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MaLeVoLenTCO

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Everything posted by MaLeVoLenTCO

  1. Check and Check. the full Tsurugi blade will have all parts attached and we have plans to add in the harness we used in oblivion as well. We are waiting on the script extender for some functionality. ;D
  2. I actually know flash very well. However, my knowledge is meh :wallbash: from my understanding skyrim passes variables along to flash certain variables I'm not sure if you can add your own to create something new. I also know Getkeypressed is currently not working within SKSE so getting the menu to pop on by a key wont work. I am also interested in this topic if i come acorss anything else ill post.
  3. thanks for the info ! reading it now
  4. I'm actually looking for information on this too could be very helpful for a mod my team and I are working on.
  5. Thats good Darksun because we are aiming at a high quality mod. :thumbsup: However, we are running into some problems with the menu based weapon switching we had planned. There seems to be no way of equipping an off hand by script so we might have to wait till SKSE updates and just do a work around till then. The Lich Mod is moving along too. Delfofthebla is working on a dungeon atm & i'm working on re-skinning the player to a lich in 3dsmax. More updates to come! :thumbsup:
  6. The Apocalypse Blade is near done. I'm about 80% done with the re-texture job. Also Ubersummoner is going to help me model and texture the other Blades. However, we ran run into one problem. Apparently there is no way to equip an off-hand by ways of script. Which hurts the menu based weapon swapping we planned. This means we either have to figure a work around to the way the mod works or wait on the wonderful people working on SKSE.
  7. Tsurugi Sword mod: http://forums.nexusmods.com/index.php?/topic/595752-wip-ff7ad-quest-for-the-legendary-tsurugi/
  8. Oblivion Tsurugi mod Versus Skyrim Tsurugi Mod Oblivion: http://tes.nexusmods.com/downloads/file.php?id=7329#content Skyrim[WIP]: Main Difference • Delfofthebla & I didn’t model the Tsurugi sword for oblivion we used someone else’s. Since then I have learned how to model and animate, thus we are adding our own models to the game and hopefully we can get them to look better than those that were in Oblivion. • Sword Mechanics: We have completely redesigned how the blades work and the attributes they carry. Depending on the weapons you’re wielding and what Materia you have equip changes these attributes. In addition, each weapon has a Limit Breaker & a spell specially designed for this Mod. For a better Understanding please Read my post below. • Story: Each Blade Set (Apocalypse, Butter Fly, Rune, Edge) will have a chapter in the quest line. In each separate quest line there will also be 1 new materia(Red, Black, White, Blue). Each Storyline Chapter will be released overtime first starting with the Apocalypse Blade.
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