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Everything posted by Sankese
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For the last 2 years my skyrim vr has always been plagued by random crashes, and every single time its listed as an "bsxaudio" issue i've tried reinstalling directx11, and the vcredist stuff, to no avail. I really just want to play Skyrim VR, but it is very difficult when I have to restart the game every 5-30 minutes my last several crash logs have read: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFF35B1CD25 XAudio2_7.dll+002CD25 Unhandled exception "EXCEPTION_BREAKPOINT" at 0x7FF84D782F82 KERNELBASE.dll+0122F82 DebugBreak Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFF4789CD25 XAudio2_7.dll+002CD25 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFF1577CD25 XAudio2_7.dll+002CD25 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFF0A44CD25 XAudio2_7.dll+002CD25 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF65FE1A5C2 SkyrimVR.exe+05EA5C2 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF74839ADC3 SkyrimVR.exe+0C3ADC3 BSXAudio2DataSrc::sub_140BFFF10 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF64946ADC3 SkyrimVR.exe+0C3ADC3 BSXAudio2DataSrc::sub_140BFFF10 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF77DD3ADC3 SkyrimVR.exe+0C3ADC3 BSXAudio2DataSrc::sub_140BFFF10 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFD21ADB050 tbbmalloc.dll+000B050 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFF35B1CD25 XAudio2_7.dll+002CD25 2025-02-08-17-43-22.log.txt
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How to stop Fallout 4 from updating (Steam/GOG/Xbox)
Sankese replied to Pickysaurus's topic in Fallout 4's Discussion
same problem here, i cant find 413150.acf in the stardew DB soooo -
How to stop Fallout 4 from updating (Steam/GOG/Xbox)
Sankese replied to Pickysaurus's topic in Fallout 4's Discussion
I don't understand either-- why does it take us to Stardew Valley, and wouldn't it be possible to just set the .acf to read only so Steam would no longer be able to modify it? -
yes pls, catboy planet also :3
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and maybe naruto mods and also starfox and maybe pubg groza and playerunknowns trenchcoat and hidan's scythe and custom posters if u can decorate a house??????
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idk i think they'd fit :p
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YES gundam and power armor and fallout guns would be awesome
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I've just renamed my Skyrim SE folder to avoid installing the update, have to many mods to risk breaking it ;-;
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Playing SkyrimVR, vanilla followers are just broken. Lydia refuses to follow me, a vanilla follower I created (arthur silverlock if anyone wants to test it on their end) is broken and won't follow me (but does in SE... so im not sure what the problem is. and another follower of mine, Taka, who runs on a custom framework works fine.) Vanilla followers are just completely screwed for me. No idea why. Can anyone help? Modlist attached: https://pastebin.com/juuWhtPz
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A message and invitation from Sims creator Will Wright
Sankese replied to BigBizkit's topic in Site Updates
This sounds awesome :D -
SSE Question about dungeon lighting per room
Sankese replied to Sankese's topic in Skyrim's Creation Kit and Modders
Yeah, I eventually figured out that everything but ambient and directional does nothing. So ambient controls the color, while directional controls lighting intensity/brightness. Thank you :D -
SSE Question about dungeon lighting per room
Sankese posted a topic in Skyrim's Creation Kit and Modders
So, im making a dungeon mod where every cell (each "level") is deeper and deeper into the bottom of Skyrim. As such, I want every cell to be darker than the last. However, I am not sure how to accomplish this. Can someone explain to me how to lower the brightness, because i've been messing with the Power and Max settings in the cells lighting tab but it doesnt appear to be doing anything. Pls help D: -
[LE] Custom follower dismissed himself after combat
Sankese replied to aquadashling's topic in Skyrim's Skyrim LE
I fixed it by using Fallrim's Resaver tool and deleting all the deletable script stuff and then reloading my save. Now he works :D (i only deleted the script stuff on my save in regards to his .esp) -
[LE] Custom follower dismissed himself after combat
Sankese replied to aquadashling's topic in Skyrim's Skyrim LE
Thanks everyone for your help :D In my case, MaxArturo, even if I just spawn a skeever and have him kill it with me doing nothing, he still dismisses himself after battle. However, I will try adding that script to him and see how it goes. MFitz, ty for the console command! I will try that and let you know how it goes. NexusComa2, you are probably right. I might need a new save for the follower, but in that case i will just give up on him and go get Inigo.. i've remade this save 3 times ;-; Edit: Ok, so i tried all the suggestions. None of it is working, but I am making sure i am not hitting him. I have uploaded a example video here: https://streamable.com/v3e6br I do Sifh 1 on him, i summon the enemy, my followers kill the enemy, he leaves my party. -
[LE] Custom follower dismissed himself after combat
Sankese replied to aquadashling's topic in Skyrim's Skyrim LE
I am having this issue too, except I followed Joseph Russels tutorial. The follower works fine in other saves, but in my current saves he keeps leaving after combat. hhhhhhhhhhhhhhhhhhhh -
Hi, I'm working on a custom voiced follower following Joseph Russels wonderful guide on how to make a follower like Lucien Flavius. However, my follower dismisses himself immediately after combat happens. I am not sure why. Please help! Thank you.
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Well, I didn't port him. By porting, I meant I took the files required to run the mod (meshes, textures, scripts, .esp, facegenfiles,voice files, etc) and .rar'd it. Then I extracted it into my data folder and ran it like i would any other mod. he works, just that one thing is being weird. since he runs on a custom framework, if i add him to NFF his voicelines break. :(
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MCM is not working with Maximum Carnage. I do not get a MCM entry for this mod. I was told to come ask here about it. Pls help D:
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[LE] My followers dialogue box is invisible
Sankese replied to Sankese's topic in Skyrim's Skyrim LE
Update: I ended up fixing it. That tutorial is outdated and pretty bad. I followed Joseph Russel's "How to Make a Follower Mod Like Lucien Flavius" tutorial and it worked perfectly. Highly, highly recommend! (I'll definitely be using that tutorial again when I make my next follower mod)