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L0rdAzrael

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  1. Yea, I checked here on Creation Kit and I found this yep, that's it As you said, I don't think there is a way to do this within the game via console (There is no command to change "packages", as far as I know) Anyway, I need to investigate further, as I still have no idea where and what I need to change it.
  2. Yea, I know, that's confusing title. :pinch: I found a mod called "Follow that thing" that makes your character follow any NPC https://www.nexusmods.com/skyrim/mods/69168 I would like to make some NPC (instead of the player) follow another NPC.Is it possible through the console? My goal is to use the "Follower goes to a Trip" mod (which allows followers to go traveling around the world) adding others followers to follow him There is also this mod "Lydia Redefined" which allows Lydia to go out and do her quests, which would be nice to let other followers go along with her https://www.nexusmods.com/skyrimspecialedition/mods/62795 obs: Aerin following Mjoll is a good example. I almost forgot about that.
  3. EDIT: You can delete the topic. Sections have already been created.And I found that the chars made actually work for both (male and female)
  4. OMG, the problem has returned just now I've tried reinstalling the NMM as I did last time but didn't work
  5. Hi guys I need some help I created a follower using Creation Kit and I want add some new mod weapons. For example: Dread Knight Set http://skyrim.nexusmods.com/mods/15494 and Project Sekirei Sexy japanese clothes http://skyrim.nexusmods.com/mods/13963 The first, I add Dread Knight BOW in skyrim editor. But, i open the game, post new NPC and the bow is not there... In the japanese cloth, the same thing happens. I add an editor at the clothes, get in the game, add the NPC and the cloth is not with him. What am I doing wrong?
  6. Firstly, I apologize for my english And now also want to apologize in advance if this idea has been discussed before... Well, occasionally I see that some modders create wonderful skins (characters) but they are never shared for the general public. The fact is that there is no way (not that I know) to put a save, the head of a custom skin in PLAYER (in this case, Dovahkin / Dragonborn) even using the creation kit. But how about NPCs? Yes, i talk about followers, housecarl or whatever. There is the command "SPF" shown in this tutorial: http://skyrim.nexusmods.com/downloads/file.php?id=14193. It saves all data of the player character, and can export to the creation kit over any NPC (or even create a new one) So question is: If I for example use the command to save the settings SPF ... is possible that another user forum here, use that same file in your SPF creation kit and so be able to load all data on your Skyrim? Of course it would also need to have the same mods installed. But if it works, is what matters. But I think it's very difficult work because the LOAD ORDER different for each player, right? The idea may be useless for those who do not know how to create NPCs or even edit some NPC, but is essential for those who already know. If it worked... First, an image is posted for a particular skin, as in the example below. http://skyrim.nexusmods.com/imageshare/image.php?id=87167 Then it posted the LINK to download the file SPF saved in the directory. And last but not least, the MODS would be the link that uses this skin. In my case, the skin image uses: Hair Apachii, Ashen Race, etc.. This is important for the proper functioning of the file shortly after being placed in some NPC. And that's it. If that fails, there is only one way would be to create an NPC own creators. The problem is that not everyone can do it ... It would be much easier if it worked with the command SPF, do not agree? So help me take that question ;)
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