Jump to content

willgillies

Members
  • Posts

    43
  • Joined

  • Last visited

Everything posted by willgillies

  1. Yes, I was delighted at the amount of weapons found on The Nexus. old favorites like the Wildey, the Automag, The ASP 9MM, and the S&W Model 40 not to mention WW2-era weapons aplenty.
  2. Hey all I love the diversity of weapons in the Nexus for Fallout, that said there are some I would love to see integrated into Fallout 3/New Vegas/ TTW. There are a few M1/M2 Carbines but one variant that strikes me as very Fallout is the M1 Enforcer pistol. I would love to see it in Fallout. I love a barrel shroud. Similar is Luke Valentine's Modified M1 Garand from Hellsing, Recoil would be b&@*$ but, dammit looks so cool. The LAR Grizzly Win Mag is a beefed-up 1911 to accommodate the .45 Winchester Magnum I was going to ask for the ASp pistol but I was surprised to find it already in the game. An AK Variant I like is the AMD-65. My mods are simple, but if you can assist I will be very grateful.
  3. so- little recap. After using a mod, Unorthodox Arsenal, one weapon it has is called a cloning gun, but unlike the Groovaton, it doesn't make a copy of the NPC or the player, it alters an NPC to look more like the player. If you use it on someone elderly, say Arkansas from Minefield, crazy sniper ( I kinda like him) it makes them younger. Well, interesting, it turns non-feral Ghouls into...Kids but with adult Ghoul voices . Usually, Male kids as I play mostly play as a dude. I then use ABCs mod, a DNA pistol. It switches genders so I can restore the females back to their usual gender. So in Underworld or Warrington station, I can alter Roy, etc. It can break quests such as acquiring Charon as a companion. In my head, its not a cure, more of a rejuvenation, because the Ghouls are...well, still Ghouls. Skin is still a little ghoulish. Roy especially stays blue/purple, but turns into a little gruff Blueberry midget (lols). No idea if its useful, but it made me think a possible Cure mod would be worth discussing.
  4. Wouldn't it be the Real Danse as in Fallout 4 (Spoilers for a 7 year old game) Paladin Danse is a Synth
  5. As we have a crossbow mod, could somebody put together a Arrow or Hawkeye related mod. Some nice trick arrows. Basically it makes a versatile Grenade launcher. Green hood from Oasis Some kind of leather armor, dyed Green? The Crossbow would do, https://www.nexusmods.com/fallout3/mods/16495 As for some possible arrows, adapting existing weapons Acid: Blackout. basically a smoke grenadeBladedBola : use the capture and tie up from the Stun & tie up mod.Boxing Glove : because....why not?Electric or EMP pulse arrow.Explosive tippedFlare : White phosphorous grenadeFlash Grenade: Atomic? Add a Fatman warhead?CryoSleep gas arrowIm sure there are creative sorts out there. Would be cool if Jetacons Green Arrow and Hawkeye outfits could be used but...meh,Get creative. Thanks
  6. If memory served the idea was you get dunked in the FEV at Vault 87....
  7. Noticed a mod has changed a bunch of weapons, clothes etc. I use other language mods on and off, I find the mannequin mod can use multiple langauge versions to get extra Mannequins, I like a Power Armor collection XD Is there any way to prevent or change the language used by the Weapon mods back to English from, in this instance, German? Thanks
  8. I love Powered Power Armor, but an idea for a field recharge occurred to me. A Thermocouple add on. See, I'm a big Iron Man fan and I consider the Power Armor akin with the earlier Iron Man armors, to a certain extent. And then it occurred to me, using the heat from fire could be used as a source of power for the suit...Even if its at a low level. What do you think? https://static.comicvine.com/uploads/original/3/37620/902247-0_iron.jpg
  9. ederr4The Automag is similar to the Wildey, but not quite. I think they come in similar calibers. However...both have their own distinct Calibers, BUT what makes the Wildey fun.... http://airbornecombatengineer.typepad.com/photos/weapons_fireams/wildeysilhouette.jpg ENOUGH GUN FOR YA LOL
  10. I also posted this on The Fallout 3 mod forum so i will ask which mod's you think should be transferred either from NV to F3 or reverse,or given a TTW patch.
  11. Location, Location, Location ....even in the Wasteland
  12. I love Power armor and I Was wondering what people think are the best power armor mods. Please tell us what you use, which combinations you like, or had conflicts. This can include any other such mods like crafting , as long as power armor is involved somehow. I also posted this on The Fallout 3 mod forum so i will ask which mod's you think should be transferred either from NV to F3 or reverese, r given a TTW patch.
  13. I love Power armor and I Was wondering what people think are the best power armor mods. Please tell us what you use, which combinations you like, or had conflicts. This can include any other such mods like crafting , as long as power armor is involved somehow.
  14. Surprised that there isn't a few mods for this. I don't just mean put IN a usable bed,but maybe make this into a Fixer upper home, maybe use scrap metal or something to fix the place up, etc. Throw in a few useful items, water purifier, maybe an item sorter yadda yadda. Thoughts folks?
  15. Can someone help remake a couple of equivalents of these mods from F3 for FNV please? https://www.nexusmods.com/fallout3/mods/20888/? and https://www.nexusmods.com/fallout3/mods/3980/? thanks
  16. Just started tinkering with FNV, but i was annoyed that not all the mods I like are TTW compatible, even though the same locations are used as part of the mod. Is there anyway to convert existing mods myself? Not talking about Sharing the files without permissions, This is a personal use only thing. Cheers
  17. No worries. I HAVE I'M'd Jetacon...the guys prolific...I just wish that the mods were for both F3 and NV And yes, I appreciate that any mods would need the original creators permissions.
  18. jetacon72 has a lot of amazing mods, usually outfits and I want to use them on F3. How do i go about it? I had a try a while back but I think I missed something.
  19. Ive no idea how to start at the moment, but if someone wants to make it and add it, by all means XD
  20. Always seemed a bit...off to me that they would always be shooting each....Imnot saying end their differences,because we know Arthur Maxon does that before F4, but at least have them not take shots at people who were their allies...no MORE than allies, their comrades maybe even Family. Is it doable?
×
×
  • Create New...