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Supertron

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Posts posted by Supertron

  1. POSSIBLE FIX: This is my response to the OP in a private message

     

    Yes, and no.


    Yes because I no longer have that issue, and no because I didn't actually find a fix directly.

    I think it was an error in how I was moding the game.

    HOWEVER, let me ask you this; do you have any mods that add dragons, animals and critters to Skyrim?

    I completely remade my mod list using Lexy's LOTD guide. In the MCM setup part of the guide, she has you disable certain options in the Immersive Creatures and Diverse Dragon Collection MCM.

    Here's the link: https://lexyslotd.com/guide/mcm-setup/

    Let me know how it goes please.

  2. I too have been wrestling with this. I will post a solution on reddit and the nexus if I find the true fix.

     

    POSSIBLE FIX: This is my response to the OP in a private message

    Yes, and no.


    Yes because I no longer have that issue, and no because I didn't actually find a fix directly.

    I think it was an error in how I was moding the game.

    HOWEVER, let me ask you this; do you have any mods that add dragons, animals and critters to Skyrim?

    I completely remade my mod list using Lexy's LOTD guide. In the MCM setup part of the guide, she has you disable certain options in the Immersive Creatures and Diverse Dragon Collection MCM.

    Here's the link: https://lexyslotd.com/guide/mcm-setup/

    Let me know how it goes please.

  3. So after lots of research, and looking at the NetScriptFramework crash log, it seems like xaudio2_7.dll is the culprit.
    However, I am unable to find a fix that works for me.

     

    What I have tried

    - removing the xaudio2_7.dll file fixes the crashing, but there is no sound.

    - updating realtek sound drivers

    - lowering audio quality in the sound control panel

    - disabling the touch input windows service

    - updating directx

    - using a different xaudio2_7.dll (results in no crash, but no sound)

     

    Here is my most recent crash log

    https://pastebin.com/2EDCxQ8E

     

    Here is my current mod list

    https://pastebin.com/02BSF1ha

     

    Any help or suggestions are very much appreciated T_T

  4. So my Skyrim SE install is crashing when I am outside. Happens around the same area, but it doesn't really have a pattern. It's kinda random, but it always happens.

     

    Hopefully one of you guys can help a guy out. I really just wanna play now ð£

     

    Load Order:

     

     

