So I've been having trouble with water and ENB. I've been able to grin and bear it up to this point but seeing as I'm at Point Lookout with tons of water, I can't really ignore it anymore. No matter what I do, what INI changes I make, settings I change, or mods I deactivate, I can't seem to fix it. Water becomes completely invisible with ENB effects on. My last install of FNV only had this issue with interior waters, but now I'm getting it everywhere. Well, water LoD shows up but that doesn't make it any less jarring (in fact it makes it more jarring). The issue shows up both in FNV worldspaces and in FO3 worldspaces. I have a couple water replacement textures installed, but disabling those didn't fix it either. In fact temporarily renaming both my "Meshes" and "Textures" folders didn't do anything to help. The only thing that brings back water is disabling ENB effects completely; none of the individual effects have any impact. I tried changing my ENB preset and that also didn't help. Screenshots Now before someone says "turn multisampling and anisotropic filtering off", I have already done that. I made sure I didn't have anything besides ENBseries doing any post processing (no GPU driver-forced PP, no SweetFX, etc.) Steam overlay is also completely disabled. This is my load order at the moment, even though disabling everything except the base game + TTW doesn't fix it either. This is what I have in Fallout.ini and FalloutPrefs.ini and here is my enbseries.ini and enblocal.ini Hopefully I just missed a setting somewhere.