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urshi

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About urshi

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    Germany
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    Creation Kit
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    TES, DA, II Worlds, Gothic, Drakensang

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  1. Useful features.Thank you very much Dark0ne and Nexus team!
  2. Thanks you so much, Dark0ne and the Nexus team! Very helpful features.
  3. In response to post #8000362. #8000392 is also a reply to the same post. Thanks a lot! This is very helpful indeed.
  4. Hi, I was wondering if anyone could help me with wild animals behavior. I am working on a standalone companion mod in co-authorship with a friend, and our follower uses custom magic to conjure different animals (not ghosts but real animals) the problem we have is that in case of a friendly fire our animals always attacks player. We made all the animals unique and Plaeyr's allies and also made sure that they are in no Factions, but the animals still are attacking after PC occasionally hits them with a spell. I fear I miss something very simple here. Please if anyone could advice something let me know. Thanks!
  5. Great update, very useful, thank you!
  6. Thanks a lot for your replies, guys. I saved my normal map like 8:8:8 RGB, and it looks much-much better now. And thank you very much for the tutorial links, steve40, it is exactly what I was looking for and very helpful! :thumbsup:
  7. Hello, I've edited body normal map in Photoshop, but I don't know which are the best settings to save it in dds format. I saved it with Nvidia dds plug-in like 8.8.8.8 ARGB|unsigned, but the dds file is huge. Could anyone advice me which setting are the best, so that normal map doesn't become pixelized and the size of the file is acceptable? TY.
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