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Zaq

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Everything posted by Zaq

  1. The mod I'm trying to activate [i think I have it downloaded and unzipped correctly] isn't an 'omod'. It consists of several .nif files. I can't drag them into the mod manager [i don't have any other mods]or the 'data files' menu of the Oblivon launcher. When I get them to the destination, I get a 'circle slash' stopper. I have them copied to C:\Program Files\Bethesda Softworks\Oblivion\Data but I never got any 'do you wish to overwrite' messages or anything like that. They don't show up in the data files inside the launcher, either: only thing there is the master file. Within the data file, there's a 'meshes' marked with the 'O' symbol [i know its supposed to be a 'gate', but looks like a squished jelly doughnut to me]. It says its a 'Bethesda Softworks archive', contains hundreds of files, some .nifs. But it says they are all 'compressed', so I'm guessing this isn't the actual location from which the game draws images. I can't get an active cursor in there, so I can't paste to it Could any of this be 'Vista' related? Any insights would be appreciated.
  2. Zaq

    Horses

    Silly and late question, but since the thread is pinned I'm not bumping it. SO: Bought a horse in Cheydinhall, my white horse walked off slowly. I assume he's heading home to Anvil. Will he survive the trip? If I leave my new horse somewhere, walk to Anvil, get on my white horse, will the black one immeadiately take off from where he is, go back to Cheydinhall? Shoot-- forgot to ask: What about the realitive speed? What speed do I have to have to outrun the black horse?
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