Jump to content
Nexus Mods Official Soundtrack - The Sounds of Modding ×

Stealthyboy

Supporter
  • Posts

    8
  • Joined

  • Last visited

Nexus Mods Profile

About Stealthyboy

Stealthyboy's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. I think that might be Gruffydd's Signs and Posters.
  2. I don't know the feasability of this idea, but what I'd love to see is some sort of turret body for automatrons, maybe using the settlement defense turret models. I just had the idea of sticking one on the robobrain treads and making a miniature tank-bot to follow you around, without the need for arms.
  3. I'd love to see a blue armband with the minuteman logo on it as a standalone armour piece you can wear over other clothes. It'd be a nice way of unifying the Minutemen if they're all wearing different clothes underneath.
  4. One thing that really annoys me about Fallout 4 is the Patrolman Shades. I love the way they look, but they clip far too easily with my character's cheek bones. It's ok enough when her face is static, but if she smiles in conversation, there they go, clipping right through. So when I stumbled across bodyslide/outfit studio, I thought I had found the perfect solution for a complete newbie to mesh editing... But I can't figure out how I'd get the shades into the tool. I assume I'd need to extract them from the game somehow, but... If anyone would be kind (and patient, as I said, I am a complete newbie to this) enough to walk me through what I'd need to do, I'd be incredibly grateful.
  5. This is a somewhat weird request, I know. I'm hoping someone would be willing to make a bunnygirl suit that would be compatible with the Female Robot CBBE mod. A sci-fi or vault suit style texture for it would be even more appreciated, but I'd take any sort of bunnysuit anyone wanted to make.
  6. The Wattz laser pistol and rifle from fallout 1 and 2 would definitely be appreciated. I always much preferred their appearance than fallout 3-onwards's laser boxes.
  7. Ok, never mind. I found a tutorial that explained it all better than the one I was using, turns out that whatever else might be wrong with it, the problem above with the exclamation mark purely came from the .nif not being in the FNV data folder when loaded into the GECK. :facepalm:
  8. Ok, so I've been trying to merge together parts from various armours (Vault 101 suit + parts from a Wasteland Settler outfit and one of the civilian ranger outfits). I've been following various tutorials as closely as I can understand, and I've exported a .nif from Blender. I've loaded it up in Nifskope and tried setting the correct values, but when I load it into the GECK it shows up as a big red exclamation mark. I'm feeling like an absolute moron who can't even follow a tutorial, because I just can't seem to figure out what I'm doing wrong. Could I get someone who knows what they're doing to check out my .nif and tell me what exactly's wrong with it? The .nif is here if anyone can help
×
×
  • Create New...