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DaybreakerPrime

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  1. I'm having the same problem (same spot, too). I loaded an earlier save, and the big gap in the universe was gone, so I went back about my business only to find that the gap came back. darksoul2142, what load order are you using?
  2. I was having the issue of having SKSE not work (sometimes), even though I thought I had done everything right to install it. It was working about fifty percent of the time and I couldn't figure out what the difference was. Turns out that I had missed a line in the readme (I think it was the readme) that said something like: STEAM MUST BE ACTIVE THE ENTIRE TIME. So now, if I connect to Steam before I click on the shortcut that starts up SKSE and my modded Skyrim, everything works just fine (or at least SKSE does). What was happening before, I guess, was that I was just clicking on the shortcut, which would then start up the game, which activates Steam, and I thought this was good enough. This is the wrong order of actions. Start up Steam, THEN click on your SKSE shortcut. I've done this maybe twenty times now and SKSE hasn't failed me once since I started doing it. So when they say THE ENTIRE TIME they mean THE ENTIRE TIME. I hope this helps somebody.
  3. I love to snipe when possible, but of course it isn't always possible, so I end up carrying one of every range of weapon (long, medium, short), plus a good melee weapon, plus an unarmed weapon (I know it's a bit redundant -- not to mention oxymoronic in the case of 'unarmed weapons' -- but I like to be prepared). My style is to be as stealthy as possible, unleash a flurry of hell, then change position while my APs recover and the bad guys go to wherever I was and wonder where I am now, then unleash another flurry of hell and repeat the process until the bad guys stop trying to eat me (or whatever they were doing).
  4. I would like to find out more about the Commonwealth and their androids and the AI underground. More benevolent super-mutants! Fawkes and Lilly are two of my favorite followers. Also Marcus, now that I think about it, from Fallout 2. I think I would like to see the three of them join forces and create a faction of peaceful (or at least friendly) super-mutants. What ever happened to the talking Deathclaws from Fallout 2? They could return. Following Mothership Zeta and the hints and brief appearances of aliens throughout the series, I think I would like to find out a lot more about what these extraterrestrials are up to and what different factions they've got ('cause you know there's never just one).
  5. That does look pretty cool. This is a mod I've wanted to see, as well.
  6. The only problem I can see is that the ending of New Vegas is so much about all the different options and possibilities. To eliminate all of those and just choose one, even if it's the best one or the favorite one, seems wrong. But each ending would be like a different beginning ... how can you have that many different beginnings? It seems like it would need a mod for each one.
  7. I don't like heavy armor, partly because of the fashion issue (maybe if it looked more like Iron Man?) and mostly because of the speed issue. The Legion and I are always at instant odds. "Hi! We're the Legion! We're sadistic slavemongers! Whatcha gonna do about it?" "Well, I think I'll punch you in the face until you stop trying to sadistically enslave everybody, or until you're dead, whichever comes first." Pencils! Constantly collecting the pencils! Also anything else that's weightless, but especially pencils. I try to carry one of everything, just in case it somehow becomes useful. This requires a pretty high weight allowance.
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