So... I just reinstalled Oblivion a week ago, and decided I should start up a nice, fulfilling FCOM game. Remembering how nasty it was getting FCOM working last time, I took it slow, installed everything I wanted besides FCOM, fired it up, started a game, made sure everything worked nice. Then I installed FCOM..... used BOSS, built the bashed patch. When I start up OB from OBMM, OBMM disappears, OBSE starts up, I get a little black window in the corner that says Oblivion, then I get a full-screen, black flash. Whole thing takes a second. I've looked at it awhile, and I'm sure I'm missing something obvious, but here's my load-order: Oblivion.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
Enhanced Daedric Invasion.esm
FCOM_Convergence.esm
Better Cities Resources.esm
Better Cities .esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
Living Economy.esp
Living Economy - Items.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Magic_Script_Effect_Fix.esp
OOO-Container_Trap_Instant_Effects.esp
FCOM_Convergence.esp
FCOM_EntropicOrderRebalance.esp
FCOM_RealSwords.esp
Mart's Monster Mod - No Carrion Rats.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Enhanced Daedric Invasion.esp
xuldarkforest.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
xulFallenleafEverglade.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
xulBeachesOfCyrodiilLostCoast.esp
xulBravilBarrowfields.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV_withoutWheat.esp
xulPantherRiver.esp
xulRiverEthe.esp
xulBrenaRiverRavine.esp
xulImperialIsle.esp
xulBlackwoodForest.esp
Open Better Cities Full.esp
Harvest [Flora].esp
bgBalancingEVCore.esp
bgBalancingEVNoSIVersion_Core_still_required.esp
Bashed Patch, 0.esp
Any suggestions/obvious mishaps?