I'm not sure if this is supposed to work at all this way anyway. I mean it seems like it should.. but anyway. I used racemenu to export a head I wanted to load into blender and play with. I use NifSkope to prepare the .nif file like I would any other .nif I was trying to get out of skyrim and load into blender: Removing the BSLighting Shader Property branches and making user version: 11 and userversion 2: 34. Then I saved to the directory I'm usuing specifically for the files I'm converting over to play with. I go into Blender, import>.nif and select my file. But it fails to load and the console reads:
http://i.imgur.com/8cFntf1.jpg
If anyone could help, it'd be greatly appreciated.
racemenu/chargen export - Importing head to blender
in Blender
Posted
I'm not sure if this is supposed to work at all this way anyway. I mean it seems like it should.. but anyway. I used racemenu to export a head I wanted to load into blender and play with. I use NifSkope to prepare the .nif file like I would any other .nif I was trying to get out of skyrim and load into blender:
Removing the BSLighting Shader Property branches and making user version: 11 and userversion 2: 34. Then I saved to the directory I'm usuing specifically for the files I'm converting over to play with. I go into Blender, import>.nif and select my file. But it fails to load and the console reads:
http://i.imgur.com/8cFntf1.jpg
If anyone could help, it'd be greatly appreciated.