Jump to content

Hoetann

Members
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About Hoetann

Profile Fields

  • Country
    Australia
  • Currently Playing
    Rainbow Six Siege and Fallout 4
  • Favourite Game
    Portal 1/2

Hoetann's Achievements

Rookie

Rookie (2/14)

0

Reputation

  1. Hey all, I recently got into modding and I created my first mod ever and uploaded it to Nexus. (Mod can be found here: https://www.nexusmods.com/fallout4/mods/28698/) What the mod does is allow the player to craft 2 different types of Pre-War Grass in the Workshop. The models are all vanilla and from the base game. All I did to create the mod was duplicate the Ashtray workshop item and change the object from Ashtray to PreWarGrassClump01. And etc for the second type of grass. Although, a user has spotted out that NPCs can't walk over it and detect it as an obstacle. I tested this myself and companions and NPCs won't walk over the grass, and keep saying that it's "unreachable". How do I fix this? Thanks in advance :)
  2. Hi fftfan, thank you for your suggestions! I will try add them in a later update. As for the road/bridge textures, I don't believe any of the mods I am running have changed the textures. I'm just running the game on Ultra/High with the Subtle ENB. If you would like my full load order, I can send it to you via PM. Thanks again :)
  3. EDIT: Problem has been fixed so this thread can be deleted now. Thanks
×
×
  • Create New...