I'm also experiencing the missing file paths thing. It doesn't disappear on "choose finale," but it always disappears on "choose file." I'm glad to hear this is being considered a bug, because even when I went to look at the default music, like Combat01, the finale was there but the file wasn't, and that was really confusing me. It sounds like we might save ourselves from pulling out our hair by waiting until there is a patch --- it definitely sounds like something is broken somewhere. I've done everything I can think of it and the game still crashes for me whenever it should begin my song. I even made an entirely new Music Type that contains my Music Track, then I went to my cell's info and selected it as that cell's Music Type. Then when I go to check the music type's "uses" (dependencies) info, it doesn't say that my cell is using it. But then when I go to my cell in-game, it insta-crashes. So at this point I've tried every load order possible, and within those possibilities I've tried every combination of putting my Music Track in an existing Music Type, a new Music Type, associating it with an existing cell, associating it with a new cell. I also tried the above combinations with varying options in the Music Type (like "cycle tracks." I don't think it's going to matter, but just in case, I'll throw down my general specs here: Core 2 Duo i7 GeForce 470 GTX Asus motherboard, using onboard sound, no separate sound card. 4 GB RAM I run the game at Ultra without a hitch. Maybe it has something to do with using onboard sound? Doesn't make sense, but after all the work I've put into testing this, I'm absolutely convinced that it's either a bug, OR something really bizarre and specific like using onboard sound versus a sound card.