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FaalDovahAH

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Everything posted by FaalDovahAH

  1. so this is similar but not really related, but Is it possible to makes certain areas in a mod disable health, magica and/or stamina Regen ina similar way that* SPOILER*morokai damaged player magica in labyrinthia? Just to clarify tho I want to completely disable those regen rates not just deplete the current value to zero. Thanks!
  2. Im in the middle of trying this myself. I've found that the dragon text is seperrate from the wall and the activator word is also a seperate entity. While im just guessing at the moment I think that by finding the word activator in the CK it should be possible to copy the scripting such as the imod and word absorption characteristics by duplicating a preexisting word activator and replacing its text image with your own and replacing the attached addshoutscript with your own shout. Sorry I don't have more specifics i'm still working this out myself and I don't have the CK with me atm. Good luck lemme no how it goes
  3. Idk if it has been said already but how do you feel about making the word walls read their inscription when this spell is cast on them? If you'd like the recordings to play with Id be happy to do readings in both English and draconic
  4. Any time. This mod definately sounds like iy has a lot of potential, good luck!
  5. If your looking for an appropriate time period have you considered having the player enter into this world just shortly before *SPOILERS BELOW* Alduin is set adrift in time. That way you could structure the plot to alow the player to witness Alduin interact with all of his priests one last time before he flies off to fight Gormlaith Golden-Hilt, Felldir the Old and Hakon One-Eye; while at the same time preventing the player from fighting Alduin again and potentially erasing the events of Skyrim. You could use a situation like this to both explain why all of the masks were on there pedestal at the time of the players entrance by saying its a ritual facet of the priests' interaction with their dragon overlord. Going from there its not a huge stretch to say that when Alduin dosn't return from High Hrothgar the priests would get worried, and in short time the cult would fall into a state of turmoil; Leaving plenty of opportunities for the Dragonborn to slip into their ranks. In this situation it Paarthanax would have already founded the begginings of the Grey Beards and as such would be an enemy to the dragon cult. The heros Felldir the Old and Hakon One-Eye will still be alive, and will most likely be found attacking the dragon cult head on. I'm not completely sure if the time period is correct but I feel like Talos should be alive during this time period as well, and if he is then he and his followers would also be opposed to the Dragon Cult. The Akaviri would also be alive and at this time and definitely out to kill some Dragons. There would also be a rebel army involved with Lord Harrod and Skom Snow-Strider (the general who was responsible for the mass suicide at Forelhost). This could ocur between 1E110- 1E130 if Skom's Journal is a good date marker for the Defeat of the Dragon Cult.
  6. Drem Yol Lok everybody, So I am a new modder but after playing enough TES I have decided to finally tackle my own project. I have designed and am currently building a LARGE nordic ruin that has been all but lost to the sea of time, and fittingly a quest to rediscover its secrets. What will make this area truly unique (aside from the reward and some combat situations) are the traps that WILL NOT be passible without a complete knowlege of the Dragon Language, or at least the words of power. So really my hope is that this will be a nice challenge for high level players who spent their time in skyrim hunting down the dragon shouts and haven't really had them put to the test... yet. If any expierienced modders are interested in helping me do this project justice let me know because there are deffinately a fewing scripting events that I am sure I will need some advice on, as well as the final reward which will involve a new perk tree that will use dragon souls as the currency. -Faal Dovah AH
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