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slatzgrubnik

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Posts posted by slatzgrubnik

  1. For those interested, I've created a single large mine room with 2 deposits, a pickaxe (near the smelter), a smelter (for refining), 4 lights (two near each deposit), a table, and 5 "Rock Salt" ores. There are no doors in or out, and there's no "teleport" set up yet. I want to fix the deposit/ore/mining before moving on.

  2. I'm creating a mod that will add a salt mine to Skyim. I've decided to create a new ore called Rock Salt, which can be refined into Salt Piles. In testing the mod, this is what happens:

    I activate the "Salt Deposit".

    It begins the mining "cut scene".

    My character just stands there for 3 seconds.

    The cut scene ends.

    I have mined nothing.

     

    Am I doing something wrong?

  3. That would be awesome! Also, I'd think it would open up "familiars" for mages. Unfortunately, I don't know much about 3d modeling and texturing for Skyrim mods.

  4. I'm working on a small mod that will add a salt mine to the game. I've decided to take someones advice and instead of mining salt piles, the mod will allow you to mine rock salt. The rock salt will then be able to be refined at a smelter into salt piles. I'm new to modding, and tried to search for myself, and now I come to you. So my questions are as follows:

     

    1) How do I add a new ore deposit to the game?

    2) How do I add a new ore to the game?

    3) How do I tell the smelter the Rock Salt is smeltable?

    4) How do I tell the smelter the Rock Salt smelts into Salt Piles?

     

    I appreciate as much help as I can possibly get.

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