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quickpaws321

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  1. hello is there a way to reduce the rate in which survival levels up from herb gathering? you level up insanely fast, i would prefer like 5% of the speed, or even disable it completely from herb gathering
  2. i'm not a modder and wouldnt know how to do it, but i imagine it wouldn't be too difficult this would make playing with small parties more viable. i'm currently stuck in professions unable to change because i dont want to lose 1000 exp and crap thanks if you can do it also, maybe an idea of custom difficulty where you can tweak settings and modifiers and stuff manually, so players can tweak it to just how they want it. would be great for people who want harder challenges, or just making normal difficulty slightly harder and stuff
  3. it would totally add to immersion factor by like 5000 if you were walking in the dark with your pipboy light on, and saw the reflection in animals eyes in the dark and not like glowing eyes in dark, like a reflection off light, probably could apply glass reflective surface with a color tint
  4. i was playing with sim settlements and the buildings upgrade over time and i was thinking maybe some plant seeds, and stuff grows over time
  5. i play immersively and never use vats, and have mods that allow crits out of vats, so is there a perk tree overhaul that removes the vats benefits from perks and replaces them? also any perk mods that interact with survivor difficulty needs?
  6. they dont ingame, they just make the noise
  7. taking a hat or boots, or all their clothes off should be like a "looting" progress bar and animation of searching or looting should play rather than just teleporting clothes to your inventory instantly also maybe like a pat down animation when trying to find loot on a body, and then the results of what you find after patting down the person. like a concealed loot system from the things inside the pockets
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