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Everything posted by LeddBate
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Just had another thought. Back when I used Steam Workshop mods along with manually downloaded Nexus files, I found that it was causing issues that slowed both my load times and my FPS. Some folks have reported the same issue when using Creation Club mods alongside their downloaded mods (whether using a mod manager or not.) So if you are using both, I'd recommend against it.
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In that case, try disabling "Skyland". Don't un-install it, just disable it through your mod manager. (I presume you're using one.) See if the issue goes away. If so, try moving Skyland around in your load order to see if you can get rid of the problem without having to do without the mod. If Skyland isn't it, I'm out of ideas. Sorry.
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Honestly, I download manually all the time. I don't know what constitutes the files when you hit the download by manager button. Assuming they're the complete file, then yeah you should be able to simply copy them. But, I'm probably missing some knowledge. So don't count on that. Can anyone else with more knowledge chime in please?
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And whichever mod manager you end up using, I strongly recommend manually downloading the mods. You can then copy them to a spare drive so if your current game drive ever nukes itself, you won't have to rebuild your mod library.
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SKSE64 in it's current build works very well with a majority of SE mods. I'm finally taking the plunge and building a big mod-list for another play-through. (Yeesh, 7 years and I'm still at this...) Folks with long memories here will tell you it reminds them quite a bit of when the original SKSE was new for Oldrim.
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Crashing in Dragonsreach, and other places.
LeddBate replied to HackerSauce's topic in Skyrim's Skyrim LE
Do you have SKSE64? It's a prerequisite for some of the mods you have. Move Unofficial Skyrim Special Edition patch up to just below Dragonborn. Having it lower than any of the mods can sometimes cause issues. (Why? I don't know. Just a lot of people here have reported it does so in both Oldrim and SE.) Also, what GPU do you have? If it has less than 3GB of VRAM, you might be running into memory issues. -
Looking for Weather mod that looks good in SE without ENB
LeddBate replied to JRICH604's topic in Skyrim's Skyrim LE
I second everything Herbiehv said. -
I forgot to ask what GPU you have. Specifically how much VRAM it has. If you have 2GB or less, you may simply be running into memory issues after a long play-through. For SE with even a moderate mod load, I recommend a GPU with at least 4GB of VRAM.
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That's strange. Have you "no-clipped" to fly up there and look closely at them? If they are objects with distinct addresses, you should be able to enter your console and click on them to identify them. Someone here could probably help you with that once you've done so.
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Not installing game in C:\ProgramFiles(x86) benefits ?
LeddBate replied to sopmac45's topic in Skyrim's Skyrim SE
Newer SSDs have a LOT longer read/write lifespan. There's a lot of better educated people than I am arguing about that subject, but they seem to agree that newer models (any manufactured within the last 3 years) will probably last longer than your PC. So for those of you building rigs now, unless you're planning on buying a used SSD (and you never should IMO) then you don't have to worry about the lifespan. Instead, it all comes down to the size of the SSD. If you only have a 500GB SSD, then it's impossible to have your OS and a good sized Steam library on there. But if you have 1TB or more of room, then putting all your games and programs actually becomes the best thing to do as your load times will be soooo much better. This goes double for the newer M2 drives. Hope that clarifies my thoughts. Edited because I cannot spell even with an auto spell-checker. -
Well, thanks to the modding community, Skyrim did pretty much deliver on the hype. And then some. Just ask Angry Joe. However, without the modders, on PC it would've been much less. Which is why I (grudgingly) believe that CC is (gradually) becoming a good thing for consoles. So, you're right that TESVI probably won't deliver without the help of the community (as usual.)
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Does anyone know when SKSE64 and SkyUI will going into Beta?
LeddBate replied to Hexxagone's topic in Skyrim's Skyrim SE
I can also confirm that it is working well with a variety of SE mods. If you have a large mod load and a lot of time invested in your current character, you can play it safe by trying out SKSE64 with your current load order on a new game. If you don't have a issues with your mods and SKSE, it should be fine to try it with your main character. -
I see you are using SkyUI. Do you have SKSE (SE version) installed?
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Hmm. If you're using NMM (or another mod manger) maybe simply disable all but the most essential mods (not un-install them, simply disable them) and see if you can finish the quest. Make another save after doing so if the game seems to be remaining stable. NOW re-enable the mods and see if it remains stable. Clunky, I know. But if it works you can at least put the quest behind you. Then you can tackle "Beyond Skyrim, Bruma". (Unless you've already done so...)
