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(nevermind)
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My take on it: Your server will most likely melt under heavy load during prime time (especially during the upcoming Safi feeding frenzy), which will render it useless, give this feature a bad reputation, or both. My suggestion would be to allow players to host their own servers, one server per group, probably run by the leader. Writing a socket server supporting three clients is far easier than writing one supporting thousands of clients, too.
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Is the server code going to be publicly available? Is there going to be one central server everybody will connect to? Or will players run their own servers?
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SmartHunter uses windows with transparent background. They absolutely murder your FPS if they overlap the game window and you have desktop composition off. I've learned it the hard way.
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Are you running Windows 7 by any chance? Nope, windows 10. Is desktop composition turned on?
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Are you running Windows 7 by any chance?
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[2020-02-18 07:08:05] Found 'PlayerNamePattern' at address 0x155FC5547 [2020-02-18 07:08:05] Found 'CurrentWeaponPattern' at address 0x141E5BD3D [2020-02-18 07:08:05] Found 'PlayerDamagePattern' at address 0x1418D3FA7 [2020-02-18 07:08:05] Found 'SelectedMonsterPattern' at address 0x14190BB82 [2020-02-18 07:08:05] Found 'PlayerBuffPattern' at address 0x15ED919B1 [2020-02-18 07:08:05] Found 'LobbyStatusPattern' at address 0x14026B836 [2020-02-18 07:08:05] Found 'CurrentPlayerNamePattern' at address 0x14DF4ECE9 [2020-02-18 07:08:05] OverflowException: Arithmetic operation resulted in an overflow. at SmartHunter.Core.Helpers.MemoryHelper.FindPatternAddresses(Process process, AddressRange addressRange, BytePattern pattern, Boolean stopAfterFirst) at SmartHunter.Core.ThreadedMemoryScan.<>c__DisplayClass29_0.<AddScanTask>b__0() [2020-02-18 07:08:05] State Machine: FastPatternScanning (109 ms) > PatternScanning [2020-02-18 07:08:05] Base: 0x140000000, End: 0x1626A3000, Size: 0x226A3000 [2020-02-18 07:08:05] Found 'MonsterPattern' at address 0x14022FBF9 [2020-02-18 07:08:06] State Machine: PatternScanning (219 ms) > Working [2020-02-18 07:08:06] Match Range: 14022FBF9 - 15ED919B1 This is the latest version (1.2.0.0).
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I don't think this is true. Kirin horn break requires his health to be low (<30%), and it definitely doesn't require exactly 14 flinches.
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I am curious... does Smart Hunter reduce FPS for anybody? It drops mine from 60 to 30, which means I can't actually use it. :(
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Huh. Interesting. I was looking for the .json files themselves... no wonder I couldn't find them. Thank you.
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The github repo you've linked doesn't have the .json files. Where do they come from? Another github repo?
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