against the Thalmor.

     

    This is what I intend to do soon:

     

    I will finally go to Bleak Falls Barrow and retrieve the dragon tablet for Bulgruuf and Farengar so I can re-trigger the main quest. When I finally deal with Alduin, I will join the Empire. Putting down the rebellion as quickly as possible will prevent many deaths in the long run. Also, while I sympathize with the Stormcloaks, I believe their leader is unworthy. Mainly because he simply will not accept that a Skyrim WITH the Empire is stronger than without. But, I will continue to champion Talos worship. I will attack Thalmor on sight. I will continue to wage a one-man war against the Dominion until I've exhausted all of Skyrim including the various mods. (Can't wait to try the series: "Fight Against the Thalmor" by MadFrenchie.)

     

    Now, you may see things quite differently about the Empire, the Stormcloaks or even the Thalmor. (Please forgive me, though. I'm liable to laugh at you if you think the Thalmor are "misunderstood.") So please, let me know your opinions.

  12. I meant that to highlight how by picking a side, the video instantly alienates or invalidates 50% of the players experiences. This is exactly why TES games are not good movie material.

     

    Ah. Now I see.

     

    Well, I do see your point but, it doesn't bother me in the least. I'm going Imperial in my game and I still enjoyed the machinima Dragonborn immensely. I guess it's because I treat the two of them (the game and the movie) separately. I really have to question whether a majority, or even a significant percentage, of Skyrim players would be turned off by a movie just because it does not follow the choices they made.

     

    Now the points about the movie being too short/narrow of focus (main plot only, perhaps a few of the quests, tops) is an interesting topic. One might be tempted to point at the LotR trilogy. But that was based on novels, not games. Novels are focused to begin with. Yes, yes, I know -the Silmarillion was all over the place. But I always considered that a grab-bag of anthologies written in the tone of a college professor's notes.

     

    Aaaand, I'm getting off-topic. Sorry. I really think there is a place for a Skyrim movie. But it will most likely be quite a bit different from even the start of the main-storyline in TESV.

     

    (For one thing, it would be really nice if they stopped this whole "prisoner" thing. I mean, it's like Bethesda has got some weird fetish for dungeons and prisoners...)

  13. Yes! A big "Thank You" to Arthmoor for a common sense mod for the NPCs.

     

    I bought Dawnguard and Dragonborn during the latest Steam sale. I thought I would have to manually start them and was unaware that Steam automatically activated the ESMs and put them in my load order. Suddenly Vampires start attacking inside the cities when I enter. Not every time, not even most of the time. But I was starting to lose NPCs before I could react. You can argue "game breaking" or not all day long. What you can't argue is that dead NPC merchants and quest pieces equals intense annoyance. Annoying because the freaking NPCs all try to attack a vampire! What. The. H311?!?

     

    I was ready to uncheck the Dawnguard esm until I found this thread and the link to Arthmoor's excellent mod. (I'll be using the dragon one as well.)

     

    I still have to roll back to the last pre-Dawnguard save due to NPC losses. *sigh*. Yeah, that was my fault that I kept playing while not understanding why I suddenly had vampires climbing up my posterior every fourth or fifth time I entered a town.

  14. You mean the character's decision to follow Ralof instead of Hadavar? Well, yeah. But I was referring to how well the film was done using game assets and mods.

     

    Rather than get into a "Emprie vs. Stormcloaks" discussion here I'm gonna mosey on over to the thread about that from a few months before... No, better not necro that. I'll start a new one.

  15. I believe it will be set in Hammerfell. Why? Skyrim really upped the Aldmeri Domininion factor and its (not-so) secret police/troubleshooters, the Thalmor. So, who's put the biggest poke in the Dominion's eye? That's right, Hammerfell. The Redguards are itching for a fight, even if it isn't good for them in the short run.

     

    Of course, this assumes that TESVI follows TESV chronologically like Skyrim followed Oblivion. And it further assumes that Bethesda wants to follow up on the building pressure to another "Great War".

     

    @CompanyOfGamers: Thank you for the map with the game overlays. Did you do that? Nicely done.

  16. As usual, a big "Thank You" to the staff of Black Tree Gaming for not only staying on top of situations like this to contain damage, but also letting us know up front what happened right away.

     

    So many corporations just do not understand (even though we are well into the second decade of "social media" ) that silence is more damaging to their public reputations than admitting that something went wrong. They still live in the priorities of the previous century that mandated: " Don't say anything! Get the situation under control first!" Unfortunately, this corporate mantra doesn't fly in present day social and mass media. It simply results in customer base anger and distrust. Just look at the reaction to the way Sony handled the Playstation Network hack fiasco.

     

    So, Thank You again guys. You may have to wade through the drek and quagmire for us, but know that we really appreciate your efforts to keep us informed and safe.

  17. This was an excellent review. It laid out all the facts and gives you much food for thought. I've never been an MMO player, and having seen this, I won't be trying ESO. But that doesn't mean I think it's bad. Only that it doesn't interest me. Having wandered at random through Skyrim and finding amazing places, I don't think I could ever get into the MMO rail-driven grind.

     

    But, if you like the typical MMO grind and don't mind giving up the freedom to go where you want and do what you want, then maybe ESO is a good fit for you. After all, the PvP is apparently excellent. And you can level your character however you feel like.

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