    0 0 Skyrim.esm

    1 1 Update.esm
    2 2 Dawnguard.esm
    3 3 HearthFires.esm
    4 4 Dragonborn.esm
    5 5 RSkyrimChildren.esm
    6 6 Lanterns Of Skyrim - All In One - Main.esm
    7 7 Unofficial Skyrim Special Edition Patch.esp
    8 8 ApachiiHair.esm
    9 9 BSAssets.esm
    10 a BSHeartland.esm
    11 b arnima.esm
    12 c BS_DLC_patch.esp
    13 d Campfire.esm
    14 e Falskaar.esm
    15 f Gray Fox Cowl.esm
    16 10 Wyrmstooth.esp
    17 11 SkyUI_SE.esp
    18 12 SMIM-SE-Merged-All.esp
    19 13 3DNPC.esp
    254 FE 0 Qw_3DNPC_USSEP Patch.esp
    20 14 Immersive Sounds - Compendium.esp
    21 15 ELFX - Exteriors.esp
    22 16 Skyrim Flora Overhaul.esp
    23 17 Weapons Armor Clothing & Clutter Fixes.esp
    254 FE 1 Qw_WACCF_ISC Patch.esp
    24 18 WACCF_Armor and Clothing Extension.esp
    25 19 EnhancedLightsandFX.esp
    26 1a dD - Enhanced Blood Main.esp
    27 1b ELFX - NoBreezehome.esp
    28 1c Book Covers Skyrim.esp
    29 1d iNeed.esp
    30 1e iNeed - Extended.esp
    31 1f Cutting Room Floor.esp
    32 20 Hothtrooper44_ArmorCompilation.esp
    33 21 Hothtrooper44_Armor_Ecksstra.esp
    254 FE 2 Qw_ACE_CRF Patch.esp
    254 FE 3 Qw_BookCoversSkyrim_CRF Patch.esp
    34 22 Vivid WeathersSE.esp
    35 23 icepenguinworldmapclassic.esp
    36 24 Summermyst - Enchantments of Skyrim.esp
    37 25 Interactive Clutter SSE.esp
    38 26 T'Skyrim - True Skyrim.esp
    39 27 JKs Skyrim.esp
    40 28 MagicalCollegeofWinterhold.esp
    41 29 Vivid Weathers - Extended Rain.esp
    42 2a Vivid Weathers SE - Bruma Patch.esp
    43 2b Vivid Weathers SE - Extended Snow.esp
    44 2c Vivid Weathers SE - Falskaar.esp
    45 2d SGEyebrows.esp
    46 2e BarenziahQuestMarkers.esp
    47 2f UnreadBooksGlow.esp
    48 30 Footprints.esp
    49 31 RSChildren Patch - BS Bruma.esp
    50 32 RSChildren.esp
    51 33 RaceMenu.esp
    52 34 XPMSE.esp
    53 35 dD - Realistic Ragdoll Force - Medium.esp
    54 36 DiverseDragonsCollectionSE.esp
    55 37 VioLens SE.esp
    56 38 TheBawbsShire.esp
    57 39 AmazingFollowerTweaks.esp
    58 3a Relationship Dialogue Overhaul.esp
    59 3b Skyrim Immersive Creatures Special Edition.esp
    60 3c FastTravelFromInteriors.esp
    61 3d Eli_Breezehome.esp
    62 3e Book of UUNP Iron And Steel.esp
    63 3f OBIS SE.esp
    64 40 Phenderix Magic World.esp
    65 41 SkyTEST-RealisticAnimals&Predators.esp
    66 42 skyBirds_SSE.esp
    67 43 Point The Way.esp
    68 44 Legendary Skyrim Crossbows.esp
    69 45 Ars Metallica.esp
    70 46 Immersive Weapons.esp
    71 47 Populated Cities Towns Villages Legendary.esp
    72 48 High Level Enemies - SIC SE Edition.esp
    73 49 ZIA_Complete Pack_V4.esp
    74 4a Unique Uniques.esp
    75 4b Bijin_AIO 2018.esp
    76 4c beltfastenedquivers.esp
    77 4d CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp
    78 4e LrsamwaysExpandedSkyrimWeaponry.esp
    79 4f AcquisitiveSoulGemMultithreaded.esp
    80 50 Beards.esp
    81 51 RUSTIC SOULGEMS - Unsorted.esp
    82 52 imp_helm_legend.esp
    83 53 AMatterOfTime.esp
    84 54 Book of UUNP - Textures.esp
    85 55 GQJ_DG_vampireamuletfix.esp
    254 FE 4 Undiscover Skyrim - No Discovery Sounds.esp
    86 56 SKSE Hotkeys.esp
    87 57 EBT - IC PATCH.esp
    88 58 High Level Enemies - SIC SE Edition - Falskaar.esp
    89 59 CrossbowManualReloadSSE.esp
    90 5a Visible Favorited Gear.esp
    91 5b DeadlyDragons.esp
    92 5c Customizable Camera.esp
    93 5d RDO - AFT v1.66 Patch.esp
    254 FE 5 Qw_ACE_BSHeartland Patch.esp
    94 5e CFTO.esp
    95 5f Skyrim Better Roads and Bridges - All In One - Merged.esp
    96 60 Run For Your Lives.esp
    97 61 Cloaks.esp
    254 FE 6 Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp
    98 62 Immersive Patrols II.esp
    99 63 Cloaks - Dawnguard.esp
    100 64 Faction Crossbows.esp
    101 65 Dr_Bandolier.esp
    102 66 LABikiniSSE.esp
    103 67 Bring Out Your Dead.esp
    104 68 Frostfall.esp
    105 69 WetandCold.esp
    106 6a Vigilant.esp
    254 FE 7 JKs Skyrim_BOYD_Patch.esp
    107 6b Storefront.esp
    108 6c CFTO-JK-Patch.esp
    109 6d Convenient Horses.esp
    110 6e ForgottenCity.esp
    111 6f BreakableEquipmentSystem.esp
    112 70 honedmetal.esp
    254 FE 8 UD3_Enchant.esp
    113 71 TakeNotes.esp
    114 72 Trade & Barter.esp
    115 73 20 More Perk Points.esp
    116 74 RaceMenuPlugin.esp
    254 FE 9 JKs Skyrim_Cutting Room Floor_Patch.esp
    117 75 The Paarthurnax Dilemma.esp
    254 FE a JKs Skyrim_Storefront_Patch.esp
    118 76 Map Markers Complete.esp
    119 77 HarvestOverhaul_Redone.esp
    120 78 HarvestOverhaul_Redone_Creatures.esp
    121 79 PoisoningExtended.esp
    122 7a Potion Mixer SE.esp
    123 7b RDO - CRF + USSEP Patch.esp
    124 7c Andromeda - Unique Standing Stones of Skyrim.esp
    125 7d EBT - skyBirds Patch.esp
    126 7e RSC CRF Patch.esp
    127 7f RSC Beyond Reach Patch.esp
    254 FE b CH GrayFox_Bruma_Shire_BeyondReach_Falskaar_Vigilant_Wyrm Patch 5.0.esp
    128 80 PAN_NPCs.esp
    129 81 SIC - ICH Patch.esp
    254 FE c Qw_BeyondReach_USSEP Patch.esp
    254 FE d Qw_CloaksOfSkyrim_CRF Patch.esp
    254 FE e Qw_ACE_CloaksOfSkyrim Patch.esp
    254 FE f Qw_ArsMetallica_SMIM_MergedAll Patch.esp
    254 FE 10 Qw_BarenziahQuestMarkers_USSEP Patch.esp
    254 FE 11 Qw_BeyondReach_RDO Patch.esp
    254 FE 12 Qw_ISC_CRF Patch.esp
    254 FE 13 Qw_PANNPCs_CRF Patch.esp
    254 FE 14 Qw_RusticSoulgemsUnsorted_ISC Patch.esp
    254 FE 15 Qw_WACCF_arnima Patch.esp
    254 FE 16 Qw_WACCF_LSCrossbows Patch.esp
    254 FE 17 Qw_WACCF_RSChildren Patch.esp
    130 82 FastTravelSpeedMultiplier.esp
    131 83 Phenderix Magic Sounds Improved.esp
    254 FE 18 True Skyrim - Trade and Barter Patch.esp
    132 84 JS Armored Circlets SE.esp
    254 FE 19 Qw_ACE_SkyrimImmersiveCreatures Patch.esp
    133 85 Northgirl.esp
    134 86 Imperious - Races of Skyrim.esp
    135 87 Ordinator - Perks of Skyrim.esp
    136 88 Apocalypse - Magic of Skyrim.esp
    137 89 Apocalypse - Ordinator Compatibility Patch.esp
    138 8a Apocalypse - Waterstride Spell Addon.esp
    139 8b HOR_OrdinatorPatch.esp
    140 8c Ordinator - Beyond Skyrim Bruma Patch.esp
    141 8d Wildcat - Combat of Skyrim.esp
    142 8e Alternate Start - Live Another Life.esp
    143 8f Alternate Start -- New Beginnings.esp
    144 90 ELFXEnhancer.esp
    145 91 RealisticWaterTwo.esp
    254 FE 1a RealisticWaterTwo - Beyond Reach.esp
    254 FE 1b RealisticWaterTwo - Beyond Skyrim Bruma.esp
    254 FE 1c RealisticWaterTwo - Falskaar.esp
    146 92 RealisticWaterTwo - Waves.esp
    147 93 RealisticWaterTwo - FlowingLakes.esp
    254 FE 1d RealisticWaterTwo - Needs Mod Patch.esp
    148 94 RealisticWaterTwo - Waves - Falskaar.esp
    149 95 RealisticWaterTwo - Wyrmstooth.esp
    150 96 RealisticWaterTwo - Waves - Wyrmstooth.esp
    254 FE 1e JKs Skyrim_RWT_Patch.esp
    151 97 WACCF_BashedPatchLvlListFix.esp
    152 98 Modern Brawl Bug Fix.esp

