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Sthaagg

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Posts posted by Sthaagg

  1. Hello,

     

    I want to build a compatibility power to one of my mod to add a custom keyword to a cell if needed.

    I thought to use my mod "It's mine" as a base but i don't know where to search.

     

    I found the function AddKeyword but it seems to be only usable of an object not a cell.

     

    Someone already try this ?

    I don't ask for a complete solution (it miss some information for that), i only need that someone point me the way.

     

    Have a good day

  2. Hello,


    I'm stuck with this and i don't understand what i did wrong If someone could point me the way, i will be grateful.


    I created an object (a soap), and want to make it usable by the player (and trigger a script to play an animation when player use it). After that the soap must be consumed.

    But the game always tell me that I can't equip it. I don't understand where i make a mistake.

    I've tested to create a potion instead, it works, i don't manage to play the animation, but the game recognize it wrongly so i'm not satisfied and think it could be a better way.

    I take a look at bathing in skyrim, because it uses soap (misc item) too but i don't understand how its author managed to do it.

    I'm a very beginner in modding and papyrus scripting, I've already read and reread the CK's wiki, without success, so if I miss the solution (certainly) could you can explain it a little why you point me to this page or element ?

    Thank you for reading,

    Have a good day :)

     

     

     

  3. Thank you for your answer, i haven't thought to use crosshair keyword :/

     

    I've got the idea to make that because i use mods which require that you pay when you want to use crafting station, it works very well but when crafting station's owner si set incorrectly, PNJs want you to pay to use it too. It is especially unimmersive when it is your home for example.

    I think it could works for bed or bedroll too, to let you benefit of certain perk when you sleep in your bed (Ordinator have this kind of perk) which doesn't when you play a nomad playthrough.

     

    So it is a kind of compatibility power ;).

  4. Hello,

     

    First, I'm a very big newbie with creation kit and papyrus.

     

    I want to make a simple mod which add a lesser power to the player which permits to change ownership of a crafting station (or other object but it is the first idea).

     

    I understood how to make my quest to add the power to the player

    How to "create" a lesser power which rely to my script but....

     

    I can't understand how to build my script.

     

    I think this function is what i want :

    Function SetActorOwner(ActorBase akActorBase) native

    This example seems close to what i want to do :

    ; Set the player as the owner of the sword (other actors will "steal" it)
    SwordProperty.SetActorOwner(Game.GetPlayer().GetActorBase())

    But i don't understand how to use it with a targeted object.

     

    If someone could give me a hint, i will be very grateful :)

     

     

  5. Hello,

     

    I try to make a compatibility patch to use Auto Unequip Shield to Back by 7StarC with Vilja and Inigo.

     

    4StarC tell me that :

    You need to place your follower into the BackshieldsFollowerFaction and load your followers into the alias (for follower 1 to 10). Or even better copy one of the alias and specify the alias to load your custom follower actor. And make sure to put him/her to the BackshieldsFollowerFaction.

     

     

    I think i have understand what alias is (but i'm not totally sure) ^^

    So i have opened the mod with CK.
    Set the mod as active, select quest "BackShields", click on the quest aliases tab.
    I've edited first alias (backshieldfollower1), and i add AAEMVilja in unique actor field (Fill type section)

    I've added BackshieldsFollowerFaction to her too.

    And i haven't any dialog choice or else.

     

    Someone could explain me what i did wrong or just point me the way please ? because i'm totally lost :/

     

    PS: English is not my language, if something is not understandable please tell me, i will try to explain it better.

    PPS: I know that sort of thing could be achieve with DSR but i want to avoid it for performance reason.

  6. Sadly, it is version 1.14 (92Mo)

    I've got version 1.15 (142Mo), but not the last one (more than 220Mo), i've got it in my language, but now i prefers to play in english to avoid language problem ^^

    In last I can still use translated version.

     

    Anyways, thanks for the link

  7. That's sad, I have got a translated version of his works, but I remove my original copy few days ago :'(


    It was a very good mod.


    I understand why author decide to remove his mod, but, for me, it seems more fair to let some days to archive it if some users want to keep this mod.


    Anyways, it is works, so it's just sad for us, I wish him to found a new job.

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