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CaprineSun

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  1. Title. I don't want to have to click on some sketch X to close the video every time i visit your site. Are you not making enough money or something? Piss off with this intrusive bullshit please.
  2. I recently downloaded Nat 3 ENB https://www.nexusmods.com/skyrimspecialedition/mods/27141 and i'm unsure if the mod is actually working. I'm getting no errors on startup and everything, including the requirements seems to have installed correctly and in the right order, but the lighting is very inconsistent through different weathers. The game looks 'okay' but i just need to clarify if i'm actually having an install issue or if the lighting is that bright to accommodate for the custom weathers provided by the mod. I'll post a few screenshots. Please tell me if this is normal or not. https://imgur.com/a/Pltcbi2 https://imgur.com/a/WK2R4Yz EDIT: The mod author helped me find out that i was missing exterior lighting mods! I downloaded lux orbis and now everything looks beautiful!
  3. The planets of starfield should be a warzone of predator vs prey. Exceptional specimens who continue to feed grow in size, speed, strength, and intelligence. Even option to add mutations in elites that live long enough or undergo specific conditions. Evolution is awesome!
  4. I now have a solution to my problem. I'll learn a new thing or two to boot! Thank you very much.
  5. Playing with the zombie walker mod, where it replaces many npcs to simulate a zombie apocalypse. Shooting them in the head is causing them to do backflips from the force. I've tried downloading realistic ragdoll mods, but when i shoot them in the head they still do backflips or get launched into the air slightly. Even shooting them in the head from their side will often cause them to do a backflip as if i had shot them from the front. I have all death animations removed via a mod, but even when i did not have that mod, they were still having these ragdoll issues when the animation didnt play on occaision. I've tried changing values in Fo4Edit under Game Setting myself. And have the plugin activated on Vortex. fDeathForceRangedForceMin fDeathForceRangedForceMax fDeathForceRangedDamageMin fDeathForceRangedDamageMax fDeathForceMin fDeathfForceMax fDeathForceDamageMin fDeathForceDamageMax fKnockbackForceMax I've tried setting these to similar values as the ragdoll mods and even zero, but neither of these values seem to actually affect what happens when i kill a ghoul with a head shot. Is there another setting in there that will affect their weight or something so they are not actually allowed to leave the ground? It's almost as if their body below the head weighs nothing.
  6. Topic. Expand upon the lives of npc and allowing a player to choose paths like assassinating other npcs as contracts come available. no more invincible guards allowing you to flee with a bounty and risk attack from bounty hunters / guards on your travels. create campfire to provide rudimentary rest bonus. slay a few bandits and impress the leader to join them and rob pawns and npcs which will all now defend themselves sometimes with deadly efficiency (ever fought a lvl infinite pawn?). would love to see how far the game can be taken
  7. For some reason the only photo that's actually high quality is a png file that i cant post here. If you'd like to see it better up close, search for "Fallout 76 Pump Action Shotgun" in google and look for the one that looks like the one i already posted.
  8. I love short / sawed off pump action shotguns and sadly fallout 4 didnt deliver on that front. Oddly enough, however, Fallout 76 has a wonderful pump action shotgun that looks perfect. Anyone know if it's possible to get the pump action shotgun from 76 in fallout 4?
  9. How would a gritty survival rpg with updated graphics feel? Would you enjoy the game more if it became harder, but ended up being more rewarding when you master the nuances? The small things matter most.
  10. It has helped, thank you. I'm a complete novice when it comes to modding so what you're suggesting will probably be better off in the hands of a skilled modder. I'll see what i can do, however. Best of luck!
  11. I have been playing the mod FROST for a long time now and i'm absolutely in love with how realistic it feels. Radiation, hunger, thirst, disease, bullets, and melee are all deadly for both sides; and food / ammo is scarce (enemies actually use the ammo in their inventory!). I love it! The only downside to this mod is that after awhile of just surviving i can become quite bored. I was interested in finding out ways to implement the realistic feeling of FROST into the base game so that i can enjoy the story along side the superior game mechanics. Does anyone know the steps necessary to make that happen? I would do this myself if i knew what values to change.
  12. i'm currently playing with the CC Survival Mode. I didn't like it at first, but with a few mods to tweak hunger values on some foods it's working out very nicely.
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