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Not installing game in C:\ProgramFiles(x86) benefits ?
LeddBate replied to sopmac45's topic in Skyrim's Skyrim SE
Also, for those of us using SSDs as their C: drive (and that should be most of us by now) there is another reason to put NMM and Skyrim (as well as Steam and just about any other program other than Windows) on a separate D: drive (or whatever you label it.) This is because SSDs (especially the older models) have a limited read/write life-span. Admittedly, this life-span is at least 5 years even for the early SSDs. (And later models will probably last you a decade or more with average use.) But why use up your primary drive's life-span with lots of programs that will be writing a LOT to the drive? OTOH, if your other drive is a HD rather than a SSD, then your load times will suffer. -
It sounds like you might be having low-memory issues. Helgen is one of the areas in Skyrim (during the opening sequence) which is notorious for causing CTDs when you have even a moderate mod load. What model is your GPU? How much VRAM does it have?
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Okay, let's look at your hardware. Please list your rig's stats including: PSU: Model and wattage. CPU: model and what speed it runs at. (And if are you overclocking manually or via your mobo's UEFI/BIOS.) RAM: How much? Single or dual channel? SSD: Model. How much capacity. How much room is left open at the moment. HD stats too while you're at it. GPU: Model. How much VRAM does it have. We'll see if something leaps out at us.
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I totally get that. The Vigilantes (see what I did there?) are way too obsessed and too full of themselves. And if you have the Dawnguard DLC, you know the horrible price they pay. I also like Azura, but for me it's Dibella. When I got a "quest" to steal a statue in their temple, I felt like a total heel when their high-priestess confronted me. Luckily, I got to do a quest for them that got me in their good graces. After that I just role-played that I'd "seen the light" and became a dedicated worshiper. Also, there's certain mods that work great with being a Dibella devotee (cough, cough. :whistling: )
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Hey, thanks for that. Didn't know he was posting there.
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If you're not trying to keep your saves, then re-installing SSE is a good thing. If you don't want to do that, make sure you read each mod's description thoroughly for how to un-install it properly. Simply deleting mods will often leave behind things like scripts and call-out instructions that can often cause your game to continue to run sluggishly or even ctd. Since you've got that many mods, I really think that a full re-install of the game AND mods would be your best bet. My question to you is, did you download the mods manually THEN installed them with NMM, or did you just click the "Download With Manger" button? (Actually, the button is now called "Mod Manager Download" -but it's the same thing.) Starting a fresh game with manually downloaded mods makes them much easier to re-install in my opinion. Also, if the mod ever disappears from the Nexus, you've always got it available for re-installation no matter what.
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I have noted that items in dead NPC houses are still marked "steal", so in their case I'd say not. Normal followers will usually let you take most items so... maybe? Might be an interesting idea for a mod.
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How come there are no pooping or peeing mods?
LeddBate replied to CrazyOutkast's topic in Skyrim's Skyrim LE
See, I just sit in the outhouses (available in various mods) with the door open and no clothes on. I just smirk at all the comments that the NPCs make as they walk nearby. -
Anyone using interesting NPC'S for SSE?
LeddBate replied to Transient3292's topic in Skyrim's Skyrim LE
For me too. As for favorite quest? Hmmm. Tough one. There's one called "The Way of the Nine". I won't spoil it here except to say that it features one of the more interesting NPCs in the mod. S'vashni is one driven and arrogant Khajiit. I guarantee you that upon meeting her, you will envision gripping your sword hilt until your tendons creak as you fight the impulse to slay her on the spot. Good stuff. -
I'm going to say something that's going to make some folks annoyed with me, but I really believe it needs to be said. Please, please, do not let this thread devolve the way Behippo's old pinned thread did until the moderators were forced to lock it. No, it's not happening yet, but somebody mentioned a possible time for a beta release. And that's how the previous trouble started. People started harping on the "missed date" and then the trolling began. No one here is being a jerk yet, but I dread it might be coming. Resist the urge to post anything that smacks of self-entitlement. Remember, these folks are working on their own time, with no re-compensation, to get this done for us. They don't owe us anything! To the Silverlock team, thank you so very much for your hard work.
