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heliostellar

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  1. This would be a god send..... Yes! Sometimes I just get a tiny slice of a deposit that isn't even worth it. Other times I was just a few paces away from snagging a really good deposit. It's really frustrating!
  2. Is there a mod available that simply makes the overhead view (available in the Outpost Design mode) available before even placing the outpost marker? This would help more precisely place the outpost so that it efficiently covers the deposits in the area.
  3. Does a mod add the silent forward roll from Skyrim to FO4? I can't imagine this would be too difficult considering they are the same engine.
  4. You might want to add this one to the mix too: http://www.nexusmods.com/skyrim/mods/53602/?
  5. Does anyone know of any mods that would allow more living space/rooms above the East or West wings? For example, I usually build the Bedroom in the West wing, and there's plenty of 2nd floor space for another kind of room like a library or something. The same goes for the Kitchen that I usually have in the East wing. There's plenty of space to put an armory. I'm aware that there are mods that allow for an extended basement, but I don't like how each room has a load screen to access it. I also think it's weird that for such a nice house you'd have to crawl into a hole in the middle of the floor to access substantial rooms.
  6. Does anyone know of any mods that would allow stacked East or West wings? For example, I usually build the Bedroom in the West wing, and there's plenty of 2nd floor space for another kind of room like a library or something. The same goes for the Kitchen that I usually have in the East wing. There's plenty of space to put an armory. I'm aware that there are mods that allow for an extended basement, but I don't like how each room has a load screen to access it. I also think it's weird that for such a nice house you'd have to crawl into a hole in the floor to access substantial rooms.
  7. You can try going to Start -> Run -> services.msc -> DNS Client (right click and restart)
  8. There needs to be some kind of logic so that the Draugrs don't attack Tharston on this quest. Otherwise, one of them ends up chasing him all over the dungeon. Maybe a mini-faction? It's not a big deal, it's just annoying.
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