So, we've got ENB, which is great, don't get me wrong, but it still has one major flaw that irritates me no end: It's directX9. Matter of fact, the entire game is in DirectX9. DirectX11 has been out for a while now, and game developers still won't use it, despite the beautiful 3D modeling you can get using it. Everything from mobile hair, to realistic fur, (fur that looks soft and fuzzy instead of like it's dirty and covered in god-knows-what), and a whole lot more. So my question is, why haven't any of us modders done any work to push skyrim into DX10 or 11? Realisticly, it's not only a lot more resource-efficient from a computer standpoint, and it would not take that great an amount of fiddling to modify Oblivion's graphics engine to be in DX11, and even less to put it into DX10. So... please? Can some team of coders out there have pity on a tech junky and add DX10/11 rendering to skyrim? I'll even happily do all the paperwork, organizing, whatever!