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dropsnorz

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About dropsnorz

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    Fallout 4

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  1. Thank you for your feedbacks. I will try the workflow suggested by @BlahBlahDEEBlahBlah, it's more easy to manage. So i think i will start working on things that doesn't exists on Nexus like Northpoint Reservoir or Nuka world Island. About Dry Rock Gluch, @genolune already works on a nice settlement project. In a second time i have the idea to contact other modders which work on Nuka World settlements to create a package of High quality and inter-compatible mods.
  2. Thanks for replies :smile: @kitcat81: The Kiddie Kingdow Castle is a great place. Probably a lot of work involved, thanks for the suggestion. @BlahBlahDEEBlahBlah: If i understand right, you suggest me to create 1 plugin / settlement. For example i will have: NWS - Mulligan's Mine NWS - Fizze Grille (maybe include work by Joeyyx) NWS - Northpoint Reservoir So i can easily update features and track bugs on each settlement. But later i'm free to create a compilation like: Nuka World Settlements - All settlements It's a very light way to do it, but i'm wondering about performance issues ? Is it really a good practice because i'm going to duplicate scripts or custom objects definitions on each .esp. There is no way to merge multiple esp in one ? But it worth pointing out that it's a great way to collaborate with other modders and include already existing mods. I don't know how teams works on mods because it's not possible to use version control merging tools on ESPs. I'm not enough experienced with the creation kit and Fallout 4 modding to take a decision, so here i require your help. @genolune: omg the DRG center, that seems awesome ! For sure, i sent you an answer. So here is the zone i'm interested in. http://image.noelshack.com/fichiers/2017/52/1483307622-drg-e-min.jpg
  3. Hi everybody! I’ve started to create a mod, for personal purposes first, but it might be useful for some people. So I decided to release it when it will be mature. This mod adds some settlements to Nuka World which is (for me) the big lack of the NW DLC. I know there exists mods to add workshops everywhere like Conquest (and it’s really awesome) but I want to define clear and nice settlements with scrapable objects, anchor and snap points to build walls, etc… So I have some ideas about locations. I want to add a settlements in or near each park. Nuka-Town - Fizze Grille (Interior and Exterior): This settlement will work like [FizzShop Grille - Fizztop Grille Workshop] The player will be able to build inside and outside the Fizze Grille with two linked workshop. So containers are shared between the two workshop.Dry Rock Gluch – Mad Mulligan’s mine: There is a great place near the end of the roller coaster. That involve some landscape modifications but it can be a safe place for a small settlement.Safari-Adventure – Cappy’s Treehouse: A wonderful location with an awesome point of view.NukaWorld – Northpoint Reservoir: It could be great to build a settlement on the damNukaWorld – Island: Island on the center near Nuka-Town. - Do you have ideas/suggestions about where to add settlements in other parks? Galactic Zone and Kiddie Kingdom? Or some other interesting place in Nuka World? - There will be at least 6 new different settlements. In your opinion, what is the best practice? Create 6 different plugins for each settlement. People can only download interesting settlements. So they can reduce potential conflicts with other mods that modified some cells. But if you want all the settlements you have to load all the plugins...Create 1 plugin called Nuka World Settlements that includes all settlements. Sorry for my bad english… Thanks for taking the time to read me.
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