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coinecc

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  1. coinecc

    TES:Online

    The developers have said that quests in this game will work very similarly to how Skyrim does it; basically a lot of them will seamlessly connect with each other and lead to various other quests. The good thing about the quests in TESO is that you'll also be able to make different choices, and it's not a linear point-a to point-b type of MMO. Everything is also laid down by hand by the world creators - down to every tree. That could potentially help much of the exploration not feel the same, especially when it comes to each of the different provinces. Each one is going to have its own type of landscape and look, akin to that of previous games in the series. That's not to say it'll all be as they say... but hey, I have some hope for the game. It is going to be Elder Scrolls, after all.
  2. coinecc

    TES:Online

    I'm really excited to see more information on TESO. I've already gone through just about everything I could find, and with each new interview that I see, I just get more and more excited. They're really trying to make this game have a familiar feel and setting with the other Elder Scrolls games. In fact, they work with Bethesda on a weekly basis to make sure the lore is good-to-go. What really excites me is the fact that quests will play out just like they do in single player TES games, where they branch off of each other rather than the typical MMO style of "kill 4 rhinos and bring back a healing potion." Also the fact that the world will have a crazy amount of exploration. There was an interview where it was stated that you probably couldn't run across the map for more than 1 minute and a half without finding a new place to explore.
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