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marksblood1

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  1. If you have a multi-core CPU, the crash might be caused by a bug in Fallout which doesn't adapt multi-threading well, and so it stops responding in small areas. To fix this; That should do it. configuration parameters?
  2. Mountain Lion-are dangerous predators that can be found throughout Cyrodiil. With the exception of quests, Mountain Lions are found starting around level 12. They are quite agile and can be threatening to low-level characters. They realiably spawn, along with a mix of other creatures, in Breakneck Cave west of Imperial City. Normal Mountain Lions will not attack a character wearing the Boots of the Crusader. However, all other varieties are unaffected by the boots and will attack as usual. according to http://elderscrolls.wikia.com/wiki/Mountain_Lion i would love to see a skinnier, retextured version of the saber cat in skyrim
  3. hello skyrim nexus ! I have yet another idea for a small mod that takes skill. Have you made the trek around skyrim ad always wondered why the only wearable animal hide is the storm cloaks officer helmet? My proposal is to have a mod that makes craft able animal hide: head helmets(like the bear one), cloaks(I know about the mod "winter is coming"),gloves, hoods, scarfs, and gauntlets all in one package. The idea doesn't stop there though! These hoods, helmets, cloaks... ect. could be diffent depending on the hide and animal you used to make it. For example my personal fav: werewolf pelt+ leather strips = helmet that looks like half a werewolf head is on top of your head! Maybe even: gold ingot+ werewolf pelt+ leather strips = gold beaded(like 2 beads) werewolf helmet or, wolf pelt + leather strips + Hide Bracers + wolf claws = fur wolf clawed bracer( maybe even a weapon like knuckle dusters with claws?). sabre cat pelt + leather strips = golden fur flowing cloak. The possibility are endless! good luck to who ever would like to take this endeavor on and if i could have the smallest mention of my name in the description for the idea it would be greatly appreciated. (:
  4. I've always wanted to control my very own Skyrim stronghold. It would be really cool if you were giving a quest to find an abandon fort and make it your very stronghold/fort/lair. If you had to collect diffident materials suck as wood from chopping, steel, and other basic materials to build/buy walls, buildings, (working catapults, mounted harpoon and crossbows?), and encourage blacksmiths/traders/bakers to come and set up there small shops and as you progress they get bigger and bigger and more lucrative for you (because of tax). If the mod author could also put a option to buy certain guards and mercenaries to protect you and your fort. In many races and organisations such as Orc,imperial,storm cloak, dark brotherhood, thieves guild, vampire, mage, daedric and regular (maybe even werewolf?[please if its possible make it compatible with as many mods as you can such as tale of lycanthropy) These npc could be paid to eather "hold the fort" or even follow you on your adventures as companions (if so please integrate with UFO). Npc could be put into categories for sell like: tank(twohanded/heavyarmor), ranger/bowman (light armor/bows/soon to be crossbows/and maybe even mounted harpoon and crossbows), Rider (on diffident assortments of horses[depending on fraction], with mounted combat) knight (light-heavy armor, two handed), mage (light robes,staffs and magic). These npc could have diffident weapons depending on the fraction. So you could control your very own private army. The stronghold itself could maybe have more options for the specific fraction you have chosen, Such as a torture chamber for dark brother hood players, a den for werewolfs,longhouse and mine for Orc players, and so on. Even flags for special fractions. If the mod author could be so generousness to even make a tutorial for noobs about customization of there "private army" with different textures/weapons/gear/markings, show how to make custom flags, and custom buildings that could be transferred into the mod that would be greatly appreciated. please stick to lore as much as possible, make it as real as you can, and personalization is something i think everyone likes. good luck and thank you for reading. please comment if you like or any ideas at all?