     

    I have only just started modding SSE, I have a good install going with Oldrim, but decided that maybe the SE mods are developed enough to move over... Same issues lol

  5. A little help please :D
    I can't walk, but I can do everything else.
    Happens after I level up and it just started.

    Lvl 21 ready to level up, everything works fine.

    I level up to 22 and suddenly I can't walk.

    I've tried choosing a perk and not choosing a perk. Not working.

    Anyone have any idea why?

     

    Here is my mod list. It's long but if anyone has any clue, please let me know :)

     

     

    https://pastebin.com/S4wD17Ds

     

     

  6. To piggyback on to this (don't mean to hijack), I agree LOOT is awesome... no... completely necessary... for plugins, but I see a few things in your mod installation list. For example, Papyrus Util should be way at the top right after SKSE. Also, Clothing and clutter fixes, WAF, &CCOR look like potential issues in the mod order that should be way higher order (not plugin load order)- also the trueweapons add-on that should be way down low near the bash patch prior to running it I don't see. I'd recommend using STEP as it's written specifically with Mod Organizer in mind. I started with them and learned more than I ever thought I would. They also have helped Gamer Poets get started and he did their video tutorials, and he swears by them too. I don't know if you know GP, but most folks consider him as more of an advanced teacher after Gopher. Try the link and I think you'll be impressed (almost overwhelmed) at the amount of highly organized information available. It intimidated me at first. Hope this is what you're looking for: a mod guide and video tutorials for same all built around teaching as deep as one wants to go specifically for Mod Organizer.

     

    STEP Mod Guide

     

    Note: Step 2 about halfway down the page is where mod installation sections start.

    Thanks for the post. I will look through that. It may help me have much more confidence in my current load order.

  7. yeah i noticed it wasnt the whole list, i dont use MO so i dont really know how i can help with anything there. i can say though that the best load order placement is done by simply deciding which mods you want over others.

    That's what I thought. The game is pretty damn stable now. My latest crash was a bad overclock. lol

     

    My method choosing what are the "base" mods then going through each one, checking which other mod it overwrites or is overwritten by and choosing which one I want.

     

    The thing is, that I thought I might be making errors, but since th game is pretty crash free at the moment, I should be fine, I thnk.

  8. Some animations will work without using FNIS because they are direct replacements. New animations cannot normally be added. FNIS allows this to happen (among other things).

     

    XPMSE is a compilation skeleton that includes modifications made by many mods. By ensuring that its skeleton has the priority, you ensure that mods which require such modifications are able to work as intended.

    Got it. Thanks. Question answered, and I understand now.

     

    Thread can be closed :)

  9. Thanks for the reply! I'll try that out. Is that going to cause any issues with Better Females or No More Blocky Faces, by chance? Also, I was under the impression that MO dealt with BSA unpacking on its own. Am I incorrect on that?

    MO creates a folder of its own and chooses conflict winners based on mod order. Plugin order is a different story. but to answer your question, I haven't had to deal with unpacking BSAs in MO.

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