Well, I did as you said, but it doesn't seem to work. When I unzip the compressed mod, edit it, and then recompress it again, the game doesn't recognise the mod as existing. Oddly enough, the assets from the mod STILL appear ingame, even if the game doesn't recognise the mod. So the game must have some place where it backs up the used textures, meshes and assets. That, or the mod really is installed somewhere else as well. I'm always going to the Nexus directory, where the mods are downloaded, but is there where they're installed? Damn this is confusing.