  5. Hello my name is James am very new to Mods and for that fact anything to do with the workings of computers. but I have a a few great idea. I've always wanted to control my very own Skyrim stronghold. If a person could find the time, skill, and want to making a mod were this is possible that would be amassing. It would be really cool if you were giving a quest to find an abandon fort and make it your very stronghold/fort/lair. If you had to collect diffident materials suck as wood from chopping, steel, and other basic materials to build/buy walls, buildings, (working catapults, mounted harpoon and crossbows?), and encourage blacksmiths/traders/bakers to come and set up there small shops and as you progress they get bigger and bigger and more lucrative for you (because of tax). If the mod author could also put a option to buy certain guards and mercenaries to protect you and your fort. In many races and organisations such as Orc,imperial,storm cloak, dark brotherhood, thieves guild, vampire, mage, daedric and regular (maybe even werewolf?[please if its possible make it compatible with as many mods as you can such as tale of lycanthropy) These npc could be paid to eather "hold the fort" or even follow you on your adventures as companions (if so please integrate with UFO). Npc could be put into categories for sell like: tank(twohanded/heavyarmor), ranger/bowman (light armor/bows/soon to be crossbows/and maybe even mounted harpoon and crossbows), Rider (on diffident assortments of horses[depending on fraction], with mounted combat) knight (light-heavy armor, two handed), mage (light robes,staffs and magic). These npc could have diffident weapons depending on the fraction. So you could control your very own private army. The stronghold itself could maybe have more options for the specific fraction you have chosen, Such as a torture chamber for dark brother hood players, a den for werewolfs,longhouse and mine for Orc players, and so on. Even flags for special fractions. If the mod author could be so generousness to even make a tutorial for noobs about customization of there "private army" with different textures/weapons/gear/markings, show how to make custom flags, and custom buildings that could be transferred into the mod that would be greatly appreciated. please stick to lore as much as possible, make it as real as you can, and perspiration is something i think everyone likes. good luck and thank you for reading. please comment if you like or any ideas at all?
  6. nvm jirelandjpjp@aol.com for mor info plz
  7. Im not that good at making mods. But if anyone wants a fresh new mod idea I got one. So hear it is.(only after main quest is done, being an orc, and lv. 30) In my over 4days experience of Skyrim i noticed that there are virtually no quests for bring the orc's back to power. I Think there should be huge orc stronghold in the far regions of Skyrim nere Hamerfall with a huge ebony mine. if you get nere it they will try to shoot you with orc bows. outside the bar at whiterun after the last campaign mission is done you can start by talking to a beatin orc in the "hurt" stance. he will only talk to you if your an orc. If you are he will tell you that orc's are no longer respected and will lead you to the big stronghold where you fight the chef ton to death for the respect of being the leader of that stronghold after a like three small missions. maby put a few quest that could lead into the story of you being the orc leader uniting the strongholds and having some big battle between the stormcloacks/imperials (who ever won). new heavy armor,heavy two handed weapons and the building and buying of new orc strongholds. (like if you put 10,000 gold pieces,you get wood, and then you do a quest where you hire orcs to slowly build another stronghold nere one of the stormcloacks/imperials forts and then do another quest or wait and then its half built with orcs working on it. then after another quest completely made) If there could be like 2 major battles at eather Fort Snowhawk, or Fort Amol. or any of the other forts in the main quest line. (only after main quest is done). if this is al;l done a new chefton armor with new tribal markings you can get on your armor that change how long you can be in berserker rage. or how much extra damage you do having the blessing of Malacath, or Trinimac. A new longhouse just for you after you win. unlimited ebony bars as the leader of the mines that are mined by the orc's. please be as true to lore as possible because i respect modders who stay true to the game. email me for more info. or if this can even be done. mrkthezombies@aol.com
  8. hello i am realy new to mods so i do not know how to donew this but if you could please do heres some ideas -werewolf packs -new cave that leads to a werewolf wooded santuary ( IM me if you want to know the detts) -story lines for werewolf packs(other then companions) -maby even a reward for doing quests that could be like a new werewolf wereible armor dadric new and dadric artifact claws that you could wear as a werewolf - new dadric hirican were quests - lycropicy perk tree - werewolf clans? in the santuary (maby even civil war?) if you dont like it dont hate please
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