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DAZNexusmods

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Everything posted by DAZNexusmods

  1. Error persists even with all mods uninstalled so it must be some sort of effect that has become part of her character, Tried recycleactor, Enabling, disabling Changing equipment She still takes fall damage so is not invulnerable. Cant walk threw walls and can be pushed around so still has a physical form But seems to have no hit box for anything combat related.
  2. Piper has some how gained the ability to faze threw bullets. Everyone shoots at her but they pass right threw. Explosions, melee, nothing registers as a hit and she just keeps on shooting them. Any out there got any ideas?
  3. i have both dlc, am on season pass so does it automatically. in fact due to close proximity of when my issues started it is possible that it was infact the automatron dlc that messed it up, but since i dont visit every inch of fallout every day. cant really be sure when it started
  4. nope, infact i got a new gpu today for my birthday and it made it even worse because now my render distances are all maxed out and the affecting item loads in earlier than before also, starting a new game dosnt fix it, removing mods dosnt fix it, must be linked to a mod that changes cell data or registery files, somthing that is perminant and dosnt get put back to normal when the mod is removed. meaning the only fix would be to identife the changed file and find someone who can upload the original or find a mod that overites the change that was made with somthing ealce
  5. I first noticed it a month ago, about the time automatron came out but I cant correlate it. At the time I had also just started using a more spawns mod so I though that was the problem, scine crashing in the bissy boston area is listed as one of the possible problems if your system cant take it, but I got rid of that and upgraded Graphix card so even if there any left over cells id be fine but still can’t get in there. Lol I actually thought someone would come in here read my script line and just say ‘oh your missing a radio located in blabla that plays an important audio file, here this will fix it ‘ Authar said it happends even on a new game, havnt tested that myself yet, ill do that soon as I get home. My main file is 250hours, the furthest I can jump back is down to 200 but it still happens
  6. Well I got 207 installed so might be here a while. maybe you have less? It happens regardless of if I disable all the ESPs as well so it would have to be something that permanently alters a game file but I tried a steam validation and it didn’t download or change anything . also tried completely uninstalling anything that had mesh or texture changes because I believe that is what the culprit it. There is an object somewhere and its loading process is causing the game to crash. I recon this because the lower I set my Graphix settings and render distances the closer to the area I can get.
  7. I think I might have the same problem, there is an area south of bunker hill that I just cant go to anymore, cant approach it from any other direction either, includes places like rail road and cabot house, fallen sky bridge. this is my debug file line if it means anything to anyone ealce. [04/11/2016 - 07:42:13PM] error: Cannot call SongRepeats() on a None object, aborting function call stack: [MS04PostQuest (000DEC92)].MS04PostQuestScript.::remote_Actor_OnLocationChange() - "g:\_F4\Art\Raw\ScriptsMilestone\MS04PostQuestScript.psc" Line 27
  8. I am also waiting for a mod like this. Have been ever since a week after the game came out but just haven’t said anything. Specifically something to get access to all specializations. There is just to many skills points to spend for how much choice there is